Player Matchup

Gilgamesh
Gilgamesh
DuLenon
Gilgamesh
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
114W - 112L
1,557 Elo+
Solo
Ra
Ra
JACKHAMMATHEDJ
Ra
Level 82
God Stats
8W - 18L
1,525 SR
Queue Stats
560W - 476L
1,584 Elo+
Party 2
Jing Wei
Jing Wei
Multicrysis
Jing Wei
Level 145
God Stats
5W - 4L
1,423 SR
Queue Stats
317W - 262L
1,571 Elo+
Party 2
Hun Batz
Hun Batz
c1rober
Hun Batz
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
windslashmex
Sylvanus
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 104L
1,550 Elo+
Solo
Team Averages
Level 122
1,490 SR
1,552 Elo+

VS

Team Averages
Level 135
1,589 SR
1,544 Elo+
Tiamat
Tiamat
AzuNyan0215
Tiamat
Level 139
God Stats
13W - 12L
1,623 SR
Queue Stats
85W - 64L
1,588 Elo+
Solo
Ao Kuang
Ao Kuang
BasaltSmash
Ao Kuang
Level 114
God Stats
8W - 7L
1,703 SR
Queue Stats
243W - 229L
1,480 Elo+
Party 1
Rama
Rama
Pfannenstiel
Rama
Level 155
God Stats
4W - 6L
1,493 SR
Queue Stats
236W - 233L
1,598 Elo+
Solo
Guan Yu
Guan Yu
RHYOLITEMAGMA
Guan Yu
Level 109
God Stats
4W - 6L
1,627 SR
Queue Stats
132W - 129L
1,555 Elo+
Party 1
Yemoja
Yemoja
Sifn
Yemoja
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DuLenon
Gilgamesh
17
4 / 6 / 4
11,218
510
13,861
26,363
16,213
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
7 / 2 / 7
12,581
572
18,815
11,204
4,922
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Multicrysis
Jing Wei
20
13 / 2 / 4
15,607
709
23,845
18,073
7,676
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hun Batz
c1rober
Hun Batz
20
5 / 1 / 11
12,733
579
14,272
17,192
11,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sylvanus
windslashmex
Sylvanus
16
4 / 5 / 15
10,874
494
11,947
18,112
14,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
4 / 8 / 4
11,080
504
22,046
22,485
14,154
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
BasaltSmash
Ao Kuang
19
5 / 6 / 3
11,860
539
9,977
24,905
11,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

17
0 / 8 / 3
11,197
509
6,622
19,151
6,456
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
19
5 / 5 / 6
12,104
550
15,724
24,337
25,301
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Yemoja
Sifn
Yemoja
14
2 / 6 / 7
10,649
484
5,976
15,322
10,735
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
39
33
Kills
16
16
Deaths
33
41
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Tiamat
4
8
4
0.75
L
Ao Kuang
BasaltSmash
Ao Kuang
5
6
3
1.08
W
Gilgamesh
DuLenon
Gilgamesh
4
6
4
1
W
7
2
7
5.25
W
Jing Wei
Multicrysis
Jing Wei
13
2
4
7.5
L
0
8
3
0.19
L
Guan Yu
5
5
6
1.6
L
Yemoja
Sifn
Yemoja
2
6
7
0.92
W
Hun Batz
c1rober
Hun Batz
5
1
11
10.5
W
Sylvanus
windslashmex
Sylvanus
4
5
15
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,740
Damage
60,345
90,944
Taken
106,200
54,919
Mitigated
67,713
33,851
Healing
31,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
22,046
2,666
112
4,743
22,485
14,154
4
8,898
13,587
68,474
0
L
Ao Kuang
BasaltSmash
Ao Kuang
9,977
2,084
0
7,768
24,905
11,067
84
7,988
16,917
94,710
0
W
Gilgamesh
DuLenon
Gilgamesh
13,861
4,227
0
5,575
26,363
16,213
0
4,531
21,832
0
78,842
W
18,815
1,804
4,088
4,110
11,204
4,922
323
7,834
3,370
89,177
0
W
Jing Wei
Multicrysis
Jing Wei
23,845
19,724
0
8,693
18,073
7,676
0
9,050
9,023
0
130,863
L
6,622
5,798
0
4,493
19,151
6,456
353
2,573
16,578
0
80,643
L
Guan Yu
15,724
3,087
588
8,154
24,337
25,301
246
4,377
19,960
514
72,544
L
Yemoja
Sifn
Yemoja
5,976
1,886
3,804
1,913
15,322
10,735
0
6,492
8,830
25,958
0
W
Hun Batz
c1rober
Hun Batz
14,272
2,500
0
5,995
17,192
11,745
0
7,022
10,170
0
115,123
W
Sylvanus
windslashmex
Sylvanus
11,947
2,590
1,817
3,573
18,112
14,363
453
10,076
8,036
33,866
6,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,013
Gold Earned
56,890
743
Minions Killed
598
0
Camps Cleared
0
2,197,672
Distance Traveled
1,944,054
24
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,080
504
114
5
0
379,921
6
L
Ao Kuang
11,860
539
141
6
0
424,893
8
W
Gilgamesh
11,218
510
112
5
0
403,022
6
W
Ra
12,581
572
183
8
0
471,900
4
W
Jing Wei
15,607
709
221
10
0
428,692
6
L
Rama
11,197
509
170
8
0
352,491
5
L
Guan Yu
12,104
550
140
6
0
431,343
5
L
Yemoja
10,649
484
33
2
0
355,406
6
W
Hun Batz
12,733
579
173
8
0
492,836
5
W
Sylvanus
10,874
494
54
2
0
401,222
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role