Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anhur
Anhur
GodlyPork-Chop
Anhur
Level 81
God Stats
2W - 1L
1,500 SR
Queue Stats
282W - 233L
1,488 Elo+
Party 2
Xing Tian
Xing Tian
GodlyRedNek
Xing Tian
Level 57
God Stats
6W - 12L
1,485 SR
Queue Stats
261W - 235L
1,456 Elo+
Party 2
Persephone
Persephone
GrandxSummoner
Persephone
Level 87
God Stats
4W - 3L
1,658 SR
Queue Stats
359W - 337L
1,500 Elo+
Solo
Tyr
Tyr
atackPANDAatack
Tyr
Level 121
God Stats
6W - 8L
1,435 SR
Queue Stats
82W - 96L
1,421 Elo+
Party 3
Team Averages
Level 101
1,515 SR
1,473 Elo+

VS

Team Averages
Level 80
1,572 SR
1,450 Elo+
Gilgamesh
Gilgamesh
Avacyn55
Gilgamesh
Level 83
God Stats
4W - 1L
1,740 SR
Queue Stats
94W - 92L
1,420 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
BlaxxterNova6
Ah Muzen Cab
Level 99
God Stats
3W - 2L
1,552 SR
Queue Stats
221W - 192L
1,536 Elo+
Solo
Ao Kuang
Ao Kuang
PoisonCountr
Ao Kuang
Level 84
God Stats
4W - 4L
1,633 SR
Queue Stats
436W - 461L
1,470 Elo+
Party 1
Ymir
Ymir
Saltboy7248
Ymir
Level 72
God Stats
5W - 2L
1,530 SR
Queue Stats
216W - 265L
1,465 Elo+
Party 1
Nu Wa
Nu Wa
SuperSmashbro73
Nu Wa
Level 63
God Stats
14W - 19L
1,404 SR
Queue Stats
85W - 129L
1,358 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
3 / 5 / 0
8,883
468
4,214
16,580
6,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 2 / 4
8,423
443
9,250
10,429
3,378
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Xing Tian
GodlyRedNek
Xing Tian
14
3 / 1 / 4
9,170
483
6,808
13,999
8,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Persephone
GrandxSummoner
Persephone
14
2 / 5 / 3
9,372
493
10,097
10,698
3,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
0 / 4 / 2
8,847
466
13,050
14,144
10,087
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Avacyn55
Gilgamesh
15
0 / 1 / 8
9,163
482
5,487
11,640
9,457
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ah Muzen Cab
BlaxxterNova6
Ah Muzen Cab
16
4 / 2 / 2
9,608
506
9,827
9,224
3,064
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
PoisonCountr
Ao Kuang
17
10 / 0 / 3
10,851
571
13,722
14,835
6,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
1 / 4 / 5
8,343
439
4,834
21,847
12,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
2 / 3 / 7
9,783
515
13,281
7,432
2,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
42
10
Kills
17
17
Deaths
10
13
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
3
5
0
0.6
W
Gilgamesh
Avacyn55
Gilgamesh
0
1
8
4
W
Ah Muzen Cab
BlaxxterNova6
Ah Muzen Cab
4
2
2
2.5
L
2
2
4
2
L
Xing Tian
GodlyRedNek
Xing Tian
3
1
4
5
L
Persephone
GrandxSummoner
Persephone
2
5
3
0.7
W
Ao Kuang
PoisonCountr
Ao Kuang
10
0
3
11.5
W
1
4
5
0.88
W
2
3
7
1.83
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,419
Damage
47,151
65,850
Taken
64,978
31,870
Mitigated
33,764
14,652
Healing
21,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
4,214
829
0
2,066
16,580
6,290
715
7,095
9,221
0
59,194
W
Gilgamesh
Avacyn55
Gilgamesh
5,487
1,533
0
3,084
11,640
9,457
342
968
10,672
0
47,081
W
Ah Muzen Cab
BlaxxterNova6
Ah Muzen Cab
9,827
2,724
0
1,602
9,224
3,064
1,094
3,899
5,325
0
68,925
L
9,250
4,469
0
2,499
10,429
3,378
308
4,342
5,897
0
49,234
L
Xing Tian
GodlyRedNek
Xing Tian
6,808
740
914
2,669
13,999
8,581
279
6,420
7,245
31,439
0
L
Persephone
GrandxSummoner
Persephone
10,097
1,198
0
2,984
10,698
3,534
0
6,108
4,237
57,634
0
W
Ao Kuang
PoisonCountr
Ao Kuang
13,722
3,405
0
6,543
14,835
6,253
819
2,540
12,295
80,170
0
W
4,834
647
489
8,015
21,847
12,219
0
7,119
14,728
19,606
0
W
13,281
2,679
855
752
7,432
2,771
2,320
2,379
5,053
62,645
0
L
13,050
1,296
0
3,520
14,144
10,087
0
6,534
7,412
0
58,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,695
Gold Earned
47,748
488
Minions Killed
476
0
Camps Cleared
0
1,641,804
Distance Traveled
1,795,955
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,883
468
113
6
0
323,491
4
W
Gilgamesh
9,163
482
106
6
0
381,056
6
W
Ah Muzen Cab
9,608
506
134
7
0
350,687
0
L
Anhur
8,423
443
121
6
0
329,623
2
L
Xing Tian
9,170
483
44
2
0
377,075
0
L
Persephone
9,372
493
107
6
0
261,357
3
W
Ao Kuang
10,851
571
115
6
0
407,943
0
W
Ymir
8,343
439
21
1
0
337,862
0
W
Nu Wa
9,783
515
100
5
0
318,407
1
L
Tyr
8,847
466
103
5
0
350,258
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role