Player Matchup

Neith
Neith
Earthquake9772
Neith
Level 10
God Stats
3W - 3L
1,500 SR
Queue Stats
109W - 101L
1,684 Elo+
Party 2
Bellona
Bellona
Lil Tyrone2151
Bellona
Level 25
God Stats
31W - 21L
1,688 SR
Queue Stats
540W - 533L
1,558 Elo+
Party 2
Cthulhu
Cthulhu
YungLogan1627
Cthulhu
Level 26
God Stats
29W - 12L
1,606 SR
Queue Stats
459W - 473L
1,550 Elo+
Party 2
Tiamat
Tiamat
funnyputty2
Tiamat
Level 15
God Stats
3W - 2L
1,396 SR
Queue Stats
41W - 32L
1,534 Elo+
Party 2
Tsukuyomi
Tsukuyomi
llStNickll
Tsukuyomi
Level 69
God Stats
14W - 17L
1,695 SR
Queue Stats
544W - 510L
1,537 Elo+
Party 2
Team Averages
Level 29
1,577 SR
1,573 Elo+

VS

Team Averages
Level 17
1,510 SR
1,402 Elo+
Ymir
Ymir
Lobitoferoz8808
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 31L
1,418 Elo+
Party 1
Thor
Thor
Nico1as328YT
Thor
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 115L
1,330 Elo+
Party 1
Scylla
Scylla
Trane5678
Scylla
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,351 Elo+
Solo
Anhur
Anhur
Venox_Max_
Anhur
Level 28
God Stats
4W - 6L
1,500 SR
Queue Stats
67W - 65L
1,443 Elo+
Party 3
Bellona
Bellona
liam_supr3me232
Bellona
Level 27
God Stats
18W - 12L
1,550 SR
Queue Stats
53W - 48L
1,466 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 4
5,679
568
4,644
2,382
734
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
5 / 1 / 3
6,509
651
6,712
5,639
3,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
8
2 / 0 / 4
5,620
562
3,083
5,467
2,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
11
2 / 0 / 3
6,350
635
1,322
2,301
785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
llStNickll
Tsukuyomi
9
6 / 1 / 5
5,974
597
4,113
4,644
1,284
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 5 / 0
3,908
391
715
6,689
2,680
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

6
0 / 3 / 1
4,274
427
388
5,001
1,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Scylla
Trane5678
Scylla
9
2 / 5 / 0
5,469
547
2,987
6,879
1,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anhur
7
0 / 1 / 0
4,259
426
1,249
4,692
991
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
0 / 3 / 1
4,786
479
1,138
5,953
3,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
4
17
Kills
2
2
Deaths
17
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
0
4
4
W
5
1
3
6.5
L
0
5
0
0
L
0
3
1
0.17
L
Scylla
Trane5678
Scylla
2
5
0
0.4
L
Anhur
0
1
0
0
W
Cthulhu
2
0
4
4
W
Tiamat
2
0
3
3.5
L
0
3
1
0.17
W
Tsukuyomi
llStNickll
Tsukuyomi
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,874
Damage
6,477
20,433
Taken
29,214
8,654
Mitigated
9,643
10,326
Healing
4,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,644
2,909
87
780
2,382
734
591
214
2,168
0
20,664
W
6,712
1,900
0
2,102
5,639
3,087
615
1,285
4,306
0
38,534
L
715
99
0
0
6,689
2,680
0
1,482
5,207
4,827
0
L
388
0
0
900
5,001
1,124
0
462
4,539
0
6,881
L
Scylla
Trane5678
Scylla
2,987
541
0
1,345
6,879
1,468
0
355
6,524
22,678
0
L
Anhur
1,249
766
0
1,150
4,692
991
0
1,518
3,174
0
18,033
W
Cthulhu
3,083
327
291
2,743
5,467
2,764
231
501
4,966
15,313
0
W
Tiamat
1,322
269
0
1,714
2,301
785
168
35
2,266
30,576
0
L
1,138
155
0
1,110
5,953
3,380
0
588
5,365
0
18,180
W
Tsukuyomi
llStNickll
Tsukuyomi
4,113
1,687
0
2,609
4,644
1,284
141
1,461
3,025
0
19,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,132
Gold Earned
22,696
269
Minions Killed
145
0
Camps Cleared
0
928,599
Distance Traveled
892,743
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,679
568
49
5
0
156,969
0
W
Bellona
6,509
651
86
9
0
200,584
0
L
Ymir
3,908
391
2
0
0
159,541
1
L
Thor
4,274
427
27
3
0
194,293
1
L
Scylla
5,469
547
44
4
0
162,593
0
L
Anhur
4,259
426
32
3
0
162,785
0
W
Cthulhu
5,620
562
18
2
0
201,318
0
W
Tiamat
6,350
635
76
8
0
168,665
0
L
Bellona
4,786
479
40
4
0
213,531
0
W
Tsukuyomi
5,974
597
40
4
0
201,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role