Player Matchup

Skadi
Skadi
Adriano__123
Skadi
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
266W - 298L
1,311 Elo+
Solo
Chaac
Chaac
Frebalz
Chaac
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 30L
1,389 Elo+
Solo
Chang'e
Chang'e
Ph3llip3
Chang'e
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
santyakd1012
Jormungandr
Level 78
God Stats
8W - 6L
1,417 SR
Queue Stats
88W - 79L
1,476 Elo+
Party 1
Cupid
Cupid
topo27472737
Cupid
Level 80
God Stats
6W - 6L
1,528 SR
Queue Stats
81W - 73L
1,488 Elo+
Party 1
Team Averages
Level 88
1,489 SR
1,433 Elo+

VS

Team Averages
Level 85
1,631 SR
1,581 Elo+
Sobek
Sobek
MJHtoni
Sobek
Level 62
God Stats
5W - 7L
1,504 SR
Queue Stats
106W - 81L
1,640 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Wasa7
Kumbhakarna
Level 69
God Stats
3W - 1L
1,827 SR
Queue Stats
159W - 139L
1,573 Elo+
Party 2
Tyr
Tyr
Werque
Tyr
Level 105
God Stats
4W - 0L
1,825 SR
Queue Stats
120W - 58L
1,684 Elo+
Party 2
Olorun
Olorun
sterbensebo
Olorun
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
253W - 221L
1,507 Elo+
Party 2
Gilgamesh
Gilgamesh
yhorj
Gilgamesh
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 3
8,061
424
7,487
12,255
5,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
Frebalz
Chaac
13
1 / 4 / 3
7,763
409
10,664
15,212
10,485
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chang'e
Ph3llip3
Chang'e
13
3 / 8 / 3
8,879
467
12,515
14,408
5,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
santyakd1012
Jormungandr
16
3 / 0 / 2
9,572
504
12,862
10,347
8,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 4 / 2
8,105
427
6,892
10,484
3,648
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
MJHtoni
Sobek
13
2 / 2 / 11
9,149
482
6,745
18,260
18,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kumbhakarna
Wasa7
Kumbhakarna
12
1 / 1 / 7
9,139
481
4,274
13,434
8,840
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tyr
Werque
Tyr
15
6 / 1 / 9
10,144
534
14,239
19,919
12,724
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
15
4 / 4 / 5
9,722
512
10,240
15,405
5,873
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilgamesh
yhorj
Gilgamesh
19
8 / 1 / 1
11,414
601
8,634
13,800
9,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
54
9
Kills
21
21
Deaths
9
13
Assists
33
Player
Kills
Deaths
Assists
KDA
L
2
5
3
0.7
L
Chaac
Frebalz
Chaac
1
4
3
0.63
W
Sobek
MJHtoni
Sobek
2
2
11
3.75
L
Chang'e
Ph3llip3
Chang'e
3
8
3
0.56
W
Kumbhakarna
Wasa7
Kumbhakarna
1
1
7
4.5
W
Tyr
Werque
Tyr
6
1
9
10.5
L
Jormungandr
santyakd1012
Jormungandr
3
0
2
4
W
Olorun
4
4
5
1.63
L
0
4
2
0.25
W
Gilgamesh
yhorj
Gilgamesh
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,420
Damage
44,132
62,706
Taken
80,818
33,138
Mitigated
55,844
19,047
Healing
29,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,487
3,451
0
432
12,255
5,032
264
2,907
9,348
0
38,819
L
Chaac
Frebalz
Chaac
10,664
740
314
4,837
15,212
10,485
0
7,872
7,340
8,831
29,269
W
Sobek
MJHtoni
Sobek
6,745
474
0
7,681
18,260
18,866
0
4,878
12,946
24,588
0
L
Chang'e
Ph3llip3
Chang'e
12,515
503
1,799
4,534
14,408
5,020
378
3,610
10,798
45,193
0
W
Kumbhakarna
Wasa7
Kumbhakarna
4,274
504
0
48
13,434
8,840
31
4,309
8,718
27,697
0
W
Tyr
Werque
Tyr
14,239
3,347
0
7,606
19,919
12,724
0
7,987
11,256
0
62,187
L
Jormungandr
santyakd1012
Jormungandr
12,862
2,876
0
3,470
10,347
8,953
452
2,204
8,143
63,611
0
W
Olorun
10,240
5,661
573
7,897
15,405
5,873
156
3,024
12,179
77,718
0
L
6,892
3,807
470
3,191
10,484
3,648
46
4,666
5,818
0
52,150
W
Gilgamesh
yhorj
Gilgamesh
8,634
1,662
0
6,066
13,800
9,541
644
5,300
8,072
0
85,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,380
Gold Earned
49,568
423
Minions Killed
439
0
Camps Cleared
0
1,757,005
Distance Traveled
1,905,903
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,061
424
62
3
0
355,616
4
L
Chaac
7,763
409
60
3
0
365,742
1
W
Sobek
9,149
482
18
1
0
374,604
3
L
Chang'e
8,879
467
74
4
0
306,496
0
W
Kumbhakarna
9,139
481
43
2
0
399,240
0
W
Tyr
10,144
534
109
6
0
426,475
0
L
Jormungandr
9,572
504
133
7
0
379,047
1
W
Olorun
9,722
512
128
7
0
306,448
1
L
Cupid
8,105
427
94
5
0
350,104
5
W
Gilgamesh
11,414
601
141
7
0
399,136
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role