Player Matchup

Pele
Pele
 
Pele
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
PriorMagician96
Olorun
Level 160
God Stats
1W - 1L
1,246 SR
Queue Stats
53W - 39L
1,501 Elo+
Party 1
Sylvanus
Sylvanus
SuPeRxNoVaxZeRo
Sylvanus
Level 59
God Stats
16W - 7L
1,744 SR
Queue Stats
44W - 35L
1,520 Elo+
Party 1
Team Averages
Level 114
1,497 SR
1,507 Elo+

VS

Team Averages
Level 81
1,358 SR
1,317 Elo+
Gilgamesh
Gilgamesh
PigOlBenus
Gilgamesh
Level 89
God Stats
8W - 8L
1,449 SR
Queue Stats
40W - 48L
1,414 Elo+
Party 2
Chronos
Chronos
TimmE
Chronos
Level 146
God Stats
10W - 12L
1,592 SR
Queue Stats
204W - 205L
1,515 Elo+
Party 2
Neith
Neith
cyclops343
Neith
Level 8
God Stats
0W - 5L
1,033 SR
Queue Stats
3W - 17L
1,023 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
5 / 1 / 5
8,823
802
10,153
8,463
3,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 0 / 7
7,966
724
7,003
6,399
2,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
11
3 / 1 / 5
7,960
724
6,166
7,664
5,733
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
PigOlBenus
Gilgamesh
10
0 / 2 / 1
6,761
615
6,013
12,626
5,228
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chronos
TimmE
Chronos
9
1 / 5 / 0
7,008
637
8,264
9,870
3,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
10
1 / 3 / 0
6,994
636
588
5,368
1,812
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
10
Kills
2
2
Deaths
10
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
5
1
5
7.5
L
Gilgamesh
PigOlBenus
Gilgamesh
0
2
1
0.25
W
2
0
7
5.5
W
Sylvanus
3
1
5
5.5
L
Chronos
TimmE
Chronos
1
5
0
0.2
L
Neith
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,322
Damage
14,865
22,526
Taken
27,864
11,757
Mitigated
10,764
12,959
Healing
8,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
10,153
3,016
0
3,702
8,463
3,566
863
3,298
5,165
0
41,234
L
Gilgamesh
PigOlBenus
Gilgamesh
6,013
889
441
4,817
12,626
5,228
0
7,153
5,473
0
20,945
W
7,003
3,366
1,659
3,144
6,399
2,458
2,070
1,974
4,425
30,064
0
W
Sylvanus
6,166
2,605
1,760
2,694
7,664
5,733
636
2,922
4,742
17,036
0
L
Chronos
TimmE
Chronos
8,264
3,007
0
1,801
9,870
3,724
0
3,650
6,220
28,932
2,074
L
Neith
588
405
0
949
5,368
1,812
0
2,414
2,954
0
13,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,749
Gold Earned
20,763
128
Minions Killed
109
0
Camps Cleared
0
638,749
Distance Traveled
586,957
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,823
802
55
5
0
235,768
2
L
Gilgamesh
6,761
615
25
2
0
222,456
3
W
Olorun
7,966
724
54
5
0
218,186
3
W
Sylvanus
7,960
724
19
2
0
184,795
2
L
Chronos
7,008
637
46
4
0
200,946
3
L
Neith
6,994
636
38
3
0
163,555
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role