Player Matchup

Agni
Agni
 
Agni
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Kaosito JR
Gilgamesh
Level 51
God Stats
0W - 3L
1,500 SR
Queue Stats
201W - 214L
1,314 Elo+
Party 3
Kukulkan
Kukulkan
Terryblackauu
Kukulkan
Level 35
God Stats
30W - 18L
1,590 SR
Queue Stats
148W - 170L
1,279 Elo+
Party 3
Athena
Athena
jjeff1030
Athena
Level 86
God Stats
5W - 11L
1,491 SR
Queue Stats
185W - 269L
1,282 Elo+
Party 1
Arachne
Arachne
mua_Tony2414
Arachne
Level 107
God Stats
57W - 52L
1,384 SR
Queue Stats
425W - 564L
1,277 Elo+
Party 1
Team Averages
Level 63
1,493 SR
1,331 Elo+

VS

Team Averages
Level 54
1,516 SR
1,350 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Fenrir
Fenrir
K3V-SB75
Fenrir
Level 65
God Stats
4W - 1L
1,467 SR
Queue Stats
28W - 37L
1,307 Elo+
Party 4
Khepri
Khepri
LRojasPR
Khepri
Level 41
God Stats
3W - 4L
1,710 SR
Queue Stats
423W - 442L
1,334 Elo+
Party 2
Kukulkan
Kukulkan
Puerto_Rico_7
Kukulkan
Level 58
God Stats
78W - 81L
1,466 SR
Queue Stats
231W - 264L
1,287 Elo+
Party 2
Danzaburou
Danzaburou
x_X_Javy_Lopez_X
Danzaburou
Level 59
God Stats
35W - 20L
1,439 SR
Queue Stats
645W - 680L
1,319 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
10
2 / 6 / 0
6,821
426
4,089
6,674
1,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Kaosito JR
Gilgamesh
13
2 / 3 / 0
7,734
483
6,203
10,547
8,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
Terryblackauu
Kukulkan
12
0 / 3 / 1
7,305
457
600
7,795
2,950
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
jjeff1030
Athena
10
1 / 5 / 3
6,889
431
4,374
12,330
7,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
mua_Tony2414
Arachne
14
3 / 0 / 1
8,422
526
7,086
10,193
4,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
14
0 / 2 / 2
7,961
498
4,859
11,619
10,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
K3V-SB75
Fenrir
12
2 / 1 / 4
7,573
473
6,106
7,925
3,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
LRojasPR
Khepri
12
3 / 3 / 6
8,060
504
3,911
8,279
5,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Kukulkan
Puerto_Rico_7
Kukulkan
15
3 / 0 / 0
8,394
525
3,923
1,007
344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
x_X_Javy_Lopez_X
Danzaburou
14
9 / 2 / 2
9,066
567
9,546
8,995
3,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
8
Kills
17
17
Deaths
8
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
2
6
0
0.33
W
Amaterasu
 
Amaterasu
0
2
2
0.5
W
Fenrir
K3V-SB75
Fenrir
2
1
4
4
L
Gilgamesh
Kaosito JR
Gilgamesh
2
3
0
0.67
W
Khepri
LRojasPR
Khepri
3
3
6
2
W
Kukulkan
Puerto_Rico_7
Kukulkan
3
0
0
3
L
Kukulkan
Terryblackauu
Kukulkan
0
3
1
0.17
L
Athena
jjeff1030
Athena
1
5
3
0.5
L
Arachne
mua_Tony2414
Arachne
3
0
1
3.5
W
Danzaburou
x_X_Javy_Lopez_X
Danzaburou
9
2
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,352
Damage
28,345
47,539
Taken
37,825
25,775
Mitigated
22,653
10,441
Healing
14,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
4,089
422
0
1,216
6,674
1,658
0
525
6,149
25,812
0
W
Amaterasu
 
Amaterasu
4,859
2,314
0
5,230
11,619
10,299
568
0
11,619
0
44,790
W
Fenrir
K3V-SB75
Fenrir
6,106
1,074
0
3,485
7,925
3,138
0
236
7,689
0
40,226
L
Gilgamesh
Kaosito JR
Gilgamesh
6,203
2,020
0
1,493
10,547
8,693
200
2,281
8,266
0
45,209
W
Khepri
LRojasPR
Khepri
3,911
942
0
1,174
8,279
5,796
144
4,329
3,678
28,220
0
W
Kukulkan
Puerto_Rico_7
Kukulkan
3,923
102
0
35
1,007
344
0
187
820
54,017
0
L
Kukulkan
Terryblackauu
Kukulkan
600
97
206
1,981
7,795
2,950
208
1,073
6,722
38,667
0
L
Athena
jjeff1030
Athena
4,374
1,659
0
2,607
12,330
7,892
296
2,611
9,719
16,357
0
L
Arachne
mua_Tony2414
Arachne
7,086
5,326
0
2,938
10,193
4,582
102
1,344
8,849
0
55,754
W
Danzaburou
x_X_Javy_Lopez_X
Danzaburou
9,546
4,559
0
4,660
8,995
3,076
336
3,663
4,956
0
56,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,171
Gold Earned
41,054
351
Minions Killed
443
0
Camps Cleared
0
1,567,471
Distance Traveled
1,531,232
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,821
426
59
4
0
295,610
2
W
Amaterasu
7,961
498
99
6
0
330,596
1
W
Fenrir
7,573
473
73
5
0
341,128
0
L
Gilgamesh
7,734
483
79
5
0
306,804
0
W
Khepri
8,060
504
52
3
0
283,339
2
W
Kukulkan
8,394
525
115
7
0
298,811
6
L
Kukulkan
7,305
457
87
5
0
260,971
0
L
Athena
6,889
431
22
1
0
301,623
3
L
Arachne
8,422
526
104
7
0
402,463
3
W
Danzaburou
9,066
567
104
7
0
277,358
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role