Player Matchup

Bellona
Bellona
Silver I
IwasakiBomb24
Bellona
Silver I
Level 118
God Stats
0W - 2L
1,934 SR
Queue Stats
110W - 98L
1,526 MMR
Solo
Ymir
Ymir
Bronze III
Jalen vladic
Ymir
Bronze III
Level 36
God Stats
0W - 1L
1,318 SR
Queue Stats
4W - 7L
1,500 MMR
Solo
Raijin
Raijin
Gold I
SEPXYBOY
Raijin
Gold I
Level 139
God Stats
2W - 5L
1,542 SR
Queue Stats
44W - 40L
1,535 MMR
Solo
Bastet
Bastet
Gold III
quinte2310
Bastet
Gold III
Level 98
God Stats
8W - 8L
1,692 SR
Queue Stats
173W - 175L
1,547 MMR
Solo
Cupid
Cupid
Silver I
xx3Killabotxx
Cupid
Silver I
Level 66
God Stats
0W - 1L
1,417 SR
Queue Stats
179W - 194L
1,522 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 91
1,581 SR
1,526 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 111
1,603 SR
1,526 MMR
Skadi
Skadi
Gold IV
Ehoff408
Skadi
Gold IV
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 97L
1,403 MMR
Party 1
Sol
Sol
Gold II
Ninjawizard1227
Sol
Gold II
Level 120
God Stats
2W - 2L
1,463 SR
Queue Stats
383W - 379L
1,541 MMR
Solo
Zeus
Zeus
Gold V
Smurfasaurus307
Zeus
Gold V
Level 58
God Stats
34W - 22L
1,848 SR
Queue Stats
79W - 55L
1,527 MMR
Solo
Pele
Pele
Platinum IV
TBKAIR23
Pele
Platinum IV
Level 135
God Stats
7W - 5L
1,630 SR
Queue Stats
191W - 180L
1,680 MMR
Party 1
Kuzenbo
Kuzenbo
Gold II
zlReacts
Kuzenbo
Gold II
Level 119
God Stats
6W - 2L
1,574 SR
Queue Stats
130W - 129L
1,479 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
16
3 / 5 / 0
9,634
535
8,823
19,216
17,969
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

10
1 / 8 / 2
6,578
365
3,678
12,442
5,810
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Raijin
SEPXYBOY
Raijin
15
1 / 4 / 1
9,174
510
8,446
10,084
3,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
quinte2310
Bastet
15
7 / 4 / 3
9,539
530
9,872
15,008
5,803
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
1 / 5 / 4
8,826
490
4,492
11,529
3,955
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
ApolloTiamatAwilixAthenaScylla

VS

Bans
DanzaburouGilgameshCu ChulainnCerberusChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Ehoff408
Skadi
18
6 / 1 / 6
11,504
639
8,267
8,425
2,957
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
7 / 2 / 7
11,461
637
15,101
10,585
4,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
4 / 4 / 0
11,609
645
12,643
15,140
6,643
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pele
19
8 / 2 / 6
11,897
661
7,675
13,950
5,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
zlReacts
Kuzenbo
12
1 / 4 / 10
8,669
482
4,911
11,792
10,954
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
55
13
Kills
26
26
Deaths
13
10
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Skadi
Ehoff408
Skadi
6
1
6
9
L
Bellona
3
5
0
0.6
L
1
8
2
0.25
W
7
2
7
5.25
L
Raijin
SEPXYBOY
Raijin
1
4
1
0.38
W
4
4
0
1
W
Pele
8
2
6
5.5
L
Bastet
quinte2310
Bastet
7
4
3
2.13
L
1
5
4
0.6
W
Kuzenbo
zlReacts
Kuzenbo
1
4
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,311
Damage
48,597
68,279
Taken
59,892
37,157
Mitigated
30,010
7,671
Healing
18,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Ehoff408
Skadi
8,267
3,911
0
1,140
8,425
2,957
1,753
3,618
4,699
0
75,531
L
Bellona
8,823
1,358
0
2,296
19,216
17,969
0
11,410
7,806
0
71,133
L
3,678
180
0
1,279
12,442
5,810
0
7,085
5,357
19,163
0
W
15,101
4,579
0
5,693
10,585
4,177
5,371
2,385
8,152
73,981
5,004
L
Raijin
SEPXYBOY
Raijin
8,446
353
0
917
10,084
3,620
0
2,964
7,120
60,039
0
W
12,643
1,753
0
8,391
15,140
6,643
370
0
15,140
83,378
0
W
Pele
7,675
1,459
0
2,003
13,950
5,279
1,564
2,596
11,262
0
95,270
L
Bastet
quinte2310
Bastet
9,872
3,384
0
250
15,008
5,803
0
4,620
10,388
0
50,692
L
4,492
1,560
320
2,609
11,529
3,955
123
6,147
5,382
0
51,056
W
Kuzenbo
zlReacts
Kuzenbo
4,911
1,069
192
603
11,792
10,954
48
3,085
8,515
26,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,751
Gold Earned
55,140
490
Minions Killed
650
0
Camps Cleared
0
1,719,864
Distance Traveled
1,781,959
26
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,504
639
151
8
0
365,080
3
L
Bellona
9,634
535
138
8
0
360,224
6
L
Ymir
6,578
365
30
2
0
348,718
2
W
Sol
11,461
637
145
8
0
338,589
4
L
Raijin
9,174
510
131
7
0
313,775
12
W
Zeus
11,609
645
162
9
0
318,761
2
W
Pele
11,897
661
161
9
0
415,768
2
L
Bastet
9,539
530
89
5
0
368,993
1
L
Cupid
8,826
490
102
6
0
328,154
5
W
Kuzenbo
8,669
482
31
2
0
343,761
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role