Player Matchup

Nemesis
Nemesis
Hassal_GG
Nemesis
Level 141
God Stats
3W - 3L
1,535 SR
Queue Stats
276W - 231L
1,636 Elo+
Party 1
Discordia
Discordia
Keenansoers888
Discordia
Level 129
God Stats
3W - 5L
1,662 SR
Queue Stats
95W - 66L
1,511 Elo+
Party 1
Nike
Nike
Willis1491
Nike
Level 101
God Stats
3W - 3L
1,563 SR
Queue Stats
71W - 52L
1,585 Elo+
Party 1
Team Averages
Level 124
1,587 SR
1,577 Elo+

VS

Team Averages
Level 119
1,617 SR
1,717 Elo+
Gilgamesh
Gilgamesh
OG Goatzilla
Gilgamesh
Level 159
God Stats
24W - 21L
1,578 SR
Queue Stats
1,126W - 913L
1,733 Elo+
Party 2
Odin
Odin
TerrifiedElmo
Odin
Level 37
God Stats
6W - 1L
1,715 SR
Queue Stats
38W - 12L
1,763 Elo+
Party 2
Sol
Sol
TravyTrebo
Sol
Level 160
God Stats
10W - 14L
1,559 SR
Queue Stats
828W - 684L
1,656 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Hassal_GG
Nemesis
10
1 / 7 / 4
7,824
652
7,024
14,773
6,980
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Discordia
Keenansoers888
Discordia
12
2 / 4 / 2
8,260
688
8,897
6,680
2,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 7 / 3
8,551
713
6,645
11,481
8,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
OG Goatzilla
Gilgamesh
12
5 / 3 / 10
9,387
782
9,153
13,833
9,611
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
3 / 1 / 10
8,938
745
4,299
9,895
4,604
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
10 / 1 / 8
10,168
847
14,361
8,874
3,236
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
46
5
Kills
18
18
Deaths
5
9
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Hassal_GG
Nemesis
1
7
4
0.43
L
Discordia
Keenansoers888
Discordia
2
4
2
0.75
W
Gilgamesh
OG Goatzilla
Gilgamesh
5
3
10
3.33
W
3
1
10
8
W
10
1
8
14
L
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,566
Damage
27,813
32,934
Taken
32,602
17,491
Mitigated
17,451
4,246
Healing
11,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Hassal_GG
Nemesis
7,024
2,718
0
2,549
14,773
6,980
0
6,774
7,999
0
26,173
L
Discordia
Keenansoers888
Discordia
8,897
543
0
1,037
6,680
2,253
0
3,315
3,365
48,126
0
W
Gilgamesh
OG Goatzilla
Gilgamesh
9,153
2,825
0
3,759
13,833
9,611
1,600
2,845
10,476
0
23,001
W
4,299
556
0
3,056
9,895
4,604
34
3,020
6,755
0
16,301
W
14,361
2,865
0
4,421
8,874
3,236
2,012
3,115
5,607
54,065
0
L
6,645
347
0
660
11,481
8,258
0
4,416
7,065
0
23,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,635
Gold Earned
28,493
148
Minions Killed
149
0
Camps Cleared
0
657,409
Distance Traveled
694,582
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,824
652
33
3
0
226,405
1
L
Discordia
8,260
688
75
6
0
217,355
4
W
Gilgamesh
9,387
782
20
2
0
247,173
1
W
Odin
8,938
745
45
4
0
247,985
0
W
Sol
10,168
847
84
7
0
199,424
0
L
Nike
8,551
713
40
3
0
213,649
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role