Player Matchup

Pele
Pele
DAN KATOU
Pele
Level 99
God Stats
0W - 2L
1,273 SR
Queue Stats
188W - 227L
1,365 Elo+
Party 1
Athena
Athena
HadesFuryPR
Athena
Level 85
God Stats
1W - 5L
1,349 SR
Queue Stats
218W - 281L
1,256 Elo+
Party 1
Heimdallr
Heimdallr
ITACHIDGOD
Heimdallr
Level 83
God Stats
12W - 18L
1,481 SR
Queue Stats
327W - 381L
1,382 Elo+
Party 1
Aphrodite
Aphrodite
Sillysyrus
Aphrodite
Level 86
God Stats
28W - 30L
1,658 SR
Queue Stats
530W - 589L
1,393 Elo+
Solo
Sol
Sol
cristian 399
Sol
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Party 1
Team Averages
Level 84
1,452 SR
1,379 Elo+

VS

Team Averages
Level 105
1,465 SR
1,489 Elo+
Chernobog
Chernobog
 
Chernobog
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Deanglo14
Chaac
Level 109
God Stats
2W - 1L
1,347 SR
Queue Stats
24W - 16L
1,544 Elo+
Party 2
Gilgamesh
Gilgamesh
KanekiKurokiba
Gilgamesh
Level 123
God Stats
23W - 20L
1,408 SR
Queue Stats
567W - 581L
1,421 Elo+
Solo
Tsukuyomi
Tsukuyomi
cygar555
Tsukuyomi
Level 125
God Stats
7W - 3L
1,706 SR
Queue Stats
41W - 50L
1,497 Elo+
Party 2
Kukulkan
Kukulkan
weedhound16
Kukulkan
Level 105
God Stats
13W - 12L
1,362 SR
Queue Stats
57W - 57L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
12
1 / 4 / 1
7,306
406
3,221
13,787
4,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Athena
10
1 / 5 / 1
6,678
371
4,153
10,848
5,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Heimdallr
ITACHIDGOD
Heimdallr
12
0 / 6 / 1
7,222
401
6,272
10,909
3,399
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
Sillysyrus
Aphrodite
11
0 / 5 / 2
6,804
378
5,327
11,335
3,662
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 8 / 1
6,886
383
4,247
11,223
3,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
16
5 / 0 / 11
10,329
574
6,911
6,077
2,400
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
Deanglo14
Chaac
17
5 / 0 / 7
10,274
571
8,089
10,338
10,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gilgamesh
KanekiKurokiba
Gilgamesh
14
4 / 3 / 12
8,677
482
8,188
14,295
9,498
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tsukuyomi
cygar555
Tsukuyomi
16
7 / 0 / 10
9,777
543
9,967
8,299
3,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
weedhound16
Kukulkan
15
7 / 0 / 9
9,705
539
8,053
5,322
2,025
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
77
3
Kills
28
28
Deaths
3
6
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
5
0
11
10.5
L
Pele
1
4
1
0.38
W
Chaac
Deanglo14
Chaac
5
0
7
8.5
L
Athena
1
5
1
0.3
L
Heimdallr
ITACHIDGOD
Heimdallr
0
6
1
0.08
W
Gilgamesh
KanekiKurokiba
Gilgamesh
4
3
12
3.33
L
Aphrodite
Sillysyrus
Aphrodite
0
5
2
0.2
L
1
8
1
0.19
W
Tsukuyomi
cygar555
Tsukuyomi
7
0
10
12
W
Kukulkan
weedhound16
Kukulkan
7
0
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,220
Damage
41,208
58,102
Taken
44,331
20,491
Mitigated
27,865
18,938
Healing
16,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
6,911
3,956
0
3,327
6,077
2,400
2,347
977
5,100
0
68,906
L
Pele
3,221
364
217
5,132
13,787
4,621
0
1,328
12,274
0
35,143
W
Chaac
Deanglo14
Chaac
8,089
2,107
0
4,824
10,338
10,133
675
3,677
6,661
0
51,838
L
Athena
4,153
992
453
1,006
10,848
5,312
0
263
10,289
21,068
832
L
Heimdallr
ITACHIDGOD
Heimdallr
6,272
2,818
135
2,027
10,909
3,399
65
1,171
9,452
0
42,023
W
Gilgamesh
KanekiKurokiba
Gilgamesh
8,188
1,608
802
3,619
14,295
9,498
560
4,377
9,918
0
33,732
L
Aphrodite
Sillysyrus
Aphrodite
5,327
386
3,677
5,488
11,335
3,662
0
1,392
9,793
34,566
0
L
4,247
565
0
803
11,223
3,497
1,039
3,252
7,671
29,828
0
W
Tsukuyomi
cygar555
Tsukuyomi
9,967
2,282
0
1,628
8,299
3,809
2,568
1,619
6,680
0
66,321
W
Kukulkan
weedhound16
Kukulkan
8,053
920
618
1,188
5,322
2,025
776
2,936
2,386
43,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,896
Gold Earned
48,762
322
Minions Killed
477
0
Camps Cleared
0
1,472,912
Distance Traveled
1,802,277
8
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
10,329
574
114
6
0
385,427
10
L
Pele
7,306
406
73
4
0
314,437
5
W
Chaac
10,274
571
114
6
0
345,349
3
L
Athena
6,678
371
51
3
0
294,154
0
L
Heimdallr
7,222
401
76
4
0
292,405
1
W
Gilgamesh
8,677
482
47
3
0
345,817
5
L
Aphrodite
6,804
378
70
4
0
304,738
2
L
Sol
6,886
383
52
3
0
267,178
0
W
Tsukuyomi
9,777
543
102
6
0
398,628
3
W
Kukulkan
9,705
539
100
6
0
327,056
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role