Player Matchup

Hachiman
Hachiman
GunnarSinn
Hachiman
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 20L
1,717 Elo+
Party 1
Ares
Ares
Lothardieander
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,254 Elo+
Party 2
Thanatos
Thanatos
TacoShavings
Thanatos
Level 28
God Stats
21W - 28L
1,500 SR
Queue Stats
486W - 492L
1,453 Elo+
Party 1
Vamana
Vamana
Zehr
Vamana
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,254 Elo+
Party 2
Hera
Hera
lilnicib21
Hera
Level 5
God Stats
3W - 6L
1,687 SR
Queue Stats
6W - 10L
1,786 Elo+
Solo
Team Averages
Level 13
1,537 SR
1,493 Elo+

VS

Team Averages
Level 18
1,646 SR
1,568 Elo+
He Bo
He Bo
NaSolomon
He Bo
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 20L
1,351 Elo+
Party 3
Pele
Pele
Snaz6682
Pele
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 3L
1,643 Elo+
Party 3
Skadi
Skadi
Stiff_Shoulders
Skadi
Level 13
God Stats
7W - 2L
1,860 SR
Queue Stats
7W - 2L
1,700 Elo+
Solo
Chernobog
Chernobog
onlybanzz23
Chernobog
Level 27
God Stats
4W - 0L
1,750 SR
Queue Stats
89W - 65L
1,590 Elo+
Solo
Kuzenbo
Kuzenbo
tworasonecup
Kuzenbo
Level 26
God Stats
13W - 7L
1,621 SR
Queue Stats
38W - 30L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
GunnarSinn
Hachiman
10
0 / 3 / 0
6,054
404
2,038
6,029
2,037
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
0 / 7 / 0
5,771
385
1,641
10,128
6,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
TacoShavings
Thanatos
12
1 / 8 / 0
7,062
471
5,296
13,909
4,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vamana
Zehr
Vamana
11
1 / 6 / 1
6,687
446
3,946
10,820
6,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
3 / 4 / 0
7,288
486
8,259
8,923
3,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
NaSolomon
He Bo
11
2 / 3 / 5
6,742
449
2,311
4,015
1,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
15
11 / 0 / 6
9,331
622
9,044
9,760
3,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
4 / 2 / 6
7,660
511
5,632
7,713
2,210
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
onlybanzz23
Chernobog
16
10 / 0 / 6
9,932
662
13,117
9,486
3,645
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
tworasonecup
Kuzenbo
12
1 / 0 / 10
7,882
525
4,786
6,834
5,093
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
61
5
Kills
28
28
Deaths
5
1
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Hachiman
GunnarSinn
Hachiman
0
3
0
0
L
0
7
0
0
W
He Bo
NaSolomon
He Bo
2
3
5
1.5
W
Pele
11
0
6
14
W
4
2
6
3.5
L
Thanatos
TacoShavings
Thanatos
1
8
0
0.13
L
Vamana
Zehr
Vamana
1
6
1
0.25
L
3
4
0
0.75
W
Chernobog
onlybanzz23
Chernobog
10
0
6
13
W
Kuzenbo
tworasonecup
Kuzenbo
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,180
Damage
34,890
49,809
Taken
37,808
23,108
Mitigated
15,369
13,694
Healing
11,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
GunnarSinn
Hachiman
2,038
1,710
0
500
6,029
2,037
0
485
5,544
0
21,111
L
1,641
0
0
546
10,128
6,759
234
1,490
8,638
11,776
0
W
He Bo
NaSolomon
He Bo
2,311
262
0
99
4,015
1,032
468
2,216
1,592
19,062
0
W
Pele
9,044
2,252
0
1,756
9,760
3,389
134
1,872
7,728
0
58,881
W
5,632
2,486
0
2,593
7,713
2,210
861
1,447
6,234
0
31,590
L
Thanatos
TacoShavings
Thanatos
5,296
2,027
0
8,156
13,909
4,695
0
1,408
12,501
0
42,331
L
Vamana
Zehr
Vamana
3,946
1,821
0
2,012
10,820
6,484
625
1,358
9,462
0
29,980
L
8,259
2,686
0
2,480
8,923
3,133
540
2,356
6,567
47,683
0
W
Chernobog
onlybanzz23
Chernobog
13,117
8,082
0
5,575
9,486
3,645
2,232
1,296
8,152
0
73,699
W
Kuzenbo
tworasonecup
Kuzenbo
4,786
1,501
0
1,346
6,834
5,093
252
2,518
4,202
29,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,862
Gold Earned
41,547
315
Minions Killed
350
0
Camps Cleared
0
1,340,371
Distance Traveled
1,377,659
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,054
404
48
3
0
270,332
0
L
Ares
5,771
385
19
1
0
281,440
5
W
He Bo
6,742
449
42
3
0
232,196
0
W
Pele
9,331
622
91
6
0
312,728
1
W
Skadi
7,660
511
55
4
0
253,046
1
L
Thanatos
7,062
471
89
6
0
250,842
2
L
Vamana
6,687
446
53
4
0
282,848
1
L
Hera
7,288
486
106
7
0
254,909
0
W
Chernobog
9,932
662
108
7
0
291,315
3
W
Kuzenbo
7,882
525
54
4
0
288,374
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role