Player Matchup

King Arthur
King Arthur
Platinum IV
IRhevan
King Arthur
Platinum IV
Level 59
God Stats
47W - 35L
1,631 SR
Queue Stats
346W - 344L
1,825 MMR
Solo
Sobek
Sobek
Gold III
Vezfer
Sobek
Gold III
Level 148
God Stats
3W - 0L
1,829 SR
Queue Stats
16W - 12L
1,727 MMR
Party 1
Serqet
Serqet
Platinum V
Your_Majestyy
Serqet
Platinum V
Level 156
God Stats
9W - 9L
1,284 SR
Queue Stats
198W - 184L
1,734 MMR
Solo
Chang'e
Chang'e
Platinum V
oZabetsu
Chang'e
Platinum V
Level 119
God Stats
42W - 26L
1,714 SR
Queue Stats
59W - 51L
1,813 MMR
Party 1
Heimdallr
Heimdallr
Platinum III
pls_SpankMeDaddy
Heimdallr
Platinum III
Level 64
God Stats
19W - 18L
1,432 SR
Queue Stats
297W - 266L
1,753 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 109
1,578 SR
1,770 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 145
1,547 SR
1,770 MMR
Guan Yu
Guan Yu
Platinum II
AvgDukes
Guan Yu
Platinum II
Level 142
God Stats
26W - 22L
1,615 SR
Queue Stats
546W - 510L
1,805 MMR
Solo
Cthulhu
Cthulhu
Gold III
CODEX ASSASS1N
Cthulhu
Gold III
Level 108
God Stats
31W - 33L
1,507 SR
Queue Stats
91W - 82L
1,664 MMR
Party 2
Medusa
Medusa
Platinum I
Exiled Apostate
Medusa
Platinum I
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
157W - 130L
1,841 MMR
Solo
Hun Batz
Hun Batz
Gold II
Gb Drizzt
Hun Batz
Gold II
Level 158
God Stats
1W - 1L
1,616 SR
Queue Stats
102W - 95L
1,723 MMR
Party 2
Raijin
Raijin
Platinum IV
Ward_orDie
Raijin
Platinum IV
Level 160
God Stats
10W - 12L
1,496 SR
Queue Stats
1,074W - 1,078L
1,817 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
IRhevan
King Arthur
20
5 / 1 / 17
17,549
532
37,579
41,805
57,538
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sobek
Vezfer
Sobek
20
5 / 3 / 28
17,829
540
17,042
45,373
62,177
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
14 / 4 / 10
18,505
561
23,955
29,114
15,924
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
oZabetsu
Chang'e
20
4 / 8 / 17
15,892
482
23,852
29,235
14,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
20
10 / 4 / 8
18,977
575
44,717
34,721
22,747
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
GilgameshTiamatAthenaSetDanzaburou

VS

Bans
AnhurTsukuyomiCu ChulainnFenrirArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AvgDukes
Guan Yu
20
3 / 5 / 5
14,646
444
18,588
40,413
55,298
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
3 / 12 / 10
13,274
402
24,653
47,598
42,673
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
4 / 3 / 8
16,265
493
37,790
32,326
14,868
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hun Batz
Gb Drizzt
Hun Batz
20
4 / 10 / 4
14,840
450
15,824
30,567
14,204
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Raijin
Ward_orDie
Raijin
20
6 / 8 / 5
15,769
478
24,354
25,176
11,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
52
38
Kills
20
20
Deaths
38
80
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
AvgDukes
Guan Yu
3
5
5
1.1
L
3
12
10
0.67
L
4
3
8
2.67
L
Hun Batz
Gb Drizzt
Hun Batz
4
10
4
0.6
W
King Arthur
IRhevan
King Arthur
5
1
17
13.5
W
Sobek
Vezfer
Sobek
5
3
28
6.33
L
Raijin
Ward_orDie
Raijin
6
8
5
1.06
W
14
4
10
4.75
W
Chang'e
oZabetsu
Chang'e
4
8
17
1.56
W
Heimdallr
10
4
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

147,145
Damage
121,209
180,248
Taken
176,080
172,829
Mitigated
138,276
62,271
Healing
42,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
AvgDukes
Guan Yu
18,588
4,651
659
11,293
40,413
55,298
0
4,958
34,859
0
101,541
L
24,653
905
1,315
10,715
47,598
42,673
0
12,845
33,104
74,972
0
L
37,790
26,821
0
12,411
32,326
14,868
0
7,493
24,491
0
148,229
L
Hun Batz
Gb Drizzt
Hun Batz
15,824
2,774
0
899
30,567
14,204
0
9,216
19,009
0
121,443
W
King Arthur
IRhevan
King Arthur
37,579
5,091
0
17,916
41,805
57,538
634
8,737
32,749
0
137,131
W
Sobek
Vezfer
Sobek
17,042
1,139
0
7,738
45,373
62,177
98
13,510
31,393
51,215
0
L
Raijin
Ward_orDie
Raijin
24,354
884
373
4,486
25,176
11,233
0
6,742
18,256
119,239
0
W
23,955
6,749
0
2,913
29,114
15,924
115
9,069
19,796
0
132,152
W
Chang'e
oZabetsu
Chang'e
23,852
2,255
8,496
11,295
29,235
14,443
4,602
11,833
17,122
125,029
0
W
Heimdallr
44,717
33,557
0
13,913
34,721
22,747
7,320
5,736
28,922
0
200,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

88,752
Gold Earned
74,794
848
Minions Killed
839
0
Camps Cleared
0
3,131,505
Distance Traveled
2,982,076
31
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
14,646
444
183
6
0
593,433
1
L
Cthulhu
13,274
402
83
3
0
589,453
7
L
Medusa
16,265
493
191
6
0
593,487
6
L
Hun Batz
14,840
450
165
5
0
678,342
4
W
King Arthur
17,549
532
221
7
0
698,940
5
W
Sobek
17,829
540
50
2
0
664,604
9
L
Raijin
15,769
478
217
7
0
527,361
10
W
Serqet
18,505
561
172
5
0
677,357
4
W
Chang'e
15,892
482
194
6
0
538,853
8
W
Heimdallr
18,977
575
211
6
0
551,751
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role