Player Matchup

Freya
Freya
ABlackGoddess
Freya
Level 125
God Stats
4W - 3L
1,562 SR
Queue Stats
55W - 67L
1,406 Elo+
Solo
Ra
Ra
Conroyslayer
Ra
Level 128
God Stats
2W - 6L
1,371 SR
Queue Stats
54W - 75L
1,364 Elo+
Party 1
Guan Yu
Guan Yu
Demonreapper123
Guan Yu
Level 60
God Stats
6W - 7L
1,449 SR
Queue Stats
28W - 40L
1,370 Elo+
Party 1
Team Averages
Level 104
1,461 SR
1,380 Elo+

VS

Team Averages
Level 90
1,544 SR
1,349 Elo+
Danzaburou
Danzaburou
CuRRuPtedRaiN
Danzaburou
Level 86
God Stats
0W - 1L
1,739 SR
Queue Stats
0W - 3L
1,269 Elo+
Party 2
Tiamat
Tiamat
SpoDoosh
Tiamat
Level 60
God Stats
0W - 2L
1,739 SR
Queue Stats
0W - 4L
1,269 Elo+
Party 2
Vamana
Vamana
escanor25117
Vamana
Level 124
God Stats
0W - 1L
1,155 SR
Queue Stats
62W - 78L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 12
12,288
683
13,292
15,599
6,357
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
7 / 2 / 11
12,617
701
12,522
12,042
5,078
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
6 / 1 / 13
12,246
680
8,675
19,553
22,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CuRRuPtedRaiN
Danzaburou
13
1 / 6 / 2
10,611
590
11,637
15,735
5,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
SpoDoosh
Tiamat
15
1 / 5 / 3
10,928
607
16,222
10,395
6,514
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vamana
11
2 / 8 / 2
10,964
609
5,016
15,798
9,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
11
19
Kills
4
4
Deaths
19
36
Assists
7
Player
Kills
Deaths
Assists
KDA
W
6
1
12
12
W
7
2
11
6.25
L
Danzaburou
CuRRuPtedRaiN
Danzaburou
1
6
2
0.33
W
6
1
13
12.5
L
Tiamat
SpoDoosh
Tiamat
1
5
3
0.5
L
Vamana
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,489
Damage
32,875
47,194
Taken
41,928
34,409
Mitigated
20,664
29,916
Healing
12,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,292
5,194
0
6,903
15,599
6,357
2,167
7,592
8,007
46,706
0
W
12,522
79
7,425
5,403
12,042
5,078
163
3,527
8,515
67,208
0
L
Danzaburou
CuRRuPtedRaiN
Danzaburou
11,637
3,994
0
4,131
15,735
5,038
0
9,958
5,536
0
57,194
W
8,675
1,750
4,432
5,753
19,553
22,974
278
5,199
14,354
66
36,475
L
Tiamat
SpoDoosh
Tiamat
16,222
1,283
604
3,251
10,395
6,514
0
5,803
4,441
63,066
0
L
Vamana
5,016
1,344
0
4,147
15,798
9,112
0
10,656
4,892
70
20,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,151
Gold Earned
32,503
199
Minions Killed
181
0
Camps Cleared
0
968,662
Distance Traveled
794,199
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
12,288
683
61
3
0
285,132
5
W
Ra
12,617
701
91
5
0
330,222
0
L
Danzaburou
10,611
590
74
4
0
273,344
4
W
Guan Yu
12,246
680
47
3
0
353,308
2
L
Tiamat
10,928
607
77
4
0
276,993
3
L
Vamana
10,964
609
30
2
0
243,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role