Player Matchup

Skadi
Skadi
ColdWar28
Skadi
Level 23
God Stats
21W - 32L
1,403 SR
Queue Stats
57W - 89L
1,305 Elo+
Solo
Cthulhu
Cthulhu
Dutifulpitt
Cthulhu
Level 26
God Stats
13W - 20L
1,441 SR
Queue Stats
98W - 119L
1,380 Elo+
Solo
Janus
Janus
IronYama
Janus
Level 21
God Stats
7W - 5L
1,294 SR
Queue Stats
14W - 18L
1,326 Elo+
Solo
Mercury
Mercury
SilentBlows
Mercury
Level 24
God Stats
10W - 11L
1,367 SR
Queue Stats
110W - 145L
1,418 Elo+
Solo
Guan Yu
Guan Yu
bjorn863
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 19
1,401 SR
1,386 Elo+

VS

Team Averages
Level 3
1,454 SR
1,385 Elo+
Thanatos
Thanatos
ChewyWater42541
Thanatos
Level 3
God Stats
1W - 4L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Kali
Kali
DrNoSleep4912
Kali
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Bakasura
Bakasura
GCR69
Bakasura
Level 3
God Stats
1W - 4L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Scylla
Scylla
Jaqiechan
Scylla
Level 5
God Stats
3W - 8L
1,272 SR
Queue Stats
3W - 9L
1,207 Elo+
Solo
Ymir
Ymir
kalebxboy23
Ymir
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,218 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
ColdWar28
Skadi
9
9 / 1 / 4
6,190
774
3,897
2,721
821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
Dutifulpitt
Cthulhu
7
4 / 0 / 11
5,433
679
2,215
3,420
1,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Janus
IronYama
Janus
8
7 / 1 / 9
5,565
696
6,859
2,622
701
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mercury
SilentBlows
Mercury
9
3 / 1 / 5
5,397
675
1,382
4,519
1,162
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
bjorn863
Guan Yu
5
0 / 6 / 7
4,061
508
1,567
4,917
2,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
4
2 / 4 / 5
4,045
506
2,908
4,543
1,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

4
2 / 7 / 3
3,909
489
1,624
5,153
1,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Boots

Boots

+6%
Movement Speed

Bakasura
GCR69
Bakasura
4
2 / 7 / 3
3,855
482
2,356
6,148
1,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
Jaqiechan
Scylla
7
2 / 3 / 2
4,430
554
2,272
2,839
898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

1
0 / 2 / 1
3,148
394
169
1,311
343
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
22
23
Kills
8
9
Deaths
23
36
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Thanatos
2
4
5
1.13
W
Skadi
ColdWar28
Skadi
9
1
4
11
L
2
7
3
0.5
W
Cthulhu
Dutifulpitt
Cthulhu
4
0
11
9.5
L
Bakasura
GCR69
Bakasura
2
7
3
0.5
W
Janus
IronYama
Janus
7
1
9
11.5
L
Scylla
Jaqiechan
Scylla
2
3
2
1
W
Mercury
SilentBlows
Mercury
3
1
5
5.5
W
Guan Yu
bjorn863
Guan Yu
0
6
7
0.58
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,920
Damage
9,329
18,199
Taken
19,994
6,415
Mitigated
6,225
1,940
Healing
2,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
2,908
610
0
1,777
4,543
1,175
0
2,186
2,267
0
6,561
W
Skadi
ColdWar28
Skadi
3,897
3,022
0
0
2,721
821
2,277
143
2,534
0
20,164
L
1,624
692
0
93
5,153
1,959
0
2,812
2,311
0
4,787
W
Cthulhu
Dutifulpitt
Cthulhu
2,215
430
116
598
3,420
1,245
93
345
2,982
10,419
0
L
Bakasura
GCR69
Bakasura
2,356
1,697
0
345
6,148
1,850
0
2,250
3,868
0
6,727
W
Janus
IronYama
Janus
6,859
318
147
369
2,622
701
161
961
1,563
23,491
0
L
Scylla
Jaqiechan
Scylla
2,272
283
0
0
2,839
898
0
1,679
1,160
10,237
0
W
Mercury
SilentBlows
Mercury
1,382
464
0
560
4,519
1,162
926
0
4,439
0
23,826
W
Guan Yu
bjorn863
Guan Yu
1,567
572
0
150
4,917
2,486
0
734
4,069
0
6,851
L
169
169
0
20
1,311
343
0
147
1,104
802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,646
Gold Earned
19,387
168
Minions Killed
48
0
Camps Cleared
0
867,881
Distance Traveled
695,984
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
4,045
506
7
1
0
183,859
1
W
Skadi
6,190
774
34
4
0
170,703
1
L
Kali
3,909
489
8
1
0
143,733
2
W
Cthulhu
5,433
679
27
3
0
187,713
1
L
Bakasura
3,855
482
12
2
0
165,055
1
W
Janus
5,565
696
36
5
0
161,560
0
L
Scylla
4,430
554
19
2
0
145,024
2
W
Mercury
5,397
675
54
7
0
173,592
0
W
Guan Yu
4,061
508
17
2
0
174,313
2
L
Ymir
3,148
394
2
0
0
58,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role