Player Matchup

Artio
Artio
DualSkr10
Artio
Level 76
God Stats
0W - 1L
1,806 SR
Queue Stats
1W - 3L
1,366 Elo+
Party 1
Janus
Janus
GIORGIO0223
Janus
Level 88
God Stats
0W - 1L
1,271 SR
Queue Stats
8W - 13L
1,366 Elo+
Party 1
Chaac
Chaac
Juanpix9486
Chaac
Level 102
God Stats
0W - 1L
1,738 SR
Queue Stats
0W - 2L
1,266 Elo+
Party 1
Neith
Neith
KuroXiao
Neith
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,266 Elo+
Party 1
Thor
Thor
Lobrencio
Thor
Level 118
God Stats
1W - 1L
1,229 SR
Queue Stats
2W - 3L
1,458 Elo+
Party 1
Team Averages
Level 90
1,509 SR
1,344 Elo+

VS

Team Averages
Level 136
1,561 SR
1,426 Elo+
Janus
Janus
IBarnaby
Janus
Level 138
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 16L
1,493 Elo+
Solo
Fenrir
Fenrir
Leapfrog917
Fenrir
Level 146
God Stats
16W - 13L
1,554 SR
Queue Stats
543W - 479L
1,528 Elo+
Solo
Amaterasu
Amaterasu
Sin Of Wrath102
Amaterasu
Level 104
God Stats
64W - 37L
1,654 SR
Queue Stats
464W - 391L
1,487 Elo+
Solo
Izanami
Izanami
kpok01
Izanami
Level 145
God Stats
14W - 16L
1,614 SR
Queue Stats
530W - 524L
1,443 Elo+
Solo
Ymir
Ymir
xLSxZoidberg
Ymir
Level 149
God Stats
1W - 3L
1,486 SR
Queue Stats
41W - 67L
1,181 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
DualSkr10
Artio
12
1 / 7 / 2
7,805
372
2,092
18,270
8,774
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
0 / 6 / 8
9,511
453
8,846
13,910
4,633
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 6 / 5
10,201
486
15,338
19,522
17,502
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Neith
KuroXiao
Neith
13
1 / 6 / 3
8,402
400
4,046
10,059
3,378
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
15
5 / 10 / 4
10,106
481
6,596
17,766
7,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
IBarnaby
Janus
18
10 / 3 / 10
12,721
606
17,540
14,082
5,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
19
14 / 2 / 10
13,048
621
16,053
19,848
25,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Amaterasu
Sin Of Wrath102
Amaterasu
17
3 / 3 / 18
11,478
547
10,671
18,568
11,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
kpok01
Izanami
20
3 / 1 / 4
13,318
634
8,605
9,072
4,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
5 / 2 / 13
11,896
566
9,852
17,295
22,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
90
10
Kills
35
35
Deaths
11
22
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Artio
DualSkr10
Artio
1
7
2
0.29
L
0
6
8
0.67
W
Janus
IBarnaby
Janus
10
3
10
5
L
3
6
5
0.92
L
Neith
KuroXiao
Neith
1
6
3
0.42
W
Fenrir
14
2
10
9.5
L
Thor
5
10
4
0.7
W
Amaterasu
Sin Of Wrath102
Amaterasu
3
3
18
4
W
Izanami
kpok01
Izanami
3
1
4
5
W
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,918
Damage
62,721
79,527
Taken
78,865
42,277
Mitigated
70,524
17,176
Healing
27,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
DualSkr10
Artio
2,092
349
857
2,549
18,270
8,774
0
9,476
8,439
15,721
0
L
8,846
953
0
1,457
13,910
4,633
380
3,437
10,163
57,885
0
W
Janus
IBarnaby
Janus
17,540
1,921
350
5,190
14,082
5,895
1,238
2,041
12,041
81,582
0
L
15,338
2,884
0
8,029
19,522
17,502
0
6,907
11,807
0
57,937
L
Neith
KuroXiao
Neith
4,046
937
0
883
10,059
3,378
0
3,140
6,811
0
35,324
W
Fenrir
16,053
3,428
0
8,973
19,848
25,034
797
3,718
16,130
0
67,472
L
Thor
6,596
903
0
3,401
17,766
7,990
0
3,732
13,754
80
42,071
W
Amaterasu
Sin Of Wrath102
Amaterasu
10,671
5,033
0
6,766
18,568
11,739
647
1,951
16,617
0
87,344
W
Izanami
kpok01
Izanami
8,605
5,492
0
2,890
9,072
4,926
13,247
703
8,369
0
111,680
W
9,852
736
0
3,524
17,295
22,930
705
3,272
14,023
43,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,025
Gold Earned
62,461
382
Minions Killed
611
0
Camps Cleared
0
1,846,058
Distance Traveled
2,040,140
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,805
372
21
1
0
388,064
1
L
Janus
9,511
453
104
5
0
354,583
6
W
Janus
12,721
606
137
7
0
439,853
1
L
Chaac
10,201
486
105
5
0
370,841
3
L
Neith
8,402
400
78
4
0
352,624
0
W
Fenrir
13,048
621
113
5
0
399,646
1
L
Thor
10,106
481
74
4
0
379,946
10
W
Amaterasu
11,478
547
107
5
0
437,438
2
W
Izanami
13,318
634
205
10
0
353,308
4
W
Ymir
11,896
566
49
2
0
409,895
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role