Player Matchup

Medusa
Medusa
BadJokker
Medusa
Level 113
God Stats
2W - 3L
1,500 SR
Queue Stats
113W - 117L
1,523 Elo+
Party 1
Achilles
Achilles
DecidedPlum79
Achilles
Level 35
God Stats
1W - 1L
1,722 SR
Queue Stats
12W - 14L
1,396 Elo+
Solo
Fenrir
Fenrir
PaPachit0
Fenrir
Level 140
God Stats
4W - 4L
1,152 SR
Queue Stats
83W - 101L
1,436 Elo+
Party 1
Discordia
Discordia
Quiinzel
Discordia
Level 26
God Stats
3W - 3L
1,438 SR
Queue Stats
47W - 64L
1,349 Elo+
Party 1
Merlin
Merlin
Zedxy
Merlin
Level 5
God Stats
25W - 20L
1,199 SR
Queue Stats
76W - 81L
1,354 Elo+
Party 1
Team Averages
Level 64
1,402 SR
1,411 Elo+

VS

Team Averages
Level 51
1,588 SR
1,466 Elo+
Gilgamesh
Gilgamesh
Cybear723
Gilgamesh
Level 38
God Stats
8W - 11L
1,555 SR
Queue Stats
130W - 128L
1,441 Elo+
Solo
Kukulkan
Kukulkan
Dubbs150
Kukulkan
Level 66
God Stats
104W - 73L
1,622 SR
Queue Stats
411W - 441L
1,501 Elo+
Party 2
Cerberus
Cerberus
MisterKnowItAll
Cerberus
Level 49
God Stats
13W - 11L
1,723 SR
Queue Stats
196W - 231L
1,458 Elo+
Party 2
Bakasura
Bakasura
XfactorFTW
Bakasura
Level 30
God Stats
2W - 1L
1,500 SR
Queue Stats
167W - 239L
1,448 Elo+
Party 2
Izanami
Izanami
cheeseman19
Izanami
Level 73
God Stats
112W - 100L
1,541 SR
Queue Stats
557W - 592L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BadJokker
Medusa
20
19 / 7 / 4
16,208
579
29,949
32,235
11,006
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
DecidedPlum79
Achilles
17
7 / 9 / 8
12,595
450
11,871
22,726
32,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fenrir
PaPachit0
Fenrir
18
7 / 4 / 9
12,827
458
8,276
25,054
12,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Discordia
Quiinzel
Discordia
17
2 / 4 / 18
11,536
412
17,458
12,823
4,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Merlin
Zedxy
Merlin
19
5 / 7 / 12
13,399
479
19,267
14,855
4,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Cybear723
Gilgamesh
19
8 / 10 / 8
13,669
488
16,812
29,193
20,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
Dubbs150
Kukulkan
19
2 / 8 / 12
12,389
442
20,491
16,976
7,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
19
4 / 7 / 12
13,779
492
9,483
29,184
31,422
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bakasura
XfactorFTW
Bakasura
18
2 / 7 / 9
12,185
435
5,358
25,879
11,430
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Izanami
cheeseman19
Izanami
20
14 / 9 / 1
17,562
627
26,274
23,514
10,899
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
72
40
Kills
30
31
Deaths
41
51
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Medusa
BadJokker
Medusa
19
7
4
3
W
Gilgamesh
Cybear723
Gilgamesh
8
10
8
1.2
L
Achilles
DecidedPlum79
Achilles
7
9
8
1.22
W
Kukulkan
Dubbs150
Kukulkan
2
8
12
1
W
Cerberus
4
7
12
1.43
L
Fenrir
PaPachit0
Fenrir
7
4
9
2.88
L
Discordia
Quiinzel
Discordia
2
4
18
2.75
W
Bakasura
XfactorFTW
Bakasura
2
7
9
0.93
L
Merlin
Zedxy
Merlin
5
7
12
1.57
W
Izanami
cheeseman19
Izanami
14
9
1
1.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,821
Damage
78,418
107,693
Taken
124,746
64,746
Mitigated
81,906
23,374
Healing
30,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
BadJokker
Medusa
29,949
20,526
516
13,251
32,235
11,006
5,358
8,364
23,661
0
147,567
W
Gilgamesh
Cybear723
Gilgamesh
16,812
4,097
0
6,608
29,193
20,164
858
4,688
23,501
0
68,996
L
Achilles
DecidedPlum79
Achilles
11,871
4,180
0
1,558
22,726
32,596
930
7,875
14,414
0
37,760
W
Kukulkan
Dubbs150
Kukulkan
20,491
1,395
0
3,065
16,976
7,991
1,977
5,781
10,412
104,694
0
W
Cerberus
9,483
510
0
6,748
29,184
31,422
958
9,554
18,323
51,973
0
L
Fenrir
PaPachit0
Fenrir
8,276
1,473
0
4,913
25,054
12,358
352
8,520
16,439
0
75,597
L
Discordia
Quiinzel
Discordia
17,458
495
174
2,625
12,823
4,243
288
3,333
9,420
52,020
0
W
Bakasura
XfactorFTW
Bakasura
5,358
3,253
0
9,400
25,879
11,430
1,325
6,899
18,258
0
65,069
L
Merlin
Zedxy
Merlin
19,267
906
170
167
14,855
4,543
0
3,798
10,996
66,649
0
W
Izanami
cheeseman19
Izanami
26,274
21,666
0
4,404
23,514
10,899
2,842
6,551
16,383
0
136,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,565
Gold Earned
69,584
535
Minions Killed
660
0
Camps Cleared
0
2,369,237
Distance Traveled
2,444,699
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
16,208
579
173
6
0
450,406
4
W
Gilgamesh
13,669
488
102
4
0
462,156
16
L
Achilles
12,595
450
62
2
0
488,505
1
W
Kukulkan
12,389
442
153
5
0
494,576
2
W
Cerberus
13,779
492
105
4
0
498,589
2
L
Fenrir
12,827
458
103
4
0
463,952
2
L
Discordia
11,536
412
68
2
0
493,329
6
W
Bakasura
12,185
435
101
4
0
529,822
0
L
Merlin
13,399
479
129
5
0
473,045
0
W
Izanami
17,562
627
199
7
0
459,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role