Player Matchup

Merlin
Merlin
AJ__0330
Merlin
Level 28
God Stats
21W - 25L
1,400 SR
Queue Stats
423W - 489L
1,220 Elo+
Solo
Zeus
Zeus
AyeeJaayy
Zeus
Level 28
God Stats
58W - 61L
1,520 SR
Queue Stats
93W - 92L
1,514 Elo+
Solo
Arachne
Arachne
HNC-CrackJesus
Arachne
Level 29
God Stats
15W - 19L
1,214 SR
Queue Stats
80W - 81L
1,315 Elo+
Solo
Chaac
Chaac
JewishWoods
Chaac
Level 4
God Stats
3W - 1L
1,751 SR
Queue Stats
3W - 2L
1,426 Elo+
Solo
Ah Puch
Ah Puch
blackking0321
Ah Puch
Level 28
God Stats
10W - 11L
1,253 SR
Queue Stats
25W - 31L
1,386 Elo+
Solo
Team Averages
Level 23
1,427 SR
1,372 Elo+

VS

Team Averages
Level 14
1,470 SR
1,374 Elo+
Merlin
Merlin
HugsandBunnies
Merlin
Level 17
God Stats
13W - 14L
1,525 SR
Queue Stats
16W - 16L
1,323 Elo+
Solo
Bellona
Bellona
InnovationIsKey
Bellona
Level 20
God Stats
1W - 4L
1,326 SR
Queue Stats
12W - 16L
1,445 Elo+
Solo
Cabrakan
Cabrakan
Skender-IX_
Cabrakan
Level 29
God Stats
12W - 16L
1,500 SR
Queue Stats
375W - 392L
1,103 Elo+
Solo
Ares
Ares
UltraMuffinLord
Ares
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Neith
Neith
pkhsing
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AJ__0330
Merlin
12
4 / 0 / 7
7,095
546
6,553
4,233
1,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
12
7 / 3 / 5
7,767
597
11,529
8,681
2,461
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
8 / 1 / 4
7,568
582
6,520
6,927
3,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

9
2 / 1 / 3
5,742
442
3,455
6,599
4,395
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Puch
11
3 / 5 / 1
7,171
552
5,739
5,835
1,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 4
8,610
662
8,324
8,605
3,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
4 / 6 / 1
6,493
499
4,787
12,951
11,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cabrakan
Skender-IX_
Cabrakan
8
0 / 5 / 0
5,773
444
2,332
9,539
5,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
0 / 8 / 2
5,328
410
968
9,253
3,396
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
pkhsing
Neith
9
1 / 5 / 1
5,754
443
2,209
6,673
2,059
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
18
24
Kills
10
10
Deaths
25
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Merlin
AJ__0330
Merlin
4
0
7
7.5
W
Zeus
7
3
5
3.17
W
8
1
4
10
L
5
1
4
7
L
4
6
1
0.75
W
2
1
3
3.5
L
Cabrakan
Skender-IX_
Cabrakan
0
5
0
0
L
0
8
2
0.13
W
Ah Puch
3
5
1
0.7
L
Neith
pkhsing
Neith
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,796
Damage
18,620
32,275
Taken
47,021
13,048
Mitigated
26,025
8,255
Healing
5,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
AJ__0330
Merlin
6,553
314
0
0
4,233
1,321
348
722
3,491
32,584
0
W
Zeus
11,529
2,236
0
3,210
8,681
2,461
2,208
3,375
5,164
46,457
0
W
6,520
4,264
0
2,789
6,927
3,131
300
1,178
5,651
0
33,637
L
8,324
252
0
2,050
8,605
3,159
0
3,998
4,559
60,675
0
L
4,787
1,747
0
993
12,951
11,546
0
6,932
5,939
0
24,454
W
3,455
523
0
1,348
6,599
4,395
168
3,267
3,234
0
15,055
L
Cabrakan
Skender-IX_
Cabrakan
2,332
682
234
1,448
9,539
5,865
248
3,392
5,868
18,107
0
L
968
171
0
332
9,253
3,396
683
5,458
3,701
9,933
0
W
Ah Puch
5,739
625
0
908
5,835
1,740
0
2,562
3,111
34,738
0
L
Neith
pkhsing
Neith
2,209
514
0
549
6,673
2,059
608
3,421
3,133
0
20,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,343
Gold Earned
31,958
298
Minions Killed
287
0
Camps Cleared
0
1,255,661
Distance Traveled
1,198,488
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,095
546
70
5
0
248,842
0
W
Zeus
7,767
597
69
5
0
217,217
2
W
Arachne
7,568
582
65
5
0
325,898
0
L
Merlin
8,610
662
148
11
0
232,938
1
L
Bellona
6,493
499
47
4
0
248,430
3
W
Chaac
5,742
442
25
2
0
249,306
1
L
Cabrakan
5,773
444
24
2
0
248,488
4
L
Ares
5,328
410
14
1
0
241,766
0
W
Ah Puch
7,171
552
69
5
0
214,398
2
L
Neith
5,754
443
54
4
0
226,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role