Player Matchup

Xing Tian
Xing Tian
BicuspidDisc78
Xing Tian
Level 17
God Stats
5W - 6L
1,597 SR
Queue Stats
104W - 82L
1,428 Elo+
Party 1
Neith
Neith
EatMyAxe420
Neith
Level 4
God Stats
2W - 8L
1,221 SR
Queue Stats
12W - 24L
1,144 Elo+
Party 3
Baron Samedi
Baron Samedi
Goomblin
Baron Samedi
Level 25
God Stats
1W - 2L
1,260 SR
Queue Stats
78W - 101L
1,342 Elo+
Party 3
Gilgamesh
Gilgamesh
OVERLORD_SHR3K
Gilgamesh
Level 27
God Stats
11W - 10L
1,617 SR
Queue Stats
90W - 82L
1,437 Elo+
Party 3
Kali
Kali
unholyllama1633
Kali
Level 16
God Stats
11W - 8L
1,428 SR
Queue Stats
66W - 50L
1,434 Elo+
Party 1
Team Averages
Level 18
1,424 SR
1,357 Elo+

VS

Team Averages
Level 12
1,524 SR
1,424 Elo+
Bastet
Bastet
JazeBox
Bastet
Level 5
God Stats
2W - 0L
1,712 SR
Queue Stats
14W - 15L
1,388 Elo+
Solo
Ymir
Ymir
JuanMoreToke
Ymir
Level 11
God Stats
15W - 6L
1,514 SR
Queue Stats
23W - 11L
1,474 Elo+
Party 2
Izanami
Izanami
Juveking
Izanami
Level 23
God Stats
23W - 12L
1,518 SR
Queue Stats
30W - 22L
1,399 Elo+
Party 2
Kukulkan
Kukulkan
UrHabibi
Kukulkan
Level 11
God Stats
21W - 21L
1,322 SR
Queue Stats
28W - 25L
1,434 Elo+
Party 2
Pele
Pele
justablackdood
Pele
Level 12
God Stats
20W - 9L
1,552 SR
Queue Stats
25W - 16L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BicuspidDisc78
Xing Tian
19
1 / 7 / 11
12,280
945
16,615
25,381
28,953
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
1 / 6 / 6
11,341
872
6,235
12,855
4,413
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
Goomblin
Baron Samedi
19
0 / 10 / 10
12,134
933
13,780
22,473
9,247
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
OVERLORD_SHR3K
Gilgamesh
18
5 / 6 / 5
13,136
1,010
15,153
24,148
16,186
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
7 / 9 / 5
13,829
1,064
17,148
29,462
14,873
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

0

VS

Team 2 Tickets

201

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
JazeBox
Bastet
20
6 / 6 / 15
13,327
1,025
14,852
14,438
6,136
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
3 / 2 / 24
14,360
1,105
10,280
17,208
22,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
Juveking
Izanami
20
13 / 1 / 15
15,199
1,169
32,891
14,736
7,240
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
UrHabibi
Kukulkan
20
7 / 2 / 22
13,956
1,074
21,802
12,206
7,693
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
9 / 3 / 17
13,184
1,014
26,465
14,979
8,086
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
131
14
Kills
38
38
Deaths
14
37
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
BicuspidDisc78
Xing Tian
1
7
11
0.93
L
1
6
6
0.67
L
Baron Samedi
Goomblin
Baron Samedi
0
10
10
0.5
W
Bastet
JazeBox
Bastet
6
6
15
2.25
W
3
2
24
7.5
W
Izanami
Juveking
Izanami
13
1
15
20.5
L
Gilgamesh
OVERLORD_SHR3K
Gilgamesh
5
6
5
1.25
W
Kukulkan
UrHabibi
Kukulkan
7
2
22
9
W
9
3
17
5.83
L
7
9
5
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,931
Damage
106,290
114,319
Taken
73,567
73,672
Mitigated
51,295
10,526
Healing
7,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
BicuspidDisc78
Xing Tian
16,615
812
0
15
25,381
28,953
0
6,396
18,985
39,969
0
L
6,235
2,668
0
391
12,855
4,413
0
2,904
9,951
0
9,867
L
Baron Samedi
Goomblin
Baron Samedi
13,780
609
2,234
3,129
22,473
9,247
0
8,968
13,505
35,574
0
W
Bastet
JazeBox
Bastet
14,852
4,903
792
888
14,438
6,136
0
4,624
9,814
0
26,523
W
10,280
1,116
0
1,755
17,208
22,140
0
7,476
9,732
21,617
0
W
Izanami
Juveking
Izanami
32,891
29,612
0
2,607
14,736
7,240
0
6,841
7,895
0
77,697
L
Gilgamesh
OVERLORD_SHR3K
Gilgamesh
15,153
3,504
0
168
24,148
16,186
0
6,342
17,806
0
36,692
W
Kukulkan
UrHabibi
Kukulkan
21,802
3,391
0
949
12,206
7,693
0
5,077
7,129
45,254
0
W
26,465
6,611
0
457
14,979
8,086
0
6,377
8,602
0
32,386
L
17,148
9,138
0
4,589
29,462
14,873
0
7,472
21,990
0
35,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,720
Gold Earned
70,026
201
Minions Killed
241
4
Camps Cleared
5
1,214,043
Distance Traveled
1,198,309
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
12,280
945
48
4
0
258,603
1
L
Neith
11,341
872
10
1
0
237,420
1
L
Baron Samedi
12,134
933
60
5
0
199,208
0
W
Bastet
13,327
1,025
24
2
3
230,245
2
W
Ymir
14,360
1,105
29
2
1
233,855
1
W
Izanami
15,199
1,169
116
9
0
229,869
0
L
Gilgamesh
13,136
1,010
49
4
2
274,522
0
W
Kukulkan
13,956
1,074
55
4
0
241,526
0
W
Pele
13,184
1,014
17
1
1
262,814
0
L
Kali
13,829
1,064
34
3
2
244,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role