Player Matchup

Mulan
Mulan
DairyCreamer
Mulan
Level 80
God Stats
2W - 0L
1,500 SR
Queue Stats
173W - 133L
1,661 Elo+
Party 1
Gilgamesh
Gilgamesh
Finatic_Chaos
Gilgamesh
Level 25
God Stats
9W - 10L
1,448 SR
Queue Stats
396W - 430L
1,525 Elo+
Solo
Hou Yi
Hou Yi
Sephiroth30
Hou Yi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 123L
1,584 Elo+
Solo
Serqet
Serqet
TheLoliGuy
Serqet
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,490 Elo+
Party 1
Cthulhu
Cthulhu
erinzain300736
Cthulhu
Level 3
God Stats
2W - 1L
1,743 SR
Queue Stats
2W - 1L
1,673 Elo+
Solo
Team Averages
Level 29
1,538 SR
1,586 Elo+

VS

Team Averages
Level 21
1,527 SR
1,516 Elo+
Amaterasu
Amaterasu
AlexisMtz0916
Amaterasu
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,370 Elo+
Solo
Anubis
Anubis
CaballeroImbecil
Anubis
Level 18
God Stats
17W - 11L
1,615 SR
Queue Stats
94W - 90L
1,552 Elo+
Solo
Set
Set
SaoAsunaYuuki
Set
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 108L
1,557 Elo+
Solo
Heimdallr
Heimdallr
boxofsauce
Heimdallr
Level 28
God Stats
7W - 18L
1,519 SR
Queue Stats
668W - 612L
1,601 Elo+
Solo
Cerberus
Cerberus
lofiLion
Cerberus
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 6
8,529
569
9,707
10,610
3,981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gilgamesh
Finatic_Chaos
Gilgamesh
16
4 / 0 / 0
9,127
608
8,011
6,649
5,696
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hou Yi
13
3 / 3 / 4
8,113
541
7,576
9,796
2,818
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
TheLoliGuy
Serqet
14
3 / 3 / 2
8,183
546
3,499
9,063
3,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
2 / 2 / 4
7,103
474
8,503
9,972
7,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AlexisMtz0916
Amaterasu
12
0 / 4 / 0
6,737
449
2,510
9,219
6,739
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
4 / 3 / 1
8,060
537
5,547
7,130
3,161
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
1 / 3 / 3
7,034
469
4,051
9,431
2,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
boxofsauce
Heimdallr
13
3 / 3 / 1
7,574
505
9,752
11,250
4,022
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
lofiLion
Cerberus
10
1 / 2 / 4
6,744
450
4,575
14,627
8,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
18
15
Kills
9
9
Deaths
15
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
AlexisMtz0916
Amaterasu
0
4
0
0
L
4
3
1
1.5
W
3
1
6
6
W
Gilgamesh
Finatic_Chaos
Gilgamesh
4
0
0
4
L
1
3
3
0.83
W
Hou Yi
3
3
4
1.67
W
Serqet
TheLoliGuy
Serqet
3
3
2
1.33
L
Heimdallr
boxofsauce
Heimdallr
3
3
1
1.17
W
2
2
4
2
L
Cerberus
lofiLion
Cerberus
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,296
Damage
26,435
46,090
Taken
51,657
23,070
Mitigated
25,020
10,714
Healing
12,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
AlexisMtz0916
Amaterasu
2,510
475
0
925
9,219
6,739
0
0
9,219
0
30,801
L
5,547
1,016
246
2,269
7,130
3,161
0
0
6,784
44,043
0
W
9,707
2,079
0
3,094
10,610
3,981
0
2,380
8,230
0
64,367
W
Gilgamesh
Finatic_Chaos
Gilgamesh
8,011
2,250
486
1,431
6,649
5,696
780
106
6,543
0
56,758
L
4,051
1,801
0
2,765
9,431
2,744
0
361
8,555
0
37,808
W
Hou Yi
7,576
2,921
0
2,378
9,796
2,818
1,324
1,440
8,356
0
37,819
W
Serqet
TheLoliGuy
Serqet
3,499
881
0
1,655
9,063
3,388
0
3,616
5,447
0
45,289
L
Heimdallr
boxofsauce
Heimdallr
9,752
5,414
0
2,661
11,250
4,022
940
3,432
7,458
0
54,284
W
8,503
479
432
1,238
9,972
7,187
350
2,580
7,392
32,378
0
L
Cerberus
lofiLion
Cerberus
4,575
683
0
3,786
14,627
8,354
78
3,960
10,307
16,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,055
Gold Earned
36,149
432
Minions Killed
340
0
Camps Cleared
0
1,613,133
Distance Traveled
1,297,381
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,737
449
74
5
0
216,372
1
L
Anubis
8,060
537
78
5
0
230,047
1
W
Mulan
8,529
569
112
7
0
363,181
2
W
Gilgamesh
9,127
608
118
8
0
288,466
4
L
Set
7,034
469
84
6
0
309,124
2
W
Hou Yi
8,113
541
71
5
0
303,196
2
W
Serqet
8,183
546
85
6
0
313,272
5
L
Heimdallr
7,574
505
84
6
0
253,615
0
W
Cthulhu
7,103
474
46
3
0
345,018
0
L
Cerberus
6,744
450
20
1
0
288,223
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role