Player Matchup

Khepri
Khepri
Mindvault02
Khepri
Level 58
God Stats
9W - 9L
1,512 SR
Queue Stats
344W - 319L
1,617 Elo+
Party 1
Xbalanque
Xbalanque
Mooocifer
Xbalanque
Level 27
God Stats
3W - 0L
1,757 SR
Queue Stats
10W - 9L
1,321 Elo+
Party 1
Baron Samedi
Baron Samedi
Wickedrites
Baron Samedi
Level 118
God Stats
4W - 1L
1,648 SR
Queue Stats
55W - 46L
1,532 Elo+
Party 1
Team Averages
Level 68
1,639 SR
1,490 Elo+

VS

Team Averages
Level 13
1,444 SR
1,323 Elo+
Kukulkan
Kukulkan
SmashBrotha0602
Kukulkan
Level 16
God Stats
7W - 9L
1,347 SR
Queue Stats
23W - 34L
1,363 Elo+
Solo
Cthulhu
Cthulhu
bossm4n44
Cthulhu
Level 18
God Stats
3W - 3L
1,663 SR
Queue Stats
19W - 36L
1,106 Elo+
Solo
Ymir
Ymir
super miner3723
Ymir
Level 5
God Stats
0W - 1L
1,322 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
14
3 / 3 / 13
11,969
748
7,197
17,355
14,845
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Xbalanque
Mooocifer
Xbalanque
15
8 / 1 / 7
11,913
745
14,248
9,776
5,778
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Baron Samedi
Wickedrites
Baron Samedi
16
6 / 1 / 11
11,408
713
15,173
10,180
7,434
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
4 / 2 / 0
10,477
655
17,331
9,701
4,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
bossm4n44
Cthulhu
11
1 / 7 / 4
9,295
581
6,198
14,112
10,819
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 8 / 4
8,734
546
6,475
18,471
13,989
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
13
17
Kills
5
5
Deaths
17
31
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Khepri
3
3
13
3.17
W
Xbalanque
Mooocifer
Xbalanque
8
1
7
11.5
L
Kukulkan
4
2
0
2
W
Baron Samedi
Wickedrites
Baron Samedi
6
1
11
11.5
L
Cthulhu
bossm4n44
Cthulhu
1
7
4
0.43
L
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,618
Damage
30,004
37,311
Taken
42,284
28,057
Mitigated
28,967
19,734
Healing
1,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
7,197
1,280
0
6,280
17,355
14,845
452
14,249
2,734
30,417
0
W
Xbalanque
Mooocifer
Xbalanque
14,248
9,684
0
3,692
9,776
5,778
2,057
7,338
2,203
0
59,194
L
Kukulkan
17,331
343
0
245
9,701
4,159
0
5,423
4,278
69,031
0
W
Baron Samedi
Wickedrites
Baron Samedi
15,173
2,018
4,438
5,324
10,180
7,434
732
7,545
2,361
56,292
0
L
Cthulhu
bossm4n44
Cthulhu
6,198
522
746
972
14,112
10,819
0
8,039
6,073
18,321
0
L
6,475
1,541
0
0
18,471
13,989
0
8,940
9,531
11,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,290
Gold Earned
28,506
193
Minions Killed
164
0
Camps Cleared
0
826,229
Distance Traveled
747,029
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,969
748
34
2
0
272,474
0
W
Xbalanque
11,913
745
83
5
0
266,034
0
L
Kukulkan
10,477
655
125
8
0
289,829
6
W
Baron Samedi
11,408
713
76
5
0
287,721
2
L
Cthulhu
9,295
581
32
2
0
200,094
2
L
Ymir
8,734
546
7
0
0
257,106
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role