Player Matchup

Hercules
Hercules
FartinBlood
Hercules
Level 78
God Stats
15W - 12L
1,573 SR
Queue Stats
376W - 291L
1,615 Elo+
Party 2
Baron Samedi
Baron Samedi
FiveFootGiant75
Baron Samedi
Level 104
God Stats
2W - 0L
1,683 SR
Queue Stats
190W - 186L
1,423 Elo+
Solo
Kukulkan
Kukulkan
HxC_Harris
Kukulkan
Level 151
God Stats
4W - 2L
1,500 SR
Queue Stats
119W - 99L
1,580 Elo+
Party 2
Fenrir
Fenrir
MR WAGO
Fenrir
Level 154
God Stats
2W - 0L
1,708 SR
Queue Stats
163W - 196L
1,476 Elo+
Solo
Sun Wukong
Sun Wukong
Overlord_Justice
Sun Wukong
Level 112
God Stats
2W - 4L
1,104 SR
Queue Stats
275W - 199L
1,669 Elo+
Party 2
Team Averages
Level 120
1,514 SR
1,552 Elo+

VS

Team Averages
Level 110
1,511 SR
1,608 Elo+
He Bo
He Bo
BrusWollus
He Bo
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,490 Elo+
Party 1
Bacchus
Bacchus
Nigelbone
Bacchus
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,484 Elo+
Party 1
Terra
Terra
NxG Storm
Terra
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 17L
1,703 Elo+
Party 3
Fafnir
Fafnir
Vextions
Fafnir
Level 158
God Stats
0W - 2L
1,554 SR
Queue Stats
40W - 32L
1,863 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
l B3N SOLO l
Ah Muzen Cab
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 7L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
FartinBlood
Hercules
20
5 / 4 / 26
14,781
739
21,359
37,962
39,280
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Baron Samedi
FiveFootGiant75
Baron Samedi
20
5 / 10 / 21
13,589
679
20,801
23,979
10,759
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Kukulkan
HxC_Harris
Kukulkan
20
11 / 5 / 18
15,487
774
37,675
15,013
6,239
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
MR WAGO
Fenrir
20
9 / 6 / 17
13,645
682
8,705
30,340
25,086
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Sun Wukong
Overlord_Justice
Sun Wukong
20
8 / 5 / 25
14,271
714
19,210
22,355
19,196
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
18
3 / 8 / 9
11,714
586
17,115
13,551
5,563
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Nigelbone
Bacchus
20
8 / 5 / 17
13,589
679
21,653
25,649
44,093
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Terra
NxG Storm
Terra
20
5 / 10 / 17
13,229
661
23,598
32,600
19,524
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fafnir
Vextions
Fafnir
20
10 / 6 / 14
13,757
688
19,913
31,212
36,751
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
l B3N SOLO l
Ah Muzen Cab
19
4 / 9 / 13
12,380
619
24,909
20,422
10,516
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
100
38
Kills
30
30
Deaths
38
107
Assists
70
Player
Kills
Deaths
Assists
KDA
L
He Bo
3
8
9
0.94
W
Hercules
FartinBlood
Hercules
5
4
26
4.5
W
Baron Samedi
FiveFootGiant75
Baron Samedi
5
10
21
1.55
W
Kukulkan
HxC_Harris
Kukulkan
11
5
18
4
W
Fenrir
MR WAGO
Fenrir
9
6
17
2.92
L
Bacchus
Nigelbone
Bacchus
8
5
17
3.3
L
Terra
NxG Storm
Terra
5
10
17
1.35
W
Sun Wukong
Overlord_Justice
Sun Wukong
8
5
25
4.1
L
Fafnir
Vextions
Fafnir
10
6
14
2.83
L
Ah Muzen Cab
l B3N SOLO l
Ah Muzen Cab
4
9
13
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,750
Damage
107,188
129,649
Taken
123,434
100,560
Mitigated
116,447
60,143
Healing
40,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
17,115
812
826
1,315
13,551
5,563
71
5,336
8,215
35,266
0
W
Hercules
FartinBlood
Hercules
21,359
6,209
4,773
19,009
37,962
39,280
804
21,487
16,475
0
30,279
W
Baron Samedi
FiveFootGiant75
Baron Samedi
20,801
2,128
7,180
6,565
23,979
10,759
1,294
17,973
6,006
43,344
0
W
Kukulkan
HxC_Harris
Kukulkan
37,675
3,445
1,872
1,382
15,013
6,239
408
11,497
3,516
65,139
0
W
Fenrir
MR WAGO
Fenrir
8,705
2,751
2,672
9,889
30,340
25,086
512
16,189
14,151
0
24,539
L
Bacchus
Nigelbone
Bacchus
21,653
2,020
5,931
4,192
25,649
44,093
0
10,566
15,083
32,362
0
L
Terra
NxG Storm
Terra
23,598
1,264
4,759
7,178
32,600
19,524
0
16,199
16,401
39,600
0
W
Sun Wukong
Overlord_Justice
Sun Wukong
19,210
1,640
2,307
4,494
22,355
19,196
1,424
15,133
7,222
3,427
32,043
L
Fafnir
Vextions
Fafnir
19,913
5,169
1,205
9,097
31,212
36,751
38
19,285
11,927
29,829
0
L
Ah Muzen Cab
l B3N SOLO l
Ah Muzen Cab
24,909
10,326
2,124
4,023
20,422
10,516
1,509
8,495
11,927
0
46,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,773
Gold Earned
64,669
187
Minions Killed
156
0
Camps Cleared
0
1,721,703
Distance Traveled
1,599,753
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
11,714
586
40
2
0
323,158
0
W
Hercules
14,781
739
21
1
0
350,317
1
W
Baron Samedi
13,589
679
40
2
0
274,520
5
W
Kukulkan
15,487
774
56
3
0
362,474
0
W
Fenrir
13,645
682
33
2
0
351,001
0
L
Bacchus
13,589
679
23
1
0
371,482
0
L
Terra
13,229
661
28
1
0
306,077
1
W
Sun Wukong
14,271
714
37
2
0
383,391
0
L
Fafnir
13,757
688
18
1
0
318,041
0
L
Ah Muzen Cab
12,380
619
47
2
0
280,995
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role