Player Matchup

Gilgamesh
Gilgamesh
DuckTheDestroyer
Gilgamesh
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
NAsikill
Xing Tian
Level 37
God Stats
3W - 5L
1,465 SR
Queue Stats
113W - 76L
1,768 Elo+
Party 2
Zeus
Zeus
slaayerr0
Zeus
Level 29
God Stats
9W - 1L
1,888 SR
Queue Stats
204W - 108L
1,893 Elo+
Party 2
Team Averages
Level 34
1,618 SR
1,720 Elo+

VS

Team Averages
Level 41
1,753 SR
1,600 Elo+
Cerberus
Cerberus
CRIP-420-SmOKE
Cerberus
Level 87
God Stats
17W - 15L
1,514 SR
Queue Stats
214W - 227L
1,502 Elo+
Solo
Raijin
Raijin
MacabreSlinky70
Raijin
Level 16
God Stats
3W - 4L
1,845 SR
Queue Stats
15W - 8L
1,706 Elo+
Party 1
Pele
Pele
QueenlyCupid290
Pele
Level 20
God Stats
3W - 3L
1,900 SR
Queue Stats
89W - 79L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
16
10 / 1 / 11
12,343
771
14,284
14,333
8,037
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xing Tian
NAsikill
Xing Tian
14
1 / 1 / 20
10,482
655
8,599
17,954
18,666
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zeus
17
12 / 2 / 10
12,679
792
21,212
12,282
4,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
1 / 7 / 2
10,447
653
7,397
24,073
27,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 4 / 2
10,580
661
15,509
10,044
4,299
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 12 / 1
9,538
596
6,488
16,631
9,092
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
9
23
Kills
4
4
Deaths
23
41
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cerberus
1
7
2
0.29
W
Gilgamesh
10
1
11
15.5
L
2
4
2
0.75
W
Xing Tian
NAsikill
Xing Tian
1
1
20
11
L
1
12
1
0.13
W
Zeus
12
2
10
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,095
Damage
29,394
44,569
Taken
50,748
31,353
Mitigated
41,137
9,301
Healing
7,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
7,397
260
0
5,204
24,073
27,746
0
12,954
11,119
28,732
0
W
Gilgamesh
14,284
4,329
0
1,282
14,333
8,037
525
6,943
7,390
0
60,161
L
15,509
1,658
0
1,405
10,044
4,299
66
6,722
3,322
65,823
0
W
Xing Tian
NAsikill
Xing Tian
8,599
584
794
1,331
17,954
18,666
241
8,671
9,283
20,690
0
L
6,488
984
0
700
16,631
9,092
0
9,787
6,844
0
27,404
W
Zeus
21,212
4,720
0
5,894
12,282
4,650
2,244
7,411
4,871
85,726
2,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,504
Gold Earned
30,565
214
Minions Killed
215
0
Camps Cleared
0
952,473
Distance Traveled
814,118
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,447
653
78
5
0
278,624
2
W
Gilgamesh
12,343
771
75
5
0
344,323
2
L
Raijin
10,580
661
101
6
0
263,586
3
W
Xing Tian
10,482
655
13
1
0
351,239
1
L
Pele
9,538
596
36
2
0
271,908
2
W
Zeus
12,679
792
126
8
0
256,911
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role