Player Matchup

Ra
Ra
BossDenny
Ra
Level 88
God Stats
1W - 2L
1,530 SR
Queue Stats
8W - 18L
1,328 Elo+
Party 2
Izanami
Izanami
D Billz Rv
Izanami
Level 121
God Stats
1W - 2L
1,458 SR
Queue Stats
13W - 16L
1,470 Elo+
Party 2
Hercules
Hercules
TheMonkeyD
Hercules
Level 105
God Stats
0W - 2L
1,298 SR
Queue Stats
0W - 3L
1,114 Elo+
Party 2
Team Averages
Level 105
1,429 SR
1,304 Elo+

VS

Team Averages
Level 93
1,637 SR
1,456 Elo+
Fenrir
Fenrir
Crux141
Fenrir
Level 151
God Stats
3W - 5L
1,983 SR
Queue Stats
124W - 123L
1,628 Elo+
Solo
Bacchus
Bacchus
KoolAidMan0158
Bacchus
Level 68
God Stats
11W - 8L
1,585 SR
Queue Stats
35W - 56L
1,367 Elo+
Party 1
Ao Kuang
Ao Kuang
bagzey
Ao Kuang
Level 61
God Stats
1W - 3L
1,343 SR
Queue Stats
45W - 62L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 9 / 6
15,295
612
18,672
18,992
13,518
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
D Billz Rv
Izanami
18
3 / 11 / 6
15,225
609
18,005
24,523
10,014
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
TheMonkeyD
Hercules
18
5 / 5 / 6
14,821
593
15,526
23,152
22,158
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Crux141
Fenrir
19
6 / 3 / 11
15,944
638
18,099
23,522
32,179
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

18
4 / 4 / 20
16,860
674
16,412
25,121
33,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ao Kuang
bagzey
Ao Kuang
20
15 / 5 / 6
18,470
739
25,415
33,214
17,097
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
62
12
Kills
25
25
Deaths
12
18
Assists
37
Player
Kills
Deaths
Assists
KDA
L
4
9
6
0.78
W
Fenrir
Crux141
Fenrir
6
3
11
3.83
L
Izanami
D Billz Rv
Izanami
3
11
6
0.55
W
4
4
20
3.5
L
Hercules
TheMonkeyD
Hercules
5
5
6
1.6
W
Ao Kuang
bagzey
Ao Kuang
15
5
6
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,203
Damage
59,926
66,667
Taken
81,857
45,690
Mitigated
82,466
14,754
Healing
32,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,672
299
3,290
3,241
18,992
13,518
0
12,647
6,345
71,541
0
W
Fenrir
Crux141
Fenrir
18,099
2,779
0
5,678
23,522
32,179
1,500
5,636
17,886
0
82,743
L
Izanami
D Billz Rv
Izanami
18,005
14,692
328
4,705
24,523
10,014
45
12,906
11,617
0
73,847
W
16,412
1,420
0
3,110
25,121
33,190
386
5,540
19,581
44,206
0
L
Hercules
TheMonkeyD
Hercules
15,526
3,268
0
3,190
23,152
22,158
0
16,433
6,719
0
37,439
W
Ao Kuang
bagzey
Ao Kuang
25,415
4,968
980
22,273
33,214
17,097
863
8,471
24,314
126,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,341
Gold Earned
51,274
224
Minions Killed
240
0
Camps Cleared
0
1,235,674
Distance Traveled
1,368,491
4
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
15,295
612
82
3
0
411,190
1
W
Fenrir
15,944
638
77
3
0
488,519
7
L
Izanami
15,225
609
92
4
0
375,712
3
W
Bacchus
16,860
674
33
1
0
425,634
12
L
Hercules
14,821
593
50
2
0
448,772
0
W
Ao Kuang
18,470
739
130
5
0
454,338
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role