Player Matchup

Yemoja
Yemoja
IsYouPlayin
Yemoja
Level 12
God Stats
1W - 0L
1,235 SR
Queue Stats
1W - 2L
1,146 Elo+
Party 1
Thor
Thor
NyQui1
Thor
Level 8
God Stats
9W - 6L
1,337 SR
Queue Stats
32W - 41L
1,146 Elo+
Party 1
Guan Yu
Guan Yu
RojoBall
Guan Yu
Level 22
God Stats
25W - 18L
1,568 SR
Queue Stats
31W - 27L
1,395 Elo+
Solo
Hachiman
Hachiman
SLY985
Hachiman
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,146 Elo+
Party 1
Ymir
Ymir
TheRealTyroque
Ymir
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,146 Elo+
Party 1
Team Averages
Level 18
1,428 SR
1,196 Elo+

VS

Team Averages
Level 24
1,419 SR
1,357 Elo+
Heimdallr
Heimdallr
Gh0st MageHTG
Heimdallr
Level 16
God Stats
1W - 5L
1,379 SR
Queue Stats
2W - 9L
1,313 Elo+
Party 2
Hercules
Hercules
GreekEclipse
Hercules
Level 13
God Stats
1W - 3L
1,480 SR
Queue Stats
3W - 8L
1,308 Elo+
Party 2
Susano
Susano
HooplaBee
Susano
Level 28
God Stats
1W - 2L
1,241 SR
Queue Stats
19W - 30L
1,387 Elo+
Party 2
Zeus
Zeus
LIVENFACELESS
Zeus
Level 45
God Stats
2W - 3L
1,365 SR
Queue Stats
6W - 8L
1,384 Elo+
Party 2
Sobek
Sobek
helllllloooooo9
Sobek
Level 19
God Stats
5W - 3L
1,629 SR
Queue Stats
81W - 104L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
20
6 / 2 / 23
14,940
534
11,717
16,007
12,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Thor
NyQui1
Thor
20
10 / 3 / 8
14,766
527
15,554
20,114
8,646
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
RojoBall
Guan Yu
20
3 / 3 / 8
13,650
488
12,617
27,991
34,511
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hachiman
SLY985
Hachiman
20
12 / 4 / 14
14,545
519
32,264
24,971
10,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
16 / 3 / 12
15,796
564
20,071
26,570
25,693
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Gh0st MageHTG
Heimdallr
17
1 / 12 / 1
11,245
402
7,422
20,760
10,085
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
GreekEclipse
Hercules
17
3 / 11 / 2
11,467
410
10,009
27,905
20,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Susano
HooplaBee
Susano
17
2 / 8 / 3
11,328
405
5,760
19,848
7,323
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
6 / 7 / 2
13,207
472
32,802
18,987
6,497
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
2 / 9 / 6
12,915
461
8,342
30,747
34,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
28
47
Kills
14
15
Deaths
47
65
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Gh0st MageHTG
Heimdallr
1
12
1
0.13
L
Hercules
GreekEclipse
Hercules
3
11
2
0.36
L
Susano
HooplaBee
Susano
2
8
3
0.44
W
Yemoja
6
2
23
8.75
L
6
7
2
1
W
Thor
NyQui1
Thor
10
3
8
4.67
W
Guan Yu
RojoBall
Guan Yu
3
3
8
2.33
W
Hachiman
SLY985
Hachiman
12
4
14
4.75
W
16
3
12
7.33
L
2
9
6
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,223
Damage
64,335
115,653
Taken
118,247
91,979
Mitigated
79,613
39,503
Healing
14,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Gh0st MageHTG
Heimdallr
7,422
3,853
0
2,275
20,760
10,085
2,537
7,297
13,463
0
56,303
L
Hercules
GreekEclipse
Hercules
10,009
3,802
0
3,189
27,905
20,852
2,388
5,819
22,086
0
44,981
L
Susano
HooplaBee
Susano
5,760
932
417
368
19,848
7,323
0
2,295
17,553
0
47,556
W
Yemoja
11,717
3,452
5,452
2,097
16,007
12,767
1,231
9,429
6,428
43,955
0
L
32,802
4,040
267
5,268
18,987
6,497
282
5,985
13,002
101,882
0
W
Thor
NyQui1
Thor
15,554
3,655
0
4,610
20,114
8,646
2,235
7,698
12,386
0
107,613
W
Guan Yu
RojoBall
Guan Yu
12,617
2,515
2,222
11,327
27,991
34,511
1,138
13,091
14,780
0
82,128
W
Hachiman
SLY985
Hachiman
32,264
22,506
0
6,937
24,971
10,362
6,105
8,557
16,264
0
108,172
W
20,071
4,113
0
6,858
26,570
25,693
2,654
8,360
18,150
95,956
2,578
L
8,342
447
0
3,105
30,747
34,856
150
10,312
20,355
19,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,697
Gold Earned
60,162
569
Minions Killed
441
0
Camps Cleared
0
2,657,265
Distance Traveled
2,180,005
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
11,245
402
127
5
0
410,598
0
L
Hercules
11,467
410
81
3
0
419,756
1
L
Susano
11,328
405
67
2
0
443,805
0
W
Yemoja
14,940
534
57
2
0
517,836
1
L
Zeus
13,207
472
146
5
0
441,132
0
W
Thor
14,766
527
148
5
0
515,521
1
W
Guan Yu
13,650
488
108
4
0
552,754
0
W
Hachiman
14,545
519
122
4
0
521,613
3
W
Ymir
15,796
564
134
5
0
549,541
0
L
Sobek
12,915
461
20
1
0
464,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role