Player Matchup

Gilgamesh
Gilgamesh
Blaze__614
Gilgamesh
Level 83
God Stats
3W - 6L
1,107 SR
Queue Stats
119W - 108L
1,422 Elo+
Party 3
Danzaburou
Danzaburou
Pyro__614
Danzaburou
Level 103
God Stats
12W - 13L
1,578 SR
Queue Stats
107W - 114L
1,428 Elo+
Party 3
Ganesha
Ganesha
Smoke__614
Ganesha
Level 66
God Stats
34W - 19L
1,694 SR
Queue Stats
81W - 80L
1,431 Elo+
Party 3
Nemesis
Nemesis
TG__Scooter
Nemesis
Level 27
God Stats
8W - 6L
1,622 SR
Queue Stats
67W - 64L
1,426 Elo+
Party 3
Janus
Janus
elburlao0818
Janus
Level 47
God Stats
6W - 19L
1,332 SR
Queue Stats
116W - 142L
1,326 Elo+
Solo
Team Averages
Level 65
1,467 SR
1,407 Elo+

VS

Team Averages
Level 63
1,412 SR
1,452 Elo+
Cerberus
Cerberus
 
Cerberus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
JGIBIS2136
Zhong Kui
Level 46
God Stats
3W - 8L
1,536 SR
Queue Stats
13W - 18L
1,488 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
KingKobraZZZZ
Ah Muzen Cab
Level 69
God Stats
2W - 7L
1,340 SR
Queue Stats
35W - 35L
1,373 Elo+
Party 1
Ganesha
Ganesha
Wepwewat
Ganesha
Level 69
God Stats
4W - 7L
1,310 SR
Queue Stats
13W - 19L
1,488 Elo+
Party 1
Set
Set
ZA_WARUDOOO_____
Set
Level 43
God Stats
18W - 28L
1,371 SR
Queue Stats
265W - 342L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Blaze__614
Gilgamesh
15
3 / 0 / 5
8,917
525
8,868
11,269
6,984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
Pyro__614
Danzaburou
16
5 / 0 / 1
9,868
580
8,398
9,992
3,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ganesha
Smoke__614
Ganesha
14
0 / 1 / 8
8,627
507
3,036
11,141
9,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes

Shoes

+6%
Movement Speed

Nemesis
TG__Scooter
Nemesis
13
1 / 0 / 1
8,196
482
4,788
8,021
4,073
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
3 / 0 / 0
9,421
554
3,752
6,760
2,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
0 / 2 / 0
7,969
469
4,199
9,472
7,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zhong Kui
JGIBIS2136
Zhong Kui
14
0 / 2 / 0
8,358
492
4,341
9,509
6,621
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
KingKobraZZZZ
Ah Muzen Cab
12
1 / 5 / 0
7,081
417
7,965
10,477
2,674
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ganesha
Wepwewat
Ganesha
13
0 / 1 / 1
8,228
484
4,032
6,308
3,048
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
0 / 2 / 0
7,343
432
3,231
8,631
3,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
2
12
Kills
1
1
Deaths
12
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
2
0
0
W
Gilgamesh
Blaze__614
Gilgamesh
3
0
5
5.5
L
Zhong Kui
JGIBIS2136
Zhong Kui
0
2
0
0
L
Ah Muzen Cab
KingKobraZZZZ
Ah Muzen Cab
1
5
0
0.2
W
Danzaburou
Pyro__614
Danzaburou
5
0
1
5.5
W
Ganesha
Smoke__614
Ganesha
0
1
8
4
W
Nemesis
TG__Scooter
Nemesis
1
0
1
1.5
L
Ganesha
Wepwewat
Ganesha
0
1
1
0.5
L
0
2
0
0
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,842
Damage
23,768
47,183
Taken
44,397
26,556
Mitigated
23,739
16,138
Healing
16,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
4,199
116
0
3,800
9,472
7,904
0
0
9,472
50,739
0
W
Gilgamesh
Blaze__614
Gilgamesh
8,868
3,554
0
3,231
11,269
6,984
340
3,543
7,726
0
63,377
L
Zhong Kui
JGIBIS2136
Zhong Kui
4,341
624
0
4,654
9,509
6,621
0
2,186
7,143
56,336
0
L
Ah Muzen Cab
KingKobraZZZZ
Ah Muzen Cab
7,965
3,517
198
3,588
10,477
2,674
0
1,716
8,761
0
42,807
W
Danzaburou
Pyro__614
Danzaburou
8,398
3,042
0
5,672
9,992
3,831
821
1,308
8,684
0
77,607
W
Ganesha
Smoke__614
Ganesha
3,036
74
837
4,342
11,141
9,365
541
3,880
7,261
24,561
0
W
Nemesis
TG__Scooter
Nemesis
4,788
1,393
60
673
8,021
4,073
1,220
3,502
4,519
0
37,078
L
Ganesha
Wepwewat
Ganesha
4,032
227
0
1,446
6,308
3,048
0
1,179
5,129
35,039
0
L
3,231
823
0
2,960
8,631
3,492
0
1,447
7,104
0
40,073
W
3,752
0
0
1,323
6,760
2,303
0
339
6,421
65,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,029
Gold Earned
38,979
550
Minions Killed
475
0
Camps Cleared
0
1,620,705
Distance Traveled
1,702,741
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,969
469
142
8
0
308,140
7
W
Gilgamesh
8,917
525
118
7
0
331,529
2
L
Zhong Kui
8,358
492
128
8
0
308,216
0
L
Ah Muzen Cab
7,081
417
103
6
0
332,985
0
W
Danzaburou
9,868
580
168
10
0
300,552
4
W
Ganesha
8,627
507
18
1
0
310,122
4
W
Nemesis
8,196
482
89
5
0
333,257
4
L
Ganesha
8,228
484
18
1
0
385,208
2
L
Set
7,343
432
84
5
0
368,192
0
W
Janus
9,421
554
157
9
0
345,245
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role