Player Matchup

Gilgamesh
Gilgamesh
Don_Jorge_VALV
Gilgamesh
Level 28
God Stats
19W - 17L
1,349 SR
Queue Stats
67W - 71L
1,290 Elo+
Solo
Khepri
Khepri
GWWA1884
Khepri
Level 15
God Stats
1W - 1L
1,295 SR
Queue Stats
15W - 20L
1,343 Elo+
Solo
Olorun
Olorun
TheBigTwig123
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,414 Elo+
Party 1
Medusa
Medusa
kitst
Medusa
Level 100
God Stats
1W - 0L
1,812 SR
Queue Stats
4W - 0L
1,661 Elo+
Party 1
Pele
Pele
nexogolem 04
Pele
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,464 Elo+
Solo
Team Averages
Level 34
1,491 SR
1,434 Elo+

VS

Team Averages
Level 23
1,426 SR
1,319 Elo+
Merlin
Merlin
Alfoncomix
Merlin
Level 14
God Stats
12W - 17L
1,340 SR
Queue Stats
14W - 22L
1,211 Elo+
Party 3
Anhur
Anhur
Cope57
Anhur
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
alemartiz66
Cthulhu
Level 17
God Stats
2W - 3L
1,460 SR
Queue Stats
23W - 29L
1,237 Elo+
Party 3
Bellona
Bellona
devyblack
Bellona
Level 27
God Stats
4W - 6L
1,474 SR
Queue Stats
19W - 28L
1,296 Elo+
Party 2
Sobek
Sobek
phantomlord205
Sobek
Level 27
God Stats
0W - 2L
1,354 SR
Queue Stats
77W - 86L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Don_Jorge_VALV
Gilgamesh
17
11 / 1 / 3
12,149
552
12,542
9,255
6,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Khepri
GWWA1884
Khepri
3
0 / 0 / 0
6,813
310
0
0
0
20
14 / 3 / 4
14,412
655
24,543
21,097
9,541
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Medusa
kitst
Medusa
17
6 / 4 / 3
11,654
530
12,878
11,984
3,935
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
2 / 6 / 4
10,588
481
3,790
14,178
5,080
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Alfoncomix
Merlin
12
0 / 7 / 0
7,171
326
467
7,670
2,755
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Anhur
Cope57
Anhur
18
6 / 8 / 2
11,787
536
9,268
16,048
5,970
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
alemartiz66
Cthulhu
13
2 / 8 / 1
8,317
378
5,413
17,617
11,441
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bellona
devyblack
Bellona
15
5 / 7 / 1
10,554
480
11,424
17,583
17,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 3 / 3
8,142
370
4,521
10,974
6,602
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
21
33
Kills
14
14
Deaths
33
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Merlin
Alfoncomix
Merlin
0
7
0
0
L
Anhur
Cope57
Anhur
6
8
2
0.88
W
Gilgamesh
Don_Jorge_VALV
Gilgamesh
11
1
3
12.5
W
Khepri
GWWA1884
Khepri
0
0
0
0
W
14
3
4
5.33
L
Cthulhu
alemartiz66
Cthulhu
2
8
1
0.31
L
Bellona
devyblack
Bellona
5
7
1
0.79
W
Medusa
kitst
Medusa
6
4
3
1.88
W
2
6
4
0.67
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,753
Damage
31,093
56,514
Taken
69,892
25,451
Mitigated
44,753
19,554
Healing
11,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Alfoncomix
Merlin
467
331
0
0
7,670
2,755
1,158
2,394
5,006
15,469
0
L
Anhur
Cope57
Anhur
9,268
4,756
0
3,581
16,048
5,970
1,136
6,057
9,781
0
70,289
W
Gilgamesh
Don_Jorge_VALV
Gilgamesh
12,542
3,425
0
2,048
9,255
6,895
1,372
2,436
6,717
0
43,348
W
Khepri
GWWA1884
Khepri
0
0
0
0
0
0
0
0
0
0
0
W
24,543
13,805
262
14,077
21,097
9,541
4,712
3,018
17,689
125,651
0
L
Cthulhu
alemartiz66
Cthulhu
5,413
576
146
2,363
17,617
11,441
582
6,254
11,159
32,667
0
L
Bellona
devyblack
Bellona
11,424
3,224
87
2,092
17,583
17,985
0
6,962
10,561
0
50,154
W
Medusa
kitst
Medusa
12,878
7,135
0
115
11,984
3,935
2,665
1,968
9,866
0
69,843
W
3,790
1,036
0
3,052
14,178
5,080
1,124
2,979
11,019
0
54,776
L
4,521
293
0
3,048
10,974
6,602
121
2,876
8,098
20,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,616
Gold Earned
45,971
436
Minions Killed
338
0
Camps Cleared
0
1,562,114
Distance Traveled
1,621,578
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,171
326
32
1
0
303,706
0
L
Anhur
11,787
536
132
6
0
336,233
1
W
Gilgamesh
12,149
552
77
4
0
367,946
3
W
Khepri
6,813
310
0
0
0
1,372
0
W
Olorun
14,412
655
176
8
0
394,141
5
L
Cthulhu
8,317
378
54
2
0
341,697
1
L
Bellona
10,554
480
72
3
0
400,489
1
W
Medusa
11,654
530
93
4
0
417,443
1
W
Pele
10,588
481
90
4
0
381,212
2
L
Sobek
8,142
370
48
2
0
239,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role