Player Matchup

Gilgamesh
Gilgamesh
Link2Time
Gilgamesh
Level 70
God Stats
41W - 23L
1,590 SR
Queue Stats
197W - 319L
1,359 Elo+
Party 1
Pele
Pele
REAPTASTIC
Pele
Level 29
God Stats
7W - 12L
1,292 SR
Queue Stats
97W - 232L
1,165 Elo+
Party 1
Hel
Hel
Shin-Samsara
Hel
Level 88
God Stats
2W - 2L
1,278 SR
Queue Stats
106W - 299L
1,152 Elo+
Party 1
Team Averages
Level 62
1,387 SR
1,225 Elo+

VS

Team Averages
Level 28
1,503 SR
1,289 Elo+
Agni
Agni
Daurmeur56
Agni
Level 18
God Stats
1W - 2L
1,696 SR
Queue Stats
14W - 28L
1,224 Elo+
Solo
Hachiman
Hachiman
LittlePiglet959
Hachiman
Level 62
God Stats
0W - 4L
1,337 SR
Queue Stats
267W - 566L
1,331 Elo+
Solo
Ah Puch
Ah Puch
Mejaicomoloko
Ah Puch
Level 5
God Stats
1W - 3L
1,475 SR
Queue Stats
3W - 7L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Link2Time
Gilgamesh
16
11 / 1 / 12
12,052
803
15,137
15,331
12,545
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

15
7 / 0 / 7
11,014
734
8,434
10,157
7,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
5 / 3 / 13
11,066
738
7,184
13,240
4,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 3
9,002
600
9,562
9,896
3,242
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hachiman
12
3 / 10 / 1
9,846
656
12,384
13,807
5,118
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
11
0 / 7 / 3
8,694
580
5,430
11,911
4,072
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
11
23
Kills
4
4
Deaths
23
32
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
W
Gilgamesh
Link2Time
Gilgamesh
11
1
12
17
L
Hachiman
3
10
1
0.35
L
Ah Puch
0
7
3
0.21
W
7
0
7
10.5
W
5
3
13
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,755
Damage
27,376
38,728
Taken
35,614
24,803
Mitigated
12,432
15,794
Healing
1,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,562
313
0
930
9,896
3,242
23
1,596
8,129
30,626
0
W
Gilgamesh
Link2Time
Gilgamesh
15,137
4,224
652
2,717
15,331
12,545
1,391
5,740
9,591
0
55,399
L
Hachiman
12,384
5,645
0
0
13,807
5,118
226
3,345
10,252
0
29,871
L
Ah Puch
5,430
423
0
1,068
11,911
4,072
0
2,291
9,590
32,764
0
W
8,434
1,778
0
1,138
10,157
7,790
295
4,297
5,860
0
48,724
W
7,184
992
5,295
5,992
13,240
4,468
0
5,606
7,634
38,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,132
Gold Earned
27,542
206
Minions Killed
122
0
Camps Cleared
0
881,366
Distance Traveled
683,526
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,002
600
36
2
0
251,529
4
W
Gilgamesh
12,052
803
56
4
0
290,191
4
L
Hachiman
9,846
656
40
3
0
217,067
0
L
Ah Puch
8,694
580
46
3
0
214,930
0
W
Pele
11,014
734
77
5
0
319,023
0
W
Hel
11,066
738
73
5
0
272,152
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role