Player Matchup

Da Ji
Da Ji
Camalin420_ttv
Da Ji
Level 29
God Stats
16W - 18L
1,549 SR
Queue Stats
159W - 198L
1,378 Elo+
Party 1
Cabrakan
Cabrakan
Hyakunichisou
Cabrakan
Level 26
God Stats
1W - 1L
1,716 SR
Queue Stats
10W - 10L
1,379 Elo+
Solo
Loki
Loki
MTJ90S
Loki
Level 123
God Stats
11W - 9L
1,423 SR
Queue Stats
220W - 226L
1,484 Elo+
Party 2
Medusa
Medusa
TRC_GuerraL2R2
Medusa
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 76L
1,149 Elo+
Party 1
Scylla
Scylla
Xkorpion69
Scylla
Level 11
God Stats
1W - 4L
1,500 SR
Queue Stats
33W - 27L
1,651 Elo+
Party 2
Team Averages
Level 40
1,538 SR
1,408 Elo+

VS

Team Averages
Level 24
1,542 SR
1,438 Elo+
Ao Kuang
Ao Kuang
BLVCKSCORPIO
Ao Kuang
Level 14
God Stats
29W - 36L
1,618 SR
Queue Stats
149W - 249L
1,496 Elo+
Party 3
Merlin
Merlin
BillyLAD3123
Merlin
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 100L
1,327 Elo+
Solo
Set
Set
SAICKSE_ReVeN
Set
Level 43
God Stats
33W - 42L
1,472 SR
Queue Stats
263W - 332L
1,410 Elo+
Party 3
Ymir
Ymir
Samledindinho13
Ymir
Level 4
God Stats
47W - 48L
1,229 SR
Queue Stats
177W - 224L
1,277 Elo+
Party 3
Medusa
Medusa
WBBRR
Medusa
Level 29
God Stats
20W - 5L
1,891 SR
Queue Stats
109W - 55L
1,683 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 3
9,606
418
8,631
18,571
10,924
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
Hyakunichisou
Cabrakan
14
1 / 9 / 0
8,945
389
6,652
13,894
9,132
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
MTJ90S
Loki
20
6 / 8 / 6
13,125
571
20,606
18,774
9,345
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

3
0 / 0 / 0
6,208
270
109
481
99
Scylla
Xkorpion69
Scylla
19
9 / 6 / 4
13,134
571
11,032
13,914
5,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BLVCKSCORPIO
Ao Kuang
18
1 / 4 / 2
11,612
505
3,385
16,898
7,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Merlin
10
0 / 4 / 1
8,597
374
1,401
5,793
1,979
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
8 / 2 / 2
13,826
601
13,975
19,687
10,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
3 / 3 / 8
11,609
505
5,701
17,968
17,267
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Medusa
WBBRR
Medusa
20
18 / 5 / 1
14,574
634
21,183
17,542
8,765
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
44
18
Kills
30
30
Deaths
18
13
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
BLVCKSCORPIO
Ao Kuang
1
4
2
0.5
W
Merlin
0
4
1
0.13
L
2
7
3
0.5
L
Cabrakan
Hyakunichisou
Cabrakan
1
9
0
0.11
L
Loki
MTJ90S
Loki
6
8
6
1.13
W
8
2
2
4.5
W
3
3
8
2.33
L
0
0
0
0
W
Medusa
WBBRR
Medusa
18
5
1
3.7
L
Scylla
Xkorpion69
Scylla
9
6
4
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,030
Damage
45,645
65,634
Taken
77,888
35,116
Mitigated
45,413
11,321
Healing
18,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
BLVCKSCORPIO
Ao Kuang
3,385
1,132
0
5,594
16,898
7,258
6,170
1,490
15,328
53,970
0
W
Merlin
1,401
365
0
1,338
5,793
1,979
372
3,420
2,373
21,369
0
L
8,631
2,937
0
4,790
18,571
10,924
0
1,396
17,175
0
56,675
L
Cabrakan
Hyakunichisou
Cabrakan
6,652
1,377
0
906
13,894
9,132
798
5,652
8,242
35,645
0
L
Loki
MTJ90S
Loki
20,606
6,152
0
2,771
18,774
9,345
738
1,522
17,252
0
80,436
W
13,975
7,148
0
2,337
19,687
10,144
2,666
4,685
15,002
0
138,860
W
5,701
1,965
0
4,111
17,968
17,267
1,303
5,469
12,499
35,710
0
L
109
35
0
0
481
99
0
114
367
0
1,942
W
Medusa
WBBRR
Medusa
21,183
12,112
0
4,654
17,542
8,765
6,357
2,620
14,922
0
90,938
L
Scylla
Xkorpion69
Scylla
11,032
158
0
2,854
13,914
5,616
660
1,803
12,111
63,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,018
Gold Earned
60,218
394
Minions Killed
545
0
Camps Cleared
0
1,493,195
Distance Traveled
1,732,389
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
11,612
505
105
5
0
410,405
0
W
Merlin
8,597
374
38
2
0
155,256
0
L
Da Ji
9,606
418
79
3
0
372,064
2
L
Cabrakan
8,945
389
58
3
0
319,229
1
L
Loki
13,125
571
132
6
0
409,839
4
W
Set
13,826
601
185
8
0
442,839
3
W
Ymir
11,609
505
62
3
0
392,321
1
L
Medusa
6,208
270
5
0
0
18,801
0
W
Medusa
14,574
634
155
7
0
331,568
2
L
Scylla
13,134
571
120
5
0
373,262
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role