Player Matchup

Nemesis
Nemesis
Kaosito JR
Nemesis
Level 52
God Stats
10W - 5L
1,465 SR
Queue Stats
201W - 214L
1,305 Elo+
Party 1
Chang'e
Chang'e
KindleButt
Chang'e
Level 48
God Stats
21W - 19L
1,678 SR
Queue Stats
89W - 106L
1,286 Elo+
Party 3
Izanami
Izanami
LND_Alex45
Izanami
Level 43
God Stats
7W - 6L
1,529 SR
Queue Stats
139W - 181L
1,315 Elo+
Solo
Hades
Hades
LeaMicheleVEVO
Hades
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
196W - 190L
1,365 Elo+
Party 3
Cthulhu
Cthulhu
Terryblackauu
Cthulhu
Level 35
God Stats
47W - 59L
1,326 SR
Queue Stats
148W - 170L
1,271 Elo+
Party 1
Team Averages
Level 52
1,500 SR
1,309 Elo+

VS

Team Averages
Level 43
1,432 SR
1,290 Elo+
Amaterasu
Amaterasu
Anonymeows12
Amaterasu
Level 47
God Stats
1W - 4L
1,408 SR
Queue Stats
3W - 9L
1,264 Elo+
Solo
Erlang Shen
Erlang Shen
German_Snyper33
Erlang Shen
Level 44
God Stats
4W - 2L
1,474 SR
Queue Stats
38W - 36L
1,386 Elo+
Solo
Kuzenbo
Kuzenbo
Jays2744
Kuzenbo
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 195L
1,323 Elo+
Solo
Eset
Eset
Rinuum
Eset
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 151L
1,234 Elo+
Party 2
Chernobog
Chernobog
Trippin_Tre
Chernobog
Level 16
God Stats
35W - 48L
1,277 SR
Queue Stats
163W - 208L
1,244 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Kaosito JR
Nemesis
17
5 / 5 / 12
11,648
466
10,567
21,756
10,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chang'e
KindleButt
Chang'e
20
6 / 5 / 7
13,172
527
16,923
21,888
8,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
LND_Alex45
Izanami
20
11 / 4 / 12
13,660
546
15,255
19,219
6,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
14 / 5 / 10
15,183
607
28,843
28,176
17,472
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
18
7 / 6 / 15
11,674
467
14,393
22,598
18,287
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Anonymeows12
Amaterasu
16
2 / 7 / 4
11,218
449
12,452
23,435
17,527
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Erlang Shen
German_Snyper33
Erlang Shen
20
17 / 6 / 4
15,482
619
28,608
30,300
18,072
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
Jays2744
Kuzenbo
16
1 / 9 / 9
9,876
395
9,790
19,739
22,859
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Eset
Rinuum
Eset
17
1 / 12 / 10
11,270
451
15,728
19,255
6,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Trippin_Tre
Chernobog
17
4 / 9 / 6
11,489
460
11,968
18,003
6,157
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
58
43
Kills
25
25
Deaths
43
56
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Anonymeows12
Amaterasu
2
7
4
0.57
L
Erlang Shen
German_Snyper33
Erlang Shen
17
6
4
3.17
L
Kuzenbo
Jays2744
Kuzenbo
1
9
9
0.61
W
Nemesis
Kaosito JR
Nemesis
5
5
12
2.2
W
Chang'e
KindleButt
Chang'e
6
5
7
1.9
W
Izanami
LND_Alex45
Izanami
11
4
12
4.25
W
14
5
10
3.8
L
Eset
Rinuum
Eset
1
12
10
0.5
W
Cthulhu
7
6
15
2.42
L
Chernobog
Trippin_Tre
Chernobog
4
9
6
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,981
Damage
78,546
113,637
Taken
110,732
61,750
Mitigated
71,284
49,312
Healing
23,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Anonymeows12
Amaterasu
12,452
5,081
0
5,563
23,435
17,527
1,028
12,060
11,375
714
54,808
L
Erlang Shen
German_Snyper33
Erlang Shen
28,608
17,997
0
7,824
30,300
18,072
794
15,690
14,610
0
137,146
L
Kuzenbo
Jays2744
Kuzenbo
9,790
3,269
855
1,930
19,739
22,859
45
11,604
8,135
25,130
0
W
Nemesis
Kaosito JR
Nemesis
10,567
4,099
878
9,226
21,756
10,996
122
2,526
18,980
0
59,854
W
Chang'e
KindleButt
Chang'e
16,923
1,168
2,620
11,091
21,888
8,145
1,104
4,595
17,139
80,907
0
W
Izanami
LND_Alex45
Izanami
15,255
9,996
255
4,451
19,219
6,850
4,032
6,061
12,970
0
81,107
W
28,843
982
559
14,119
28,176
17,472
1,594
7,058
20,407
104,586
0
L
Eset
Rinuum
Eset
15,728
1,681
388
4,210
19,255
6,669
979
13,056
6,199
50,382
0
W
Cthulhu
14,393
688
1,214
4,899
22,598
18,287
318
4,831
17,565
53,265
0
L
Chernobog
Trippin_Tre
Chernobog
11,968
7,622
210
2,254
18,003
6,157
1,586
7,749
10,254
0
48,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,337
Gold Earned
59,335
612
Minions Killed
471
0
Camps Cleared
0
2,211,974
Distance Traveled
2,083,356
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
11,218
449
93
4
0
426,985
0
L
Erlang Shen
15,482
619
185
7
0
441,111
0
L
Kuzenbo
9,876
395
23
1
0
396,848
0
W
Nemesis
11,648
466
110
4
0
505,412
0
W
Chang'e
13,172
527
146
6
0
407,896
0
W
Izanami
13,660
546
160
6
0
432,459
2
W
Hades
15,183
607
137
5
0
430,468
5
L
Eset
11,270
451
86
3
0
402,555
1
W
Cthulhu
11,674
467
59
2
0
435,739
0
L
Chernobog
11,489
460
84
3
0
415,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role