Player Matchup

Terra
Terra
ChargingJohnson
Terra
Level 103
God Stats
0W - 1L
1,816 SR
Queue Stats
79W - 84L
1,573 Elo+
Party 3
Tiamat
Tiamat
RathboneDarkStar
Tiamat
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 15L
1,659 Elo+
Party 2
King Arthur
King Arthur
Sejul
King Arthur
Level 115
God Stats
0W - 1L
1,611 SR
Queue Stats
73W - 52L
1,651 Elo+
Party 2
Rama
Rama
markpocalypse
Rama
Level 102
God Stats
2W - 2L
1,720 SR
Queue Stats
46W - 35L
1,618 Elo+
Party 2
Susano
Susano
notanaries
Susano
Level 87
God Stats
4W - 4L
1,385 SR
Queue Stats
75W - 73L
1,578 Elo+
Party 3
Team Averages
Level 99
1,606 SR
1,616 Elo+

VS

Team Averages
Level 131
1,733 SR
1,589 Elo+
Izanami
Izanami
AtömBomb
Izanami
Level 128
God Stats
4W - 0L
1,723 SR
Queue Stats
18W - 9L
1,641 Elo+
Party 1
Bellona
Bellona
DragonyxWitch
Bellona
Level 158
God Stats
15W - 12L
1,649 SR
Queue Stats
303W - 280L
1,569 Elo+
Party 4
Cerberus
Cerberus
GeneralG-String
Cerberus
Level 157
God Stats
11W - 5L
1,851 SR
Queue Stats
273W - 252L
1,577 Elo+
Party 4
Mercury
Mercury
LuisSmite
Mercury
Level 108
God Stats
5W - 4L
1,496 SR
Queue Stats
271W - 244L
1,515 Elo+
Solo
Hera
Hera
Seoshi
Hera
Level 104
God Stats
7W - 2L
1,944 SR
Queue Stats
18W - 9L
1,641 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 11
11,808
908
8,582
16,454
15,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
5 / 5 / 5
10,572
813
12,686
13,762
9,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
Sejul
King Arthur
17
3 / 5 / 11
9,743
749
14,504
23,336
22,309
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
1 / 5 / 9
9,481
729
5,934
12,113
5,283
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Susano
notanaries
Susano
16
6 / 8 / 7
10,805
831
9,477
15,054
6,085
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AtömBomb
Izanami
20
8 / 3 / 6
12,869
990
12,261
8,710
3,772
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Bellona
16
1 / 2 / 13
9,414
724
7,778
15,946
14,155
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cerberus
17
3 / 4 / 18
11,483
883
11,621
14,573
12,203
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
LuisSmite
Mercury
16
7 / 6 / 10
11,575
890
16,834
11,534
5,260
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hera
Seoshi
Hera
17
6 / 5 / 11
11,597
892
20,728
10,326
4,246
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
83
20
Kills
25
25
Deaths
20
43
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Izanami
AtömBomb
Izanami
8
3
6
3.67
L
5
2
11
5.25
W
Bellona
1
2
13
3.75
W
Cerberus
3
4
18
3
W
Mercury
LuisSmite
Mercury
7
6
10
2
L
5
5
5
1.5
L
King Arthur
Sejul
King Arthur
3
5
11
1.7
W
Hera
Seoshi
Hera
6
5
11
2.3
L
1
5
9
1.1
L
Susano
notanaries
Susano
6
8
7
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,183
Damage
69,222
80,719
Taken
61,089
59,001
Mitigated
39,636
18,167
Healing
4,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AtömBomb
Izanami
12,261
9,029
0
250
8,710
3,772
4,113
1,715
6,941
0
56,248
L
8,582
647
2,522
4,616
16,454
15,642
0
6,974
9,098
27,013
0
W
Bellona
7,778
750
0
958
15,946
14,155
216
6,869
8,716
1,011
20,616
W
Cerberus
11,621
189
0
2,608
14,573
12,203
331
3,695
10,654
33,733
0
W
Mercury
LuisSmite
Mercury
16,834
9,918
0
0
11,534
5,260
104
2,608
8,750
0
34,323
L
12,686
1,622
0
2,963
13,762
9,682
0
7,903
5,568
32,418
0
L
King Arthur
Sejul
King Arthur
14,504
1,001
0
4,949
23,336
22,309
1
8,029
15,196
0
38,541
W
Hera
Seoshi
Hera
20,728
4,836
0
469
10,326
4,246
458
5,418
4,656
38,934
0
L
5,934
4,514
0
2,762
12,113
5,283
0
2,977
9,093
0
35,589
L
Susano
notanaries
Susano
9,477
1,723
0
355
15,054
6,085
0
6,486
8,356
0
21,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,409
Gold Earned
56,938
289
Minions Killed
367
9
Camps Cleared
6
1,209,965
Distance Traveled
1,222,637
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,869
990
139
11
3
246,890
2
L
Terra
11,808
908
29
2
0
280,203
0
W
Bellona
9,414
724
39
3
0
274,309
4
W
Cerberus
11,483
883
74
6
0
258,093
4
W
Mercury
11,575
890
47
4
2
239,235
1
L
Tiamat
10,572
813
74
6
1
251,933
0
L
King Arthur
9,743
749
52
4
2
254,682
5
W
Hera
11,597
892
68
5
1
204,110
0
L
Rama
9,481
729
94
7
3
209,748
0
L
Susano
10,805
831
40
3
3
213,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role