Player Matchup

Ares
Ares
NoelShoot
Ares
Level 8
God Stats
5W - 8L
1,454 SR
Queue Stats
7W - 10L
1,369 Elo+
Solo
Danzaburou
Danzaburou
ProdigalAcolyte1
Danzaburou
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 62L
1,440 Elo+
Party 1
Tyr
Tyr
dragonkeeper2746
Tyr
Level 28
God Stats
2W - 3L
1,440 SR
Queue Stats
92W - 119L
1,347 Elo+
Party 1
Team Averages
Level 34
1,465 SR
1,386 Elo+

VS

Team Averages
Level 54
1,706 SR
1,377 Elo+
Agni
Agni
Aiken4More
Agni
Level 28
God Stats
2W - 3L
1,588 SR
Queue Stats
56W - 78L
1,237 Elo+
Party 2
Gilgamesh
Gilgamesh
Blubberboy
Gilgamesh
Level 117
God Stats
53W - 20L
1,725 SR
Queue Stats
158W - 133L
1,555 Elo+
Party 2
Ravana
Ravana
shessee
Ravana
Level 18
God Stats
9W - 11L
1,806 SR
Queue Stats
110W - 136L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
17
1 / 10 / 15
14,698
588
4,575
24,820
23,894
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Danzaburou
ProdigalAcolyte1
Danzaburou
20
14 / 3 / 4
18,921
757
36,036
25,840
12,251
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
5 / 6 / 10
15,737
629
19,643
34,031
40,748
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 9 / 9
14,748
590
13,198
18,609
7,481
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Blubberboy
Gilgamesh
20
8 / 3 / 10
17,056
682
32,961
32,605
25,691
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ravana
shessee
Ravana
20
9 / 8 / 9
16,793
672
26,474
24,980
14,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
47
20
Kills
19
19
Deaths
20
29
Assists
28
Player
Kills
Deaths
Assists
KDA
W
2
9
9
0.72
W
Gilgamesh
Blubberboy
Gilgamesh
8
3
10
4.33
L
Ares
1
10
15
0.85
L
Danzaburou
ProdigalAcolyte1
Danzaburou
14
3
4
5.33
L
5
6
10
1.67
W
Ravana
shessee
Ravana
9
8
9
1.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,254
Damage
72,633
84,691
Taken
76,194
76,893
Mitigated
47,539
31,724
Healing
18,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,198
955
0
2,638
18,609
7,481
0
1,523
17,086
60,486
0
W
Gilgamesh
Blubberboy
Gilgamesh
32,961
10,108
435
10,770
32,605
25,691
10
3,790
28,815
0
102,328
L
Ares
4,575
714
139
3,119
24,820
23,894
344
2,089
22,731
14,541
0
L
Danzaburou
ProdigalAcolyte1
Danzaburou
36,036
26,318
0
13,633
25,840
12,251
3,449
4,345
21,495
0
136,963
L
19,643
3,407
0
14,833
34,031
40,748
470
7,153
26,878
8,666
51,166
W
Ravana
shessee
Ravana
26,474
8,618
55
4,278
24,980
14,367
1,606
3,195
21,785
0
84,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,356
Gold Earned
48,597
238
Minions Killed
246
0
Camps Cleared
0
1,303,431
Distance Traveled
1,376,139
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
14,748
590
65
3
0
412,272
0
W
Gilgamesh
17,056
682
103
4
0
495,095
5
L
Ares
14,698
588
14
1
0
399,142
0
L
Danzaburou
18,921
757
168
7
0
416,052
1
L
Tyr
15,737
629
56
2
0
488,237
2
W
Ravana
16,793
672
78
3
0
468,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role