Player Matchup

Kukulkan
Kukulkan
Bodest596
Kukulkan
Level 29
God Stats
7W - 14L
1,681 SR
Queue Stats
27W - 40L
1,362 Elo+
Solo
Camazotz
Camazotz
Mayan Carpi
Camazotz
Level 29
God Stats
17W - 7L
1,689 SR
Queue Stats
472W - 443L
1,442 Elo+
Solo
Skadi
Skadi
Olivetree23
Skadi
Level 27
God Stats
2W - 1L
1,546 SR
Queue Stats
17W - 24L
1,403 Elo+
Party 2
Anubis
Anubis
Tollmany
Anubis
Level 29
God Stats
10W - 5L
1,598 SR
Queue Stats
266W - 272L
1,480 Elo+
Solo
Sylvanus
Sylvanus
jeanfairy
Sylvanus
Level 16
God Stats
2W - 5L
1,279 SR
Queue Stats
15W - 21L
1,414 Elo+
Party 2
Team Averages
Level 26
1,559 SR
1,420 Elo+

VS

Team Averages
Level 18
1,399 SR
1,326 Elo+
Raijin
Raijin
FilthyMogrel
Raijin
Level 16
God Stats
0W - 2L
1,200 SR
Queue Stats
12W - 17L
1,306 Elo+
Party 1
Fenrir
Fenrir
Prosasa972
Fenrir
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
190W - 197L
1,401 Elo+
Solo
Chaac
Chaac
RustableBooch85
Chaac
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,315 Elo+
Party 1
Susano
Susano
RyZe_Joker_19
Susano
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,223 Elo+
Solo
Ares
Ares
WillofBaye
Ares
Level 18
God Stats
1W - 3L
1,296 SR
Queue Stats
162W - 180L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bodest596
Kukulkan
12
1 / 0 / 1
8,567
408
1,510
2,483
744
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Camazotz
Mayan Carpi
Camazotz
18
11 / 2 / 12
11,659
555
17,863
17,302
7,250
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
7 / 6 / 10
10,007
477
15,297
13,953
6,280
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
Tollmany
Anubis
17
10 / 4 / 7
11,435
545
16,739
15,787
8,202
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
jeanfairy
Sylvanus
13
2 / 4 / 10
8,654
412
7,453
13,689
11,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
14
2 / 8 / 5
9,166
436
8,477
15,024
5,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Prosasa972
Fenrir
15
7 / 5 / 5
10,100
481
10,059
16,775
9,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
2 / 3 / 7
8,303
395
10,025
13,885
10,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
2 / 9 / 2
8,354
398
5,924
13,413
4,996
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

12
3 / 6 / 8
9,052
431
9,027
18,812
17,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
43
31
Kills
16
16
Deaths
31
40
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Bodest596
Kukulkan
1
0
1
1.5
L
Raijin
2
8
5
0.56
W
Camazotz
Mayan Carpi
Camazotz
11
2
12
8.5
W
7
6
10
2
L
Fenrir
Prosasa972
Fenrir
7
5
5
1.9
L
2
3
7
1.83
L
2
9
2
0.33
W
Anubis
Tollmany
Anubis
10
4
7
3.38
L
3
6
8
1.17
W
Sylvanus
jeanfairy
Sylvanus
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,862
Damage
43,512
63,214
Taken
77,909
33,511
Mitigated
47,988
24,677
Healing
11,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Bodest596
Kukulkan
1,510
185
0
1,127
2,483
744
0
0
2,483
28,012
0
L
Raijin
8,477
1,223
0
1,780
15,024
5,067
0
4,168
10,856
46,624
0
W
Camazotz
Mayan Carpi
Camazotz
17,863
4,237
0
11,380
17,302
7,250
391
3,696
13,410
0
68,450
W
15,297
7,743
0
500
13,953
6,280
807
3,215
10,568
0
47,043
L
Fenrir
Prosasa972
Fenrir
10,059
2,633
0
2,942
16,775
9,365
467
6,644
10,131
0
43,146
L
10,025
756
0
5,166
13,885
10,903
211
4,846
9,039
0
41,888
L
5,924
702
0
0
13,413
4,996
0
3,273
10,140
0
33,173
W
Anubis
Tollmany
Anubis
16,739
1,144
0
7,980
15,787
8,202
1,117
6,137
8,876
69,614
0
L
9,027
592
0
1,486
18,812
17,657
0
6,240
12,572
22,754
0
W
Sylvanus
jeanfairy
Sylvanus
7,453
2,783
580
3,110
13,689
11,035
778
3,658
9,546
21,786
2,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,322
Gold Earned
44,975
403
Minions Killed
333
0
Camps Cleared
0
1,703,527
Distance Traveled
1,718,936
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,567
408
79
4
0
210,529
5
L
Raijin
9,166
436
107
5
0
297,778
0
W
Camazotz
11,659
555
104
5
0
454,235
1
W
Skadi
10,007
477
60
3
0
354,125
1
L
Fenrir
10,100
481
71
3
0
402,953
0
L
Chaac
8,303
395
65
3
0
360,157
6
L
Susano
8,354
398
59
3
0
307,707
1
W
Anubis
11,435
545
110
5
0
356,362
5
L
Ares
9,052
431
31
1
0
350,341
5
W
Sylvanus
8,654
412
50
2
0
328,276
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role