Player Matchup

Bastet
Bastet
Demon_NTY
Bastet
Level 12
God Stats
0W - 1L
1,154 SR
Queue Stats
2W - 7L
1,441 Elo+
Party 2
Chernobog
Chernobog
KratosRSA
Chernobog
Level 48
God Stats
0W - 1L
1,292 SR
Queue Stats
119W - 163L
1,290 Elo+
Solo
Janus
Janus
OREGONDUCKS0908
Janus
Level 119
God Stats
7W - 12L
1,579 SR
Queue Stats
68W - 73L
1,517 Elo+
Party 2
Terra
Terra
RazerRayne
Terra
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 82L
1,349 Elo+
Solo
Tiamat
Tiamat
YUNGSQEEZE
Tiamat
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 23L
1,565 Elo+
Party 2
Team Averages
Level 69
1,405 SR
1,432 Elo+

VS

Team Averages
Level 58
1,511 SR
1,354 Elo+
Hades
Hades
Drippy_Abby
Hades
Level 43
God Stats
20W - 10L
1,849 SR
Queue Stats
248W - 232L
1,567 Elo+
Solo
Jormungandr
Jormungandr
goodlyStank
Jormungandr
Level 29
God Stats
2W - 5L
1,500 SR
Queue Stats
7W - 18L
1,500 Elo+
Party 1
Neith
Neith
goodlyluke
Neith
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 22L
1,123 Elo+
Party 1
Izanami
Izanami
goodlysean
Izanami
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 21L
1,091 Elo+
Party 1
Fenrir
Fenrir
xI Re7VaGadE lx
Fenrir
Level 125
God Stats
2W - 2L
1,207 SR
Queue Stats
116W - 111L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Demon_NTY
Bastet
8
1 / 5 / 0
5,498
423
4,407
9,251
2,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
KratosRSA
Chernobog
8
0 / 7 / 1
4,981
383
3,172
10,841
2,922
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
4 / 5 / 1
6,957
535
9,102
8,638
2,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Terra
9
0 / 3 / 0
5,581
429
1,144
10,786
5,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
YUNGSQEEZE
Tiamat
11
1 / 4 / 0
5,945
457
3,935
8,001
3,946
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 0 / 5
8,337
641
7,196
9,396
4,696
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
goodlyStank
Jormungandr
11
1 / 0 / 6
6,802
523
4,567
5,950
3,163
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
11
2 / 5 / 4
6,298
484
3,357
8,179
2,815
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Izanami
goodlysean
Izanami
12
6 / 0 / 3
7,292
561
9,913
7,753
3,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
7 / 1 / 6
8,296
638
8,541
8,983
3,596
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
48
6
Kills
24
24
Deaths
6
2
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Bastet
Demon_NTY
Bastet
1
5
0
0.2
W
8
0
5
10.5
L
Chernobog
KratosRSA
Chernobog
0
7
1
0.07
L
4
5
1
0.9
L
Terra
0
3
0
0
L
Tiamat
YUNGSQEEZE
Tiamat
1
4
0
0.25
W
Jormungandr
goodlyStank
Jormungandr
1
0
6
4
W
Neith
2
5
4
0.8
W
Izanami
goodlysean
Izanami
6
0
3
7.5
W
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,760
Damage
33,574
47,517
Taken
40,261
17,339
Mitigated
17,359
11,545
Healing
17,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Demon_NTY
Bastet
4,407
1,316
0
2,042
9,251
2,585
0
2,394
6,857
0
19,707
W
7,196
496
404
6,351
9,396
4,696
612
3,067
6,211
43,994
0
L
Chernobog
KratosRSA
Chernobog
3,172
2,404
0
2,213
10,841
2,922
0
3,144
7,697
0
22,978
L
9,102
675
0
2,123
8,638
2,290
0
1,481
7,157
39,820
0
L
Terra
1,144
651
330
2,463
10,786
5,596
0
2,058
8,728
9,686
0
L
Tiamat
YUNGSQEEZE
Tiamat
3,935
371
0
2,374
8,001
3,946
228
2,686
5,315
29,625
0
W
Jormungandr
goodlyStank
Jormungandr
4,567
1,390
0
895
5,950
3,163
129
1,527
4,399
25,039
0
W
Neith
3,357
534
0
1,773
8,179
2,815
1,703
4,317
3,456
0
22,949
W
Izanami
goodlysean
Izanami
9,913
6,226
453
2,764
7,753
3,089
1,439
2,888
4,777
0
51,530
W
8,541
1,968
0
4,648
8,983
3,596
20
1,618
7,237
0
47,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,962
Gold Earned
37,025
208
Minions Killed
358
0
Camps Cleared
0
1,170,621
Distance Traveled
1,228,225
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,498
423
36
3
0
287,863
0
W
Hades
8,337
641
99
8
0
270,350
2
L
Chernobog
4,981
383
41
3
0
184,609
0
L
Janus
6,957
535
67
5
0
254,910
0
L
Terra
5,581
429
21
2
0
224,430
0
L
Tiamat
5,945
457
43
3
0
218,809
0
W
Jormungandr
6,802
523
45
3
0
240,363
0
W
Neith
6,298
484
36
3
0
208,326
1
W
Izanami
7,292
561
90
7
0
234,310
2
W
Fenrir
8,296
638
88
7
0
274,876
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role