Player Matchup

King Arthur
King Arthur
Alnez
King Arthur
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 9L
1,403 Elo+
Party 3
Izanami
Izanami
FeltyMango
Izanami
Level 108
God Stats
11W - 9L
1,630 SR
Queue Stats
119W - 103L
1,540 Elo+
Party 3
Sol
Sol
GringoDelgado
Sol
Level 149
God Stats
7W - 4L
1,958 SR
Queue Stats
129W - 123L
1,528 Elo+
Party 3
Bastet
Bastet
MordorWar
Bastet
Level 132
God Stats
2W - 1L
1,611 SR
Queue Stats
66W - 52L
1,602 Elo+
Party 3
Bacchus
Bacchus
culakjusake99
Bacchus
Level 109
God Stats
6W - 3L
1,771 SR
Queue Stats
69W - 74L
1,563 Elo+
Party 3
Team Averages
Level 113
1,694 SR
1,527 Elo+

VS

Team Averages
Level 128
1,537 SR
1,571 Elo+
Anubis
Anubis
Anobiik
Anubis
Level 135
God Stats
4W - 3L
1,561 SR
Queue Stats
154W - 133L
1,598 Elo+
Party 1
Yemoja
Yemoja
JayL52
Yemoja
Level 124
God Stats
0W - 3L
1,318 SR
Queue Stats
156W - 140L
1,588 Elo+
Party 2
Hou Yi
Hou Yi
La guenille640
Hou Yi
Level 106
God Stats
34W - 23L
1,574 SR
Queue Stats
380W - 391L
1,498 Elo+
Party 2
Da Ji
Da Ji
WOT_Super_Unicum
Da Ji
Level 138
God Stats
7W - 9L
1,621 SR
Queue Stats
192W - 156L
1,599 Elo+
Party 1
Camazotz
Camazotz
WaterWarrior711
Camazotz
Level 137
God Stats
7W - 6L
1,610 SR
Queue Stats
122W - 114L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Alnez
King Arthur
13
3 / 4 / 5
7,483
535
9,212
11,524
8,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
FeltyMango
Izanami
12
2 / 5 / 6
7,143
510
6,633
9,888
2,942
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
10 / 0 / 5
9,539
681
11,223
7,365
2,224
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
MordorWar
Bastet
13
2 / 2 / 8
7,686
549
6,920
9,984
3,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
12
2 / 1 / 5
7,274
520
5,302
11,168
10,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Anobiik
Anubis
12
4 / 7 / 1
7,105
508
6,779
9,647
4,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
JayL52
Yemoja
13
1 / 1 / 5
7,967
569
7,403
10,971
5,436
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

11
3 / 4 / 2
6,748
482
5,647
9,787
3,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
1 / 5 / 2
7,202
514
6,298
10,821
3,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Camazotz
14
3 / 2 / 1
7,773
555
6,349
13,457
4,607
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
23
19
Kills
12
12
Deaths
19
29
Assists
11
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Alnez
King Arthur
3
4
5
1.38
L
Anubis
Anobiik
Anubis
4
7
1
0.64
W
Izanami
FeltyMango
Izanami
2
5
6
1
W
10
0
5
12.5
L
Yemoja
JayL52
Yemoja
1
1
5
3.5
L
3
4
2
1
W
Bastet
MordorWar
Bastet
2
2
8
3
L
1
5
2
0.4
L
Camazotz
3
2
1
1.75
W
Bacchus
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,290
Damage
32,476
49,929
Taken
54,683
27,246
Mitigated
21,515
16,450
Healing
18,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Alnez
King Arthur
9,212
724
0
3,464
11,524
8,316
45
2,413
9,111
0
39,596
L
Anubis
Anobiik
Anubis
6,779
0
0
2,040
9,647
4,468
120
4,123
5,494
36,277
0
W
Izanami
FeltyMango
Izanami
6,633
4,632
0
2,395
9,888
2,942
596
4,136
5,752
0
36,716
W
11,223
2,727
0
3,989
7,365
2,224
1,970
1,728
5,637
62,886
0
L
Yemoja
JayL52
Yemoja
7,403
1,161
765
2,805
10,971
5,436
0
3,712
7,109
36,351
0
L
5,647
2,482
0
2,321
9,787
3,018
0
2,866
6,861
0
25,920
W
Bastet
MordorWar
Bastet
6,920
1,974
0
3,096
9,984
3,261
8
1,716
8,268
0
42,264
L
6,298
1,261
0
3,459
10,821
3,986
0
3,651
7,110
0
46,557
L
Camazotz
6,349
1,121
0
7,076
13,457
4,607
620
2,173
10,834
0
48,101
W
Bacchus
5,302
350
1,100
2,406
11,168
10,503
0
4,189
6,979
19,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,125
Gold Earned
36,795
378
Minions Killed
355
0
Camps Cleared
0
1,294,489
Distance Traveled
1,243,824
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,483
535
77
6
0
237,284
2
L
Anubis
7,105
508
53
4
0
232,852
1
W
Izanami
7,143
510
68
5
0
228,424
4
W
Sol
9,539
681
114
8
0
268,775
4
L
Yemoja
7,967
569
64
5
0
236,572
1
L
Hou Yi
6,748
482
55
4
0
236,790
2
W
Bastet
7,686
549
87
6
0
292,623
1
L
Da Ji
7,202
514
86
6
0
255,399
2
L
Camazotz
7,773
555
97
7
0
282,211
5
W
Bacchus
7,274
520
32
2
0
267,383
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role