Player Matchup

Artio
Artio
Anggrry--
Artio
Level 61
God Stats
3W - 3L
1,509 SR
Queue Stats
325W - 310L
1,515 Elo+
Party 1
Chaac
Chaac
Bacon1246
Chaac
Level 38
God Stats
10W - 12L
1,500 SR
Queue Stats
106W - 101L
1,493 Elo+
Party 1
Medusa
Medusa
OPbox_
Medusa
Level 100
God Stats
1W - 2L
1,500 SR
Queue Stats
393W - 370L
1,488 Elo+
Party 1
Mercury
Mercury
SaltyGat
Mercury
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 117L
1,532 Elo+
Party 2
Vulcan
Vulcan
WhoDatNation922
Vulcan
Level 99
God Stats
1W - 2L
1,500 SR
Queue Stats
110W - 91L
1,484 Elo+
Party 2
Team Averages
Level 65
1,502 SR
1,502 Elo+

VS

Team Averages
Level 69
1,519 SR
1,463 Elo+
Zeus
Zeus
C4__MANIAC
Zeus
Level 93
God Stats
7W - 8L
1,397 SR
Queue Stats
163W - 205L
1,466 Elo+
Party 3
Arachne
Arachne
CoachKessler
Arachne
Level 42
God Stats
2W - 2L
1,500 SR
Queue Stats
24W - 30L
1,417 Elo+
Party 3
Neith
Neith
Lord__OX
Neith
Level 88
God Stats
31W - 34L
1,458 SR
Queue Stats
461W - 527L
1,449 Elo+
Party 3
Ares
Ares
TNO_OFFICIAL
Ares
Level 82
God Stats
8W - 4L
1,739 SR
Queue Stats
255W - 290L
1,472 Elo+
Party 3
Baron Samedi
Baron Samedi
stonewall1824
Baron Samedi
Level 39
God Stats
7W - 3L
1,500 SR
Queue Stats
278W - 260L
1,513 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Anggrry--
Artio
7
0 / 5 / 1
5,233
476
2,569
9,364
5,369
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
Bacon1246
Chaac
9
2 / 4 / 0
5,743
522
4,414
10,829
5,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
OPbox_
Medusa
10
2 / 2 / 0
5,835
530
6,176
6,346
1,756
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mercury
SaltyGat
Mercury
9
0 / 2 / 2
5,694
518
1,848
8,969
2,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
0 / 2 / 0
5,877
534
2,428
5,203
1,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 1
7,452
677
8,589
3,840
1,098
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
CoachKessler
Arachne
11
0 / 0 / 4
6,446
586
1,627
4,938
1,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
Lord__OX
Neith
11
3 / 1 / 2
6,639
604
5,659
6,026
1,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
2 / 1 / 3
6,598
600
3,161
5,662
4,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
stonewall1824
Baron Samedi
12
5 / 2 / 1
7,137
649
9,411
8,870
3,997
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
4
Kills
15
15
Deaths
4
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Artio
Anggrry--
Artio
0
5
1
0.1
L
Chaac
Bacon1246
Chaac
2
4
0
0.5
W
5
0
1
5.5
W
Arachne
CoachKessler
Arachne
0
0
4
2
W
Neith
Lord__OX
Neith
3
1
2
4
L
Medusa
OPbox_
Medusa
2
2
0
1
L
Mercury
SaltyGat
Mercury
0
2
2
0.5
W
2
1
3
3.5
L
0
2
0
0
W
Baron Samedi
stonewall1824
Baron Samedi
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,435
Damage
28,447
40,711
Taken
29,336
17,664
Mitigated
13,115
12,045
Healing
14,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Anggrry--
Artio
2,569
379
402
1,017
9,364
5,369
0
4,562
4,802
7,299
0
L
Chaac
Bacon1246
Chaac
4,414
1,115
0
4,118
10,829
5,771
0
8,326
2,503
881
18,863
W
8,589
902
0
1,155
3,840
1,098
666
974
2,754
45,637
0
W
Arachne
CoachKessler
Arachne
1,627
850
0
2,000
4,938
1,905
0
316
4,592
0
35,294
W
Neith
Lord__OX
Neith
5,659
2,328
0
3,990
6,026
1,386
843
1,145
4,841
0
38,796
L
Medusa
OPbox_
Medusa
6,176
2,467
0
1,627
6,346
1,756
0
1,386
4,960
0
36,399
L
Mercury
SaltyGat
Mercury
1,848
1,057
0
3,656
8,969
2,799
0
3,149
5,820
0
25,385
W
3,161
380
0
2,039
5,662
4,729
156
928
4,734
12,825
0
L
2,428
1,016
0
1,225
5,203
1,969
0
3,738
1,465
31,316
0
W
Baron Samedi
stonewall1824
Baron Samedi
9,411
1,489
243
4,947
8,870
3,997
832
1,447
6,849
40,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,382
Gold Earned
34,272
240
Minions Killed
331
0
Camps Cleared
0
1,015,037
Distance Traveled
1,078,797
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
5,233
476
19
2
0
202,331
1
L
Chaac
5,743
522
36
3
0
212,413
0
W
Zeus
7,452
677
102
9
0
210,259
1
W
Arachne
6,446
586
76
7
0
261,992
1
W
Neith
6,639
604
69
6
0
198,116
1
L
Medusa
5,835
530
49
4
0
207,707
3
L
Mercury
5,694
518
55
5
0
178,102
1
W
Ares
6,598
600
21
2
0
227,019
4
L
Vulcan
5,877
534
81
7
0
214,484
4
W
Baron Samedi
7,137
649
63
6
0
181,411
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role