Player Matchup

Ganesha
Ganesha
Beeman0415
Ganesha
Level 145
God Stats
2W - 6L
1,224 SR
Queue Stats
71W - 63L
1,561 Elo+
Party 1
Rama
Rama
KillerElite_1991
Rama
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 11L
1,602 Elo+
Party 1
Merlin
Merlin
Oz_Almighty
Merlin
Level 127
God Stats
1W - 1L
1,321 SR
Queue Stats
88W - 86L
1,511 Elo+
Party 1
Team Averages
Level 138
1,348 SR
1,558 Elo+

VS

Team Averages
Level 96
1,494 SR
1,412 Elo+
Erlang Shen
Erlang Shen
Forsaken Canine
Erlang Shen
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
193W - 260L
1,407 Elo+
Party 2
Da Ji
Da Ji
MG seiya
Da Ji
Level 82
God Stats
1W - 2L
1,751 SR
Queue Stats
96W - 91L
1,454 Elo+
Solo
Chang'e
Chang'e
SanitySearch
Chang'e
Level 97
God Stats
4W - 6L
1,230 SR
Queue Stats
80W - 110L
1,376 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Beeman0415
Ganesha
11
1 / 4 / 10
8,355
760
5,879
10,219
8,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
9 / 1 / 3
9,092
827
11,315
5,430
2,058
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
11
3 / 4 / 5
7,940
722
7,066
5,919
1,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Forsaken Canine
Erlang Shen
11
4 / 5 / 3
8,818
802
6,202
10,987
5,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Da Ji
MG seiya
Da Ji
12
4 / 3 / 4
8,322
757
5,856
11,628
4,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
SanitySearch
Chang'e
10
0 / 5 / 6
7,264
660
3,383
10,078
2,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
21
13
Kills
8
9
Deaths
13
18
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Beeman0415
Ganesha
1
4
10
1.5
L
Erlang Shen
Forsaken Canine
Erlang Shen
4
5
3
1.1
W
9
1
3
10.5
L
Da Ji
MG seiya
Da Ji
4
3
4
2
W
Merlin
3
4
5
1.38
L
Chang'e
SanitySearch
Chang'e
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,260
Damage
15,441
21,568
Taken
32,693
12,500
Mitigated
12,683
8,124
Healing
9,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Beeman0415
Ganesha
5,879
799
256
3,648
10,219
8,584
550
1,168
9,051
23,121
0
L
Erlang Shen
Forsaken Canine
Erlang Shen
6,202
2,641
369
1,314
10,987
5,459
0
4,534
6,453
0
17,017
W
11,315
9,397
0
2,862
5,430
2,058
1,043
1,000
4,430
0
26,018
L
Da Ji
MG seiya
Da Ji
5,856
1,236
540
1,439
11,628
4,271
0
4,943
6,685
0
31,318
W
Merlin
7,066
411
0
1,358
5,919
1,858
941
1,259
4,660
30,250
0
L
Chang'e
SanitySearch
Chang'e
3,383
351
2,469
3,336
10,078
2,953
0
3,572
6,506
18,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,387
Gold Earned
24,404
115
Minions Killed
106
0
Camps Cleared
0
526,141
Distance Traveled
558,401
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,355
760
8
1
0
179,521
2
L
Erlang Shen
8,818
802
16
1
0
170,890
0
W
Rama
9,092
827
51
5
0
181,280
0
L
Da Ji
8,322
757
49
4
0
215,201
3
W
Merlin
7,940
722
56
5
0
165,340
2
L
Chang'e
7,264
660
41
4
0
172,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role