Player Matchup

Khepri
Khepri
Awesome_arb11
Khepri
Level 18
God Stats
7W - 2L
1,752 SR
Queue Stats
33W - 28L
1,395 Elo+
Party 2
Serqet
Serqet
TheRealBosey
Serqet
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 59L
1,463 Elo+
Party 3
Bellona
Bellona
XenoDeo
Bellona
Level 26
God Stats
2W - 5L
1,546 SR
Queue Stats
63W - 61L
1,312 Elo+
Party 2
Kukulkan
Kukulkan
Xeno_Lex
Kukulkan
Level 27
God Stats
0W - 5L
1,154 SR
Queue Stats
59W - 60L
1,321 Elo+
Party 2
Anhur
Anhur
xCRACKEDxJUSTINx
Anhur
Level 28
God Stats
1W - 1L
1,638 SR
Queue Stats
79W - 85L
1,373 Elo+
Party 3
Team Averages
Level 25
1,518 SR
1,373 Elo+

VS

Team Averages
Level 17
1,387 SR
1,215 Elo+
Kukulkan
Kukulkan
Bodest596
Kukulkan
Level 29
God Stats
7W - 14L
1,634 SR
Queue Stats
27W - 40L
1,363 Elo+
Solo
Zeus
Zeus
HerbeLeBG
Zeus
Level 5
God Stats
2W - 2L
1,260 SR
Queue Stats
5W - 6L
1,052 Elo+
Solo
Bastet
Bastet
RafaelGachet
Bastet
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 8L
1,176 Elo+
Party 1
Ares
Ares
Sayter
Ares
Level 9
God Stats
1W - 2L
1,162 SR
Queue Stats
7W - 7L
1,202 Elo+
Party 1
Merlin
Merlin
Seeker_Guardian
Merlin
Level 27
God Stats
59W - 76L
1,378 SR
Queue Stats
94W - 136L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 8
8,364
380
3,624
17,555
10,695
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Serqet
19
11 / 6 / 2
12,285
558
14,565
20,871
10,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bellona
XenoDeo
Bellona
17
3 / 2 / 3
10,924
497
5,436
16,156
14,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Kukulkan
Xeno_Lex
Kukulkan
17
9 / 8 / 4
11,136
506
17,603
19,010
7,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
3 / 9 / 6
9,456
430
5,443
16,271
5,746
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bodest596
Kukulkan
17
7 / 4 / 13
11,211
510
20,471
12,585
5,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zeus
16
9 / 9 / 5
10,770
490
15,870
13,485
4,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bastet
20
10 / 3 / 4
13,103
596
10,936
16,494
6,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Ares
Sayter
Ares
16
3 / 4 / 14
11,000
500
9,536
18,275
20,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
0 / 8 / 5
10,900
495
10,929
11,185
3,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
70
26
Kills
29
30
Deaths
28
23
Assists
41
Player
Kills
Deaths
Assists
KDA
L
0
5
8
0.8
W
Kukulkan
Bodest596
Kukulkan
7
4
13
3.38
W
Zeus
9
9
5
1.28
W
Bastet
10
3
4
4
W
Ares
Sayter
Ares
3
4
14
2.5
W
0
8
5
0.31
L
Serqet
11
6
2
2
L
Bellona
XenoDeo
Bellona
3
2
3
2.25
L
Kukulkan
Xeno_Lex
Kukulkan
9
8
4
1.38
L
3
9
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,671
Damage
67,742
89,863
Taken
72,024
49,518
Mitigated
40,566
19,844
Healing
10,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,624
160
579
1,838
17,555
10,695
749
14,408
2,363
24,943
0
W
Kukulkan
Bodest596
Kukulkan
20,471
2,166
759
2,462
12,585
5,363
1,161
2,492
9,411
58,399
0
W
Zeus
15,870
2,748
0
828
13,485
4,431
450
5,606
6,787
43,491
0
W
Bastet
10,936
2,767
0
4,557
16,494
6,580
0
3,998
12,436
0
71,411
W
Ares
Sayter
Ares
9,536
570
0
1,678
18,275
20,193
466
7,027
11,131
31,327
0
W
10,929
453
0
109
11,185
3,999
3,506
2,104
7,915
69,606
0
L
Serqet
14,565
3,419
0
6,522
20,871
10,582
0
5,979
14,482
0
90,920
L
Bellona
XenoDeo
Bellona
5,436
1,946
255
3,956
16,156
14,609
1,110
8,531
6,907
0
51,300
L
Kukulkan
Xeno_Lex
Kukulkan
17,603
3,341
556
4,948
19,010
7,886
1,573
13,800
4,237
65,169
0
L
5,443
2,655
0
1,190
16,271
5,746
695
10,656
5,068
0
36,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,165
Gold Earned
56,984
475
Minions Killed
440
0
Camps Cleared
0
1,906,308
Distance Traveled
2,049,409
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,364
380
36
2
0
377,030
0
W
Kukulkan
11,211
510
102
5
0
397,298
1
W
Zeus
10,770
490
74
3
0
380,798
0
W
Bastet
13,103
596
97
4
0
495,613
1
W
Ares
11,000
500
29
1
0
426,581
3
W
Merlin
10,900
495
138
6
0
349,119
2
L
Serqet
12,285
558
149
7
0
459,213
3
L
Bellona
10,924
497
110
5
0
372,955
0
L
Kukulkan
11,136
506
126
6
0
349,949
1
L
Anhur
9,456
430
54
2
0
347,161
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role