Player Matchup

Baron Samedi
Baron Samedi
DIOSCRIS14
Baron Samedi
Level 5
God Stats
3W - 3L
1,628 SR
Queue Stats
3W - 7L
1,187 Elo+
Solo
Janus
Janus
Jafarjavelin
Janus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Odin
Odin
Malkalaham
Odin
Level 18
God Stats
2W - 2L
1,644 SR
Queue Stats
18W - 29L
1,269 Elo+
Party 2
Jing Wei
Jing Wei
TANGZY
Jing Wei
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 25L
1,571 Elo+
Solo
King Arthur
King Arthur
kauancanola
King Arthur
Level 22
God Stats
12W - 11L
1,533 SR
Queue Stats
31W - 40L
1,397 Elo+
Party 2
Team Averages
Level 18
1,561 SR
1,385 Elo+

VS

Team Averages
Level 18
1,350 SR
1,289 Elo+
Fafnir
Fafnir
CeLuis
Fafnir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
CheveroniAurelio
Kukulkan
Level 22
God Stats
8W - 21L
1,021 SR
Queue Stats
17W - 32L
1,219 Elo+
Solo
Tsukuyomi
Tsukuyomi
Dragonborn867
Tsukuyomi
Level 25
God Stats
9W - 11L
1,312 SR
Queue Stats
12W - 16L
1,235 Elo+
Party 1
Chaac
Chaac
Nirrej101
Chaac
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 14L
1,139 Elo+
Party 1
Izanami
Izanami
SkrrtReynolds
Izanami
Level 12
God Stats
17W - 8L
1,420 SR
Queue Stats
32W - 16L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DIOSCRIS14
Baron Samedi
8
0 / 1 / 3
6,291
331
679
3,241
1,676
14
7 / 2 / 3
9,129
480
12,177
9,142
2,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
12 / 6 / 4
10,333
544
10,399
14,148
10,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jing Wei
TANGZY
Jing Wei
14
2 / 5 / 5
8,298
437
7,823
12,969
3,510
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
kauancanola
King Arthur
15
5 / 6 / 0
9,080
478
16,519
21,578
14,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
CeLuis
Fafnir
11
0 / 8 / 3
8,573
451
2,311
12,883
10,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
6 / 5 / 1
10,043
529
10,518
9,686
3,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
Dragonborn867
Tsukuyomi
13
2 / 8 / 7
9,247
487
7,275
14,991
5,572
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chaac
Nirrej101
Chaac
14
2 / 4 / 2
9,263
488
7,996
17,276
12,851
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Izanami
19
10 / 2 / 0
12,402
653
16,465
16,006
6,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
33
26
Kills
20
20
Deaths
27
15
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Fafnir
CeLuis
Fafnir
0
8
3
0.19
W
6
5
1
1.3
L
Baron Samedi
DIOSCRIS14
Baron Samedi
0
1
3
1.5
W
Tsukuyomi
Dragonborn867
Tsukuyomi
2
8
7
0.69
L
7
2
3
4.25
L
12
6
4
2.33
W
Chaac
Nirrej101
Chaac
2
4
2
0.75
W
Izanami
10
2
0
5
L
Jing Wei
TANGZY
Jing Wei
2
5
5
0.9
L
King Arthur
kauancanola
King Arthur
5
6
0
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,597
Damage
44,565
61,078
Taken
70,842
33,658
Mitigated
39,434
10,622
Healing
22,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
CeLuis
Fafnir
2,311
524
0
842
12,883
10,612
409
5,418
7,285
15,055
0
W
10,518
1,184
0
1,200
9,686
3,733
342
4,318
5,218
43,891
0
L
Baron Samedi
DIOSCRIS14
Baron Samedi
679
27
162
152
3,241
1,676
0
1,141
1,958
10,181
0
W
Tsukuyomi
Dragonborn867
Tsukuyomi
7,275
1,616
1,035
4,416
14,991
5,572
0
2,162
12,697
0
36,845
L
12,177
841
0
474
9,142
2,814
768
4,006
4,790
50,178
0
L
10,399
2,266
0
2,120
14,148
10,686
0
3,222
10,684
0
36,062
W
Chaac
Nirrej101
Chaac
7,996
2,212
0
7,172
17,276
12,851
372
611
15,855
0
37,368
W
Izanami
16,465
11,960
0
8,000
16,006
6,666
8,590
583
15,093
0
94,108
L
Jing Wei
TANGZY
Jing Wei
7,823
5,926
0
0
12,969
3,510
160
1,484
11,381
0
47,573
L
King Arthur
kauancanola
King Arthur
16,519
2,493
0
7,714
21,578
14,972
0
2,188
18,998
248
62,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,131
Gold Earned
49,528
356
Minions Killed
403
0
Camps Cleared
0
1,340,629
Distance Traveled
1,504,898
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
8,573
451
17
1
0
296,221
3
W
Kukulkan
10,043
529
91
5
0
296,025
0
L
Baron Samedi
6,291
331
22
1
0
155,499
1
W
Tsukuyomi
9,247
487
51
3
0
314,287
0
L
Janus
9,129
480
91
5
0
284,078
3
L
Odin
10,333
544
43
2
0
268,104
2
W
Chaac
9,263
488
60
3
0
313,767
6
W
Izanami
12,402
653
184
10
0
284,598
0
L
Jing Wei
8,298
437
89
5
0
355,882
0
L
King Arthur
9,080
478
111
6
0
277,066
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role