Player Matchup

Sun Wukong
Sun Wukong
Bronze III
CloudAtlas1
Sun Wukong
Bronze III
Level 31
God Stats
3W - 0L
1,730 SR
Queue Stats
8W - 4L
1,554 MMR
Solo
Apollo
Apollo
Gold IV
FourseamJ
Apollo
Gold IV
Level 123
God Stats
2W - 0L
1,944 SR
Queue Stats
45W - 44L
1,459 MMR
Party 1
Fenrir
Fenrir
Gold III
Manwiththevan
Fenrir
Gold III
Level 125
God Stats
35W - 25L
1,719 SR
Queue Stats
280W - 280L
1,555 MMR
Solo
Ratatoskr
Ratatoskr
Gold I
OversizedChungus
Ratatoskr
Gold I
Level 100
God Stats
2W - 1L
1,592 SR
Queue Stats
76W - 72L
1,690 MMR
Party 1
Merlin
Merlin
Gold I
StarQueen03
Merlin
Gold I
Level 160
God Stats
19W - 12L
1,694 SR
Queue Stats
135W - 137L
1,562 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 108
1,736 SR
1,564 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 126
1,544 SR
1,581 MMR
Ganesha
Ganesha
Gold III
KvngTylerr
Ganesha
Gold III
Level 108
God Stats
23W - 22L
1,564 SR
Queue Stats
400W - 399L
1,547 MMR
Solo
Hachiman
Hachiman
Gold III
NeoLightAngel10
Hachiman
Gold III
Level 124
God Stats
5W - 16L
1,335 SR
Queue Stats
817W - 827L
1,552 MMR
Party 2
Ravana
Ravana
Platinum V
NeoLightAngel17
Ravana
Platinum V
Level 124
God Stats
13W - 17L
1,551 SR
Queue Stats
327W - 352L
1,711 MMR
Party 2
Izanami
Izanami
Platinum V
RobBobCorn
Izanami
Platinum V
Level 127
God Stats
4W - 6L
1,596 SR
Queue Stats
98W - 90L
1,548 MMR
Solo
Janus
Janus
Gold I
Twtichy
Janus
Gold I
Level 145
God Stats
7W - 5L
1,675 SR
Queue Stats
282W - 279L
1,548 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CloudAtlas1
Sun Wukong
20
5 / 0 / 6
14,559
607
10,799
14,393
11,775
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
FourseamJ
Apollo
20
1 / 1 / 9
16,913
705
8,702
16,415
6,749
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
3 / 4 / 14
13,795
575
10,136
26,811
20,504
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ratatoskr
20
9 / 4 / 8
14,130
589
13,642
16,973
9,695
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
20
5 / 1 / 6
15,134
631
17,643
8,197
3,578
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
AthenaGuan YuSetGilgameshTsukuyomi

VS

Bans
TiamatAnhurRaijinKing ArthurScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
KvngTylerr
Ganesha
17
0 / 7 / 7
12,018
501
7,578
24,413
26,137
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
20
3 / 5 / 1
14,069
586
11,736
16,240
5,877
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
1 / 4 / 4
12,155
506
6,498
12,188
8,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
RobBobCorn
Izanami
20
1 / 4 / 1
15,089
629
9,279
12,114
6,071
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
Twtichy
Janus
19
5 / 3 / 2
12,847
535
13,914
13,264
5,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
25
23
Kills
10
10
Deaths
23
43
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
CloudAtlas1
Sun Wukong
5
0
6
8
W
Apollo
FourseamJ
Apollo
1
1
9
5.5
L
Ganesha
KvngTylerr
Ganesha
0
7
7
0.5
W
3
4
14
2.5
L
Hachiman
3
5
1
0.7
L
1
4
4
0.75
W
Ratatoskr
9
4
8
3.25
L
Izanami
RobBobCorn
Izanami
1
4
1
0.38
W
Merlin
5
1
6
8
L
Janus
Twtichy
Janus
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,922
Damage
49,005
82,789
Taken
78,219
52,301
Mitigated
51,610
21,919
Healing
17,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
CloudAtlas1
Sun Wukong
10,799
1,893
0
2,566
14,393
11,775
1,006
2,225
12,114
505
86,470
W
Apollo
FourseamJ
Apollo
8,702
7,070
0
9,939
16,415
6,749
6,087
1,832
14,473
0
159,792
L
Ganesha
KvngTylerr
Ganesha
7,578
524
0
2,905
24,413
26,137
0
6,911
16,576
33,896
0
W
10,136
2,098
0
6,609
26,811
20,504
182
10,885
15,721
398
41,070
L
Hachiman
11,736
5,251
0
6,582
16,240
5,877
3,268
1,998
14,240
0
108,849
L
6,498
817
0
1,514
12,188
8,027
0
2,325
9,363
0
89,057
W
Ratatoskr
13,642
3,728
0
961
16,973
9,695
3,242
3,713
13,122
0
89,903
L
Izanami
RobBobCorn
Izanami
9,279
5,686
0
4,464
12,114
6,071
5,380
335
11,743
0
140,259
W
Merlin
17,643
873
0
1,844
8,197
3,578
2,421
2,803
5,326
142,528
0
L
Janus
Twtichy
Janus
13,914
1,267
0
2,364
13,264
5,498
0
5,495
7,497
96,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,531
Gold Earned
66,178
857
Minions Killed
855
0
Camps Cleared
0
2,499,514
Distance Traveled
2,299,063
29
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
14,559
607
180
8
0
528,689
4
W
Apollo
16,913
705
255
11
0
481,955
10
L
Ganesha
12,018
501
7
0
0
459,018
4
W
Fenrir
13,795
575
56
2
0
500,892
11
L
Hachiman
14,069
586
211
9
0
414,225
11
L
Ravana
12,155
506
154
6
0
506,331
6
W
Ratatoskr
14,130
589
123
5
0
511,204
1
L
Izanami
15,089
629
262
11
0
430,073
6
W
Merlin
15,134
631
243
10
0
476,774
3
L
Janus
12,847
535
221
9
0
489,416
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role