Player Matchup

Yemoja
Yemoja
Anko
Yemoja
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 10L
1,510 Elo+
Solo
Athena
Athena
Dbills4115
Athena
Level 67
God Stats
5W - 12L
1,594 SR
Queue Stats
258W - 245L
1,412 Elo+
Solo
Medusa
Medusa
FifthOfChuck
Medusa
Level 62
God Stats
3W - 3L
1,577 SR
Queue Stats
530W - 622L
1,366 Elo+
Solo
Thor
Thor
JulesRUs5
Thor
Level 69
God Stats
2W - 4L
1,738 SR
Queue Stats
331W - 425L
1,366 Elo+
Party 1
Kukulkan
Kukulkan
Lil prince66773
Kukulkan
Level 66
God Stats
6W - 10L
1,280 SR
Queue Stats
196W - 259L
1,372 Elo+
Party 1
Team Averages
Level 79
1,538 SR
1,405 Elo+

VS

Team Averages
Level 99
1,400 SR
1,339 Elo+
Anubis
Anubis
LimbHanger963
Anubis
Level 117
God Stats
4W - 3L
1,261 SR
Queue Stats
181W - 200L
1,384 Elo+
Solo
Achilles
Achilles
Neo507
Achilles
Level 62
God Stats
19W - 30L
1,441 SR
Queue Stats
33W - 43L
1,370 Elo+
Party 2
Khepri
Khepri
PrisonBrake87
Khepri
Level 126
God Stats
2W - 2L
1,470 SR
Queue Stats
760W - 895L
1,314 Elo+
Solo
Artemis
Artemis
Ted Dans0n
Artemis
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 177L
1,363 Elo+
Solo
Danzaburou
Danzaburou
klassik09
Danzaburou
Level 64
God Stats
26W - 40L
1,326 SR
Queue Stats
66W - 97L
1,261 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Anko
Yemoja
13
0 / 3 / 5
9,208
400
8,581
16,571
10,655
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Athena
Dbills4115
Athena
15
4 / 8 / 1
10,308
448
13,339
24,987
10,962
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
11
1 / 10 / 1
7,921
344
10,100
19,973
4,790
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thor
14
5 / 6 / 4
9,745
424
5,133
19,165
7,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
16
1 / 6 / 5
10,399
452
15,351
16,506
4,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 3 / 4
13,107
570
30,267
21,327
12,339
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
Neo507
Achilles
19
5 / 0 / 9
11,984
521
14,264
17,545
16,889
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
2 / 4 / 13
10,538
458
6,697
19,024
17,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
Ted Dans0n
Artemis
17
2 / 1 / 3
10,833
471
9,552
12,058
5,093
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
klassik09
Danzaburou
17
7 / 3 / 8
11,636
506
15,029
14,742
5,830
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
70
11
Kills
33
33
Deaths
11
16
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Anko
Yemoja
0
3
5
0.83
L
Athena
Dbills4115
Athena
4
8
1
0.56
L
Medusa
1
10
1
0.15
L
Thor
5
6
4
1.17
L
Kukulkan
1
6
5
0.58
W
17
3
4
6.33
W
Achilles
Neo507
Achilles
5
0
9
9.5
W
2
4
13
2.13
W
Artemis
Ted Dans0n
Artemis
2
1
3
3.5
W
Danzaburou
klassik09
Danzaburou
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,504
Damage
75,809
97,202
Taken
84,696
37,503
Mitigated
58,118
17,251
Healing
33,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Anko
Yemoja
8,581
1,990
1,564
1,976
16,571
10,655
0
7,830
8,741
38,045
0
L
Athena
Dbills4115
Athena
13,339
3,039
0
3,296
24,987
10,962
0
10,335
13,900
47,506
0
L
Medusa
10,100
5,437
0
3,557
19,973
4,790
480
7,628
12,225
0
40,251
L
Thor
5,133
1,859
0
4,248
19,165
7,058
32
3,095
15,950
0
38,348
L
Kukulkan
15,351
1,207
135
2,475
16,506
4,038
196
9,256
7,190
66,938
0
W
30,267
595
0
12,646
21,327
12,339
845
11,400
9,927
106,120
0
W
Achilles
Neo507
Achilles
14,264
5,229
0
9,735
17,545
16,889
5,722
7,466
10,079
2,633
72,785
W
6,697
278
0
831
19,024
17,967
669
8,132
10,892
34,405
0
W
Artemis
Ted Dans0n
Artemis
9,552
5,120
0
5,591
12,058
5,093
0
4,930
7,128
0
70,692
W
Danzaburou
klassik09
Danzaburou
15,029
7,935
348
4,678
14,742
5,830
915
5,343
9,399
0
75,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,581
Gold Earned
58,098
382
Minions Killed
574
0
Camps Cleared
0
1,857,106
Distance Traveled
1,973,571
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,208
400
61
3
0
375,628
8
L
Athena
10,308
448
79
3
0
394,627
0
L
Medusa
7,921
344
54
2
0
340,802
2
L
Thor
9,745
424
75
3
0
391,432
0
L
Kukulkan
10,399
452
113
5
0
354,617
0
W
Anubis
13,107
570
173
8
0
350,414
4
W
Achilles
11,984
521
135
6
0
386,860
0
W
Khepri
10,538
458
55
2
0
403,230
2
W
Artemis
10,833
471
97
4
0
407,154
6
W
Danzaburou
11,636
506
114
5
0
425,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role