Player Matchup

Jing Wei
Jing Wei
Gorillacus
Jing Wei
Level 19
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 27L
1,615 Elo+
Party 3
Merlin
Merlin
ModuMasterson
Merlin
Level 27
God Stats
37W - 26L
1,389 SR
Queue Stats
37W - 31L
1,423 Elo+
Party 3
Kukulkan
Kukulkan
TheNextNash8
Kukulkan
Level 2
God Stats
6W - 5L
1,689 SR
Queue Stats
126W - 158L
1,414 Elo+
Party 1
Ao Kuang
Ao Kuang
roachthadondada
Ao Kuang
Level 34
God Stats
12W - 12L
1,002 SR
Queue Stats
253W - 284L
1,370 Elo+
Party 1
Gilgamesh
Gilgamesh
xIDGAFxIM2NICE
Gilgamesh
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 6L
1,758 Elo+
Party 3
Team Averages
Level 21
1,416 SR
1,516 Elo+

VS

Team Averages
Level 21
1,471 SR
1,519 Elo+
Cerberus
Cerberus
Apacos17
Cerberus
Level 29
God Stats
16W - 17L
1,584 SR
Queue Stats
76W - 71L
1,533 Elo+
Party 2
Neith
Neith
CreamTaco
Neith
Level 20
God Stats
0W - 2L
1,280 SR
Queue Stats
24W - 34L
1,444 Elo+
Solo
Bellona
Bellona
HueyKablooey
Bellona
Level 2
God Stats
6W - 4L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
Kiptill
Ao Kuang
Level 40
God Stats
4W - 7L
1,491 SR
Queue Stats
193W - 148L
1,557 Elo+
Party 2
Scylla
Scylla
zherxs
Scylla
Level 13
God Stats
2W - 3L
1,500 SR
Queue Stats
134W - 90L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Gorillacus
Jing Wei
17
4 / 3 / 13
10,825
471
12,302
14,077
4,843
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
1 / 8 / 7
11,076
482
6,642
12,230
4,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
TheNextNash8
Kukulkan
17
4 / 0 / 12
11,297
491
12,941
7,044
2,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
18
11 / 1 / 9
12,594
548
9,480
12,163
4,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
xIDGAFxIM2NICE
Gilgamesh
20
11 / 1 / 13
13,707
596
19,886
20,937
13,910
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Apacos17
Cerberus
14
1 / 4 / 5
9,636
419
6,287
19,230
19,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
CreamTaco
Neith
15
0 / 8 / 3
8,912
387
6,452
15,286
6,080
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
HueyKablooey
Bellona
14
0 / 8 / 3
8,622
375
5,559
14,119
11,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
Kiptill
Ao Kuang
18
8 / 5 / 0
11,778
512
9,987
16,107
6,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
zherxs
Scylla
16
4 / 7 / 4
10,076
438
9,313
14,025
5,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
28
31
Kills
13
13
Deaths
32
54
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Apacos17
Cerberus
1
4
5
0.88
L
Neith
CreamTaco
Neith
0
8
3
0.19
W
Jing Wei
Gorillacus
Jing Wei
4
3
13
3.5
L
Bellona
HueyKablooey
Bellona
0
8
3
0.19
L
Ao Kuang
Kiptill
Ao Kuang
8
5
0
1.6
W
1
8
7
0.56
W
Kukulkan
TheNextNash8
Kukulkan
4
0
12
10
W
Ao Kuang
11
1
9
15.5
W
Gilgamesh
xIDGAFxIM2NICE
Gilgamesh
11
1
13
17.5
L
Scylla
zherxs
Scylla
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,251
Damage
37,598
66,451
Taken
78,767
30,799
Mitigated
48,886
13,002
Healing
17,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Apacos17
Cerberus
6,287
91
0
4,077
19,230
19,582
0
6,161
12,747
34,931
0
L
Neith
CreamTaco
Neith
6,452
2,975
0
3,603
15,286
6,080
0
6,222
8,690
0
64,466
W
Jing Wei
Gorillacus
Jing Wei
12,302
10,258
0
3,844
14,077
4,843
1,974
5,780
8,189
0
54,074
L
Bellona
HueyKablooey
Bellona
5,559
2,033
0
654
14,119
11,376
0
4,351
9,586
0
31,305
L
Ao Kuang
Kiptill
Ao Kuang
9,987
3,032
0
6,950
16,107
6,413
0
4,382
11,675
74,844
0
W
6,642
533
0
659
12,230
4,670
425
7,168
4,742
67,142
0
W
Kukulkan
TheNextNash8
Kukulkan
12,941
1,085
0
1,177
7,044
2,706
285
2,205
4,839
68,565
0
W
Ao Kuang
9,480
3,040
0
2,983
12,163
4,670
313
4,577
7,438
64,196
0
W
Gilgamesh
xIDGAFxIM2NICE
Gilgamesh
19,886
5,572
0
4,339
20,937
13,910
328
5,173
15,656
0
87,336
L
Scylla
zherxs
Scylla
9,313
1,149
167
2,410
14,025
5,435
102
6,713
7,006
58,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,499
Gold Earned
49,024
550
Minions Killed
479
0
Camps Cleared
0
2,176,724
Distance Traveled
2,022,870
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,636
419
65
3
0
411,290
3
L
Neith
8,912
387
113
5
0
367,594
5
W
Jing Wei
10,825
471
82
4
0
407,664
0
L
Bellona
8,622
375
69
3
0
432,100
5
L
Ao Kuang
11,778
512
133
6
0
442,055
2
W
Merlin
11,076
482
135
6
0
378,654
0
W
Kukulkan
11,297
491
114
5
0
456,109
2
W
Ao Kuang
12,594
548
95
4
0
480,218
1
W
Gilgamesh
13,707
596
124
5
0
454,079
2
L
Scylla
10,076
438
99
4
0
369,831
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role