Player Matchup

Tiamat
Tiamat
AnguisRex
Tiamat
Level 69
God Stats
48W - 32L
1,580 SR
Queue Stats
235W - 190L
1,573 Elo+
Party 1
Izanami
Izanami
ChiiickenWiinG
Izanami
Level 39
God Stats
16W - 12L
1,598 SR
Queue Stats
47W - 42L
1,523 Elo+
Party 2
Pele
Pele
PetesOliveYT
Pele
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
Rhayok
Sobek
Level 160
God Stats
25W - 14L
1,710 SR
Queue Stats
413W - 396L
1,603 Elo+
Party 2
Bellona
Bellona
seragelic
Bellona
Level 23
God Stats
1W - 1L
1,339 SR
Queue Stats
17W - 17L
1,480 Elo+
Party 1
Team Averages
Level 85
1,545 SR
1,536 Elo+

VS

Team Averages
Level 61
1,648 SR
1,567 Elo+
Gilgamesh
Gilgamesh
CPT D0M
Gilgamesh
Level 47
God Stats
19W - 16L
1,565 SR
Queue Stats
119W - 144L
1,411 Elo+
Solo
Yemoja
Yemoja
JetFighter99
Yemoja
Level 102
God Stats
0W - 3L
1,398 SR
Queue Stats
16W - 13L
1,575 Elo+
Party 3
Olorun
Olorun
KagamiTheGreat
Olorun
Level 14
God Stats
2W - 1L
2,083 SR
Queue Stats
2W - 1L
1,839 Elo+
Party 3
Kukulkan
Kukulkan
SoloMann
Kukulkan
Level 102
God Stats
12W - 14L
1,746 SR
Queue Stats
111W - 97L
1,542 Elo+
Party 3
Sun Wukong
Sun Wukong
XxINSANEVANITYxX
Sun Wukong
Level 38
God Stats
4W - 5L
1,446 SR
Queue Stats
222W - 194L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AnguisRex
Tiamat
13
3 / 1 / 6
7,465
574
6,762
5,603
3,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 2 / 3
7,040
542
3,384
7,256
2,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
10 / 1 / 2
8,569
659
11,018
8,959
3,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
Rhayok
Sobek
11
1 / 2 / 8
6,987
537
5,332
11,331
7,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
seragelic
Bellona
9
0 / 1 / 0
5,437
418
836
4,199
2,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CPT D0M
Gilgamesh
9
2 / 3 / 1
6,025
463
4,517
9,488
3,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
8
0 / 2 / 3
5,723
440
3,788
7,678
2,719
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
1 / 4 / 2
6,281
483
5,213
7,376
2,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
SoloMann
Kukulkan
12
3 / 4 / 2
7,098
546
4,332
6,969
2,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
XxINSANEVANITYxX
Sun Wukong
12
0 / 2 / 1
6,898
531
4,283
8,594
3,708
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
15
Kills
6
7
Deaths
15
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Tiamat
AnguisRex
Tiamat
3
1
6
6
L
Gilgamesh
CPT D0M
Gilgamesh
2
3
1
0.83
W
1
2
3
1.25
L
Yemoja
0
2
3
0.75
L
1
4
2
0.5
W
10
1
2
11
W
Sobek
Rhayok
Sobek
1
2
8
2.5
L
Kukulkan
SoloMann
Kukulkan
3
4
2
1
L
Sun Wukong
XxINSANEVANITYxX
Sun Wukong
0
2
1
0.25
W
Bellona
seragelic
Bellona
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,332
Damage
22,133
37,348
Taken
40,105
19,370
Mitigated
14,468
15,866
Healing
11,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
AnguisRex
Tiamat
6,762
491
0
2,448
5,603
3,698
143
1,693
3,910
53,404
0
L
Gilgamesh
CPT D0M
Gilgamesh
4,517
969
0
3,878
9,488
3,318
0
1,805
7,683
0
29,944
W
3,384
2,673
0
1,788
7,256
2,440
0
3,938
3,318
0
42,487
L
Yemoja
3,788
1,298
549
1,193
7,678
2,719
0
4,462
3,216
11,412
0
L
5,213
2,343
140
2,539
7,376
2,369
0
2,566
4,810
34,175
0
W
11,018
3,193
0
3,326
8,959
3,294
228
1,806
7,153
0
53,375
W
Sobek
Rhayok
Sobek
5,332
519
0
5,666
11,331
7,932
35
5,896
5,435
19,632
0
L
Kukulkan
SoloMann
Kukulkan
4,332
682
0
651
6,969
2,354
0
1,918
5,051
41,462
0
L
Sun Wukong
XxINSANEVANITYxX
Sun Wukong
4,283
669
0
2,404
8,594
3,708
0
1,343
7,251
0
43,099
W
Bellona
seragelic
Bellona
836
44
0
2,638
4,199
2,006
0
0
4,199
0
16,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,498
Gold Earned
32,025
372
Minions Killed
351
0
Camps Cleared
0
1,237,633
Distance Traveled
1,183,807
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,465
574
111
9
0
251,033
7
L
Gilgamesh
6,025
463
57
4
0
222,164
3
W
Izanami
7,040
542
96
7
0
221,390
0
L
Yemoja
5,723
440
12
1
0
264,830
6
L
Olorun
6,281
483
74
6
0
224,374
0
W
Pele
8,569
659
108
8
0
293,885
3
W
Sobek
6,987
537
23
2
0
254,679
4
L
Kukulkan
7,098
546
106
8
0
241,102
3
L
Sun Wukong
6,898
531
102
8
0
231,337
0
W
Bellona
5,437
418
34
3
0
216,646
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role