Player Matchup

Bakasura
Bakasura
Gold I
BloodRedt23
Bakasura
Gold I
Level 117
God Stats
2W - 1L
1,873 SR
Queue Stats
288W - 302L
1,665 MMR
Solo
Janus
Janus
Platinum IV
MAURI_GHOSTS
Janus
Platinum IV
Level 151
God Stats
3W - 4L
1,488 SR
Queue Stats
351W - 337L
1,805 MMR
Party 3
Cerberus
Cerberus
Platinum III
Parodi_La22
Cerberus
Platinum III
Level 146
God Stats
5W - 8L
1,624 SR
Queue Stats
202W - 196L
1,780 MMR
Party 3
Sun Wukong
Sun Wukong
Gold I
Shinichi Izumi9
Sun Wukong
Gold I
Level 154
God Stats
10W - 9L
1,629 SR
Queue Stats
298W - 286L
1,669 MMR
Solo
Apollo
Apollo
Gold I
inFAMOUSHero23
Apollo
Gold I
Level 160
God Stats
1W - 2L
1,675 SR
Queue Stats
81W - 70L
1,697 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 146
1,658 SR
1,723 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 114
1,666 SR
1,729 MMR
Scylla
Scylla
Platinum III
Counteristics
Scylla
Platinum III
Level 64
God Stats
4W - 2L
1,672 SR
Queue Stats
82W - 68L
1,811 MMR
Party 2
Cupid
Cupid
Gold III
Libirete-
Cupid
Gold III
Level 120
God Stats
4W - 0L
1,500 SR
Queue Stats
73W - 71L
1,725 MMR
Party 2
Fenrir
Fenrir
Silver I
NoobishBubbles
Fenrir
Silver I
Level 121
God Stats
1W - 0L
1,651 SR
Queue Stats
22W - 14L
1,658 MMR
Solo
Sobek
Sobek
Gold IV
Vezfer
Sobek
Gold IV
Level 148
God Stats
3W - 0L
1,805 SR
Queue Stats
16W - 12L
1,682 MMR
Party 1
Chang'e
Chang'e
Platinum V
oZabetsu
Chang'e
Platinum V
Level 119
God Stats
42W - 26L
1,704 SR
Queue Stats
59W - 51L
1,769 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BloodRedt23
Bakasura
15
0 / 5 / 1
8,903
405
2,021
16,270
5,632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
0 / 2 / 2
10,029
456
12,643
8,108
2,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Parodi_La22
Cerberus
12
2 / 9 / 0
8,533
388
9,766
21,028
14,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
Shinichi Izumi9
Sun Wukong
17
1 / 2 / 0
10,419
474
13,030
20,335
17,198
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
1 / 0 / 0
11,499
523
7,288
11,373
5,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
SetAthenaDanzaburouGilgameshTiamat

VS

Bans
Nu WaHeimdallrTsukuyomiAnhurSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 1 / 6
12,696
577
14,519
8,873
3,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cupid
Libirete-
Cupid
20
1 / 1 / 7
12,763
580
7,367
18,216
8,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
3 / 1 / 9
11,863
539
11,783
19,105
12,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
Vezfer
Sobek
17
5 / 0 / 8
12,252
557
6,523
19,673
22,067
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
oZabetsu
Chang'e
18
2 / 1 / 6
11,751
534
12,438
16,798
8,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
54
4
Kills
18
18
Deaths
4
3
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Bakasura
BloodRedt23
Bakasura
0
5
1
0.1
W
7
1
6
10
W
Cupid
Libirete-
Cupid
1
1
7
4.5
L
0
2
2
0.5
W
3
1
9
7.5
L
Cerberus
Parodi_La22
Cerberus
2
9
0
0.22
L
Sun Wukong
Shinichi Izumi9
Sun Wukong
1
2
0
0.5
W
Sobek
Vezfer
Sobek
5
0
8
9
L
1
0
0
1
W
Chang'e
oZabetsu
Chang'e
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,748
Damage
52,630
77,114
Taken
82,665
45,438
Mitigated
55,402
19,968
Healing
48,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
BloodRedt23
Bakasura
2,021
1,529
0
2,470
16,270
5,632
0
4,611
11,569
0
61,466
W
14,519
3,840
0
1,604
8,873
3,314
2,425
6,892
1,981
95,927
0
W
Cupid
Libirete-
Cupid
7,367
5,052
891
13,534
18,216
8,154
6,827
2,803
15,336
0
113,724
L
12,643
168
0
1,363
8,108
2,531
0
4,474
3,563
89,775
0
W
11,783
2,170
0
11,294
19,105
12,904
1,818
4,307
14,728
0
81,300
L
Cerberus
Parodi_La22
Cerberus
9,766
357
0
4,405
21,028
14,397
0
12,072
8,694
31,673
0
L
Sun Wukong
Shinichi Izumi9
Sun Wukong
13,030
1,641
0
6,104
20,335
17,198
0
10,661
9,630
0
72,898
W
Sobek
Vezfer
Sobek
6,523
752
0
6,592
19,673
22,067
119
7,424
12,124
24,074
0
L
7,288
6,055
0
5,626
11,373
5,680
237
1,195
10,178
0
98,929
W
Chang'e
oZabetsu
Chang'e
12,438
1,139
3,270
10,894
16,798
8,963
1,725
2,947
13,851
75,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,383
Gold Earned
61,325
648
Minions Killed
678
0
Camps Cleared
0
1,999,156
Distance Traveled
2,136,607
32
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,903
405
117
5
0
445,644
4
W
Scylla
12,696
577
184
8
0
409,687
3
W
Cupid
12,763
580
200
9
0
396,407
4
L
Janus
10,029
456
165
8
0
411,987
6
W
Fenrir
11,863
539
127
6
0
482,826
8
L
Cerberus
8,533
388
58
3
0
375,164
5
L
Sun Wukong
10,419
474
111
5
0
389,383
4
W
Sobek
12,252
557
26
1
0
450,418
13
L
Apollo
11,499
523
197
9
0
376,978
13
W
Chang'e
11,751
534
141
6
0
397,269
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role