Player Matchup

Scylla
Scylla
Boopyrie
Scylla
Level 28
God Stats
9W - 8L
1,455 SR
Queue Stats
215W - 270L
1,352 Elo+
Party 4
Freya
Freya
BoyAndHisDog
Freya
Level 29
God Stats
14W - 7L
1,730 SR
Queue Stats
110W - 86L
1,427 Elo+
Solo
Anhur
Anhur
BranP66_
Anhur
Level 44
God Stats
5W - 9L
1,280 SR
Queue Stats
166W - 198L
1,325 Elo+
Party 2
Pele
Pele
Jokerlover13
Pele
Level 30
God Stats
13W - 27L
1,480 SR
Queue Stats
231W - 308L
1,299 Elo+
Party 4
Ymir
Ymir
Pokeoh
Ymir
Level 17
God Stats
7W - 20L
1,296 SR
Queue Stats
59W - 77L
1,329 Elo+
Party 2
Team Averages
Level 30
1,448 SR
1,347 Elo+

VS

Team Averages
Level 18
1,319 SR
1,300 Elo+
Cupid
Cupid
Acidxpoptart
Cupid
Level 27
God Stats
2W - 7L
1,117 SR
Queue Stats
50W - 75L
1,216 Elo+
Party 1
Scylla
Scylla
AgentDouble0hi0
Scylla
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 8L
1,320 Elo+
Party 3
Hou Yi
Hou Yi
BigJoegaming
Hou Yi
Level 8
God Stats
1W - 2L
1,250 SR
Queue Stats
147W - 185L
1,320 Elo+
Party 1
Neith
Neith
ohmaiel
Neith
Level 15
God Stats
110W - 123L
1,326 SR
Queue Stats
129W - 159L
1,326 Elo+
Solo
Thanatos
Thanatos
shisui_the_goat
Thanatos
Level 29
God Stats
20W - 23L
1,400 SR
Queue Stats
56W - 90L
1,318 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Boopyrie
Scylla
16
4 / 5 / 3
10,168
484
6,975
8,998
2,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
10 / 1 / 3
12,973
618
12,687
13,970
5,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
BranP66_
Anhur
15
5 / 5 / 6
10,149
483
7,072
8,299
2,569
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
10 / 3 / 5
11,723
558
12,595
12,721
5,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ymir
Pokeoh
Ymir
15
8 / 1 / 6
10,494
500
8,574
10,507
11,986
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 3
7,545
359
3,028
10,624
3,379
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

15
6 / 7 / 4
10,757
512
10,743
13,733
4,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hou Yi
14
1 / 6 / 2
8,526
406
6,337
14,233
5,046
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
ohmaiel
Neith
11
0 / 10 / 3
7,330
349
4,345
12,560
3,715
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Boots

Boots

+6%
Movement Speed

Thanatos
15
7 / 7 / 4
10,047
478
9,157
15,968
6,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
30
37
Kills
14
15
Deaths
37
23
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
7
3
0.21
L
6
7
4
1.14
L
Hou Yi
1
6
2
0.33
W
Scylla
Boopyrie
Scylla
4
5
3
1.1
W
10
1
3
11.5
W
Anhur
BranP66_
Anhur
5
5
6
1.6
W
10
3
5
4.17
W
Ymir
Pokeoh
Ymir
8
1
6
11
L
Neith
ohmaiel
Neith
0
10
3
0.15
L
Thanatos
7
7
4
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,903
Damage
33,610
54,495
Taken
67,118
27,922
Mitigated
22,511
23,501
Healing
12,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,028
1,741
671
1,005
10,624
3,379
296
5,133
5,491
0
27,563
L
10,743
1,425
0
1,120
13,733
4,010
359
5,056
8,395
38,899
0
L
Hou Yi
6,337
1,999
0
1,187
14,233
5,046
313
6,679
7,554
0
47,079
W
Scylla
Boopyrie
Scylla
6,975
1,255
0
2,110
8,998
2,391
922
6,087
2,383
35,357
0
W
12,687
4,522
0
9,969
13,970
5,968
2,636
775
13,137
88,644
0
W
Anhur
BranP66_
Anhur
7,072
2,346
0
1,428
8,299
2,569
3,752
1,036
7,237
0
37,073
W
12,595
3,354
0
6,234
12,721
5,008
0
574
12,097
0
86,508
W
Ymir
Pokeoh
Ymir
8,574
2,926
0
3,760
10,507
11,986
1,455
1,501
8,531
45,478
0
L
Neith
ohmaiel
Neith
4,345
756
0
702
12,560
3,715
17
5,924
6,632
0
30,639
L
Thanatos
9,157
3,246
183
7,577
15,968
6,361
0
5,028
10,810
0
52,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,507
Gold Earned
44,205
497
Minions Killed
343
0
Camps Cleared
0
1,838,953
Distance Traveled
1,716,783
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,545
359
57
3
0
339,495
3
L
Scylla
10,757
512
80
4
0
338,492
1
L
Hou Yi
8,526
406
77
4
0
378,032
4
W
Scylla
10,168
484
72
3
0
322,386
2
W
Freya
12,973
618
176
8
0
357,301
0
W
Anhur
10,149
483
69
3
0
358,449
4
W
Pele
11,723
558
104
5
0
429,451
2
W
Ymir
10,494
500
76
4
0
371,366
4
L
Neith
7,330
349
50
2
0
313,956
7
L
Thanatos
10,047
478
79
4
0
346,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role