Player Matchup

Ymir
Ymir
DiccusMinimus
Ymir
Level 66
God Stats
8W - 9L
1,360 SR
Queue Stats
343W - 354L
1,491 Elo+
Party 1
Heimdallr
Heimdallr
JETTI45
Heimdallr
Level 66
God Stats
14W - 10L
1,578 SR
Queue Stats
166W - 159L
1,505 Elo+
Party 1
Chang'e
Chang'e
SimpusMaximus
Chang'e
Level 68
God Stats
5W - 2L
1,662 SR
Queue Stats
166W - 161L
1,515 Elo+
Party 1
Da Ji
Da Ji
TinyKanye
Da Ji
Level 25
God Stats
15W - 9L
1,442 SR
Queue Stats
56W - 76L
1,468 Elo+
Party 1
Vamana
Vamana
mrfuzzykins
Vamana
Level 89
God Stats
1W - 2L
1,148 SR
Queue Stats
138W - 128L
1,503 Elo+
Party 1
Team Averages
Level 63
1,438 SR
1,496 Elo+

VS

Team Averages
Level 66
1,489 SR
1,452 Elo+
Rama
Rama
Bustuhr
Rama
Level 7
God Stats
1W - 1L
1,724 SR
Queue Stats
23W - 17L
1,503 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Chubbsxiao
Tsukuyomi
Level 28
God Stats
6W - 5L
1,505 SR
Queue Stats
38W - 49L
1,445 Elo+
Party 3
Tyr
Tyr
DJTigby
Tyr
Level 106
God Stats
5W - 4L
1,458 SR
Queue Stats
224W - 231L
1,471 Elo+
Party 2
Cthulhu
Cthulhu
M3GAJ4WZ
Cthulhu
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,398 Elo+
Party 2
Hel
Hel
The-Reads-Tho
Hel
Level 86
God Stats
0W - 4L
1,257 SR
Queue Stats
45W - 57L
1,445 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 26
12,997
1,083
13,439
17,904
17,949
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
JETTI45
Heimdallr
20
5 / 0 / 23
14,457
1,205
29,723
18,006
8,770
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
20
12 / 8 / 17
14,521
1,210
27,241
22,514
13,210
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Da Ji
TinyKanye
Da Ji
18
7 / 4 / 13
12,740
1,062
13,623
13,557
6,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
20
12 / 8 / 21
14,323
1,194
26,510
28,835
32,677
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

136

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Bustuhr
Rama
19
1 / 9 / 18
12,234
1,020
18,771
21,174
7,886
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tsukuyomi
Chubbsxiao
Tsukuyomi
18
9 / 8 / 6
13,505
1,125
9,395
16,953
7,331
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tyr
19
6 / 7 / 10
13,015
1,085
24,618
29,628
28,956
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cthulhu
M3GAJ4WZ
Cthulhu
19
5 / 9 / 14
12,929
1,077
21,706
24,318
24,886
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

18
3 / 8 / 13
11,921
993
18,694
24,460
10,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
85
41
Kills
24
24
Deaths
41
100
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Rama
Bustuhr
Rama
1
9
18
1.11
L
Tsukuyomi
Chubbsxiao
Tsukuyomi
9
8
6
1.5
L
Tyr
6
7
10
1.57
W
5
4
26
4.5
W
Heimdallr
JETTI45
Heimdallr
5
0
23
16.5
L
Cthulhu
M3GAJ4WZ
Cthulhu
5
9
14
1.33
W
Chang'e
12
8
17
2.56
L
3
8
13
1.19
W
Da Ji
TinyKanye
Da Ji
7
4
13
3.38
W
Vamana
12
8
21
2.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,536
Damage
93,184
100,816
Taken
116,533
79,026
Mitigated
80,025
21,164
Healing
22,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
Bustuhr
Rama
18,771
13,040
0
1,825
21,174
7,886
0
9,072
12,102
0
36,215
L
Tsukuyomi
Chubbsxiao
Tsukuyomi
9,395
2,206
0
564
16,953
7,331
0
5,853
11,100
0
30,221
L
Tyr
24,618
1,929
0
3,196
29,628
28,956
0
11,901
17,727
0
41,235
W
13,439
1,077
0
301
17,904
17,949
0
5,659
12,245
19,185
0
W
Heimdallr
JETTI45
Heimdallr
29,723
18,597
0
4,569
18,006
8,770
0
8,325
9,681
0
78,873
L
Cthulhu
M3GAJ4WZ
Cthulhu
21,706
1,593
178
545
24,318
24,886
0
9,401
14,917
38,865
0
W
Chang'e
27,241
693
6,149
5,540
22,514
13,210
0
7,920
14,594
52,787
0
L
18,694
681
7,810
8,811
24,460
10,966
0
10,882
13,578
43,463
0
W
Da Ji
TinyKanye
Da Ji
13,623
3,820
0
812
13,557
6,420
0
5,581
7,976
0
18,209
W
Vamana
26,510
10,423
0
3,793
28,835
32,677
0
12,915
15,920
10,190
26,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,038
Gold Earned
63,604
221
Minions Killed
203
7
Camps Cleared
6
1,159,148
Distance Traveled
1,216,642
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
12,234
1,020
35
3
3
232,668
1
L
Tsukuyomi
13,505
1,125
43
4
1
191,424
0
L
Tyr
13,015
1,085
28
2
2
285,778
1
W
Ymir
12,997
1,083
11
1
0
220,517
0
W
Heimdallr
14,457
1,205
122
10
2
229,347
0
L
Cthulhu
12,929
1,077
40
3
0
260,713
0
W
Chang'e
14,521
1,210
57
5
2
244,428
0
L
Hel
11,921
993
57
5
0
246,059
0
W
Da Ji
12,740
1,062
5
0
2
220,331
0
W
Vamana
14,323
1,194
26
2
1
244,525
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role