Player Matchup

Mercury
Mercury
AkumaSauce
Mercury
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 46L
1,629 Elo+
Solo
Cerberus
Cerberus
AldoEvers
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,672 Elo+
Party 2
Medusa
Medusa
ContigoPipiUnU
Medusa
Level 29
God Stats
0W - 1L
1,323 SR
Queue Stats
9W - 6L
1,894 Elo+
Party 2
Baron Samedi
Baron Samedi
ElSesnei
Baron Samedi
Level 24
God Stats
1W - 1L
1,686 SR
Queue Stats
7W - 1L
1,894 Elo+
Party 2
Nike
Nike
cronos2017
Nike
Level 49
God Stats
0W - 1L
1,307 SR
Queue Stats
14W - 7L
1,894 Elo+
Party 2
Team Averages
Level 27
1,463 SR
1,796 Elo+

VS

Team Averages
Level 14
1,790 SR
1,712 Elo+
Sun Wukong
Sun Wukong
DaveyHuntington
Sun Wukong
Level 6
God Stats
1W - 0L
1,948 SR
Queue Stats
4W - 0L
1,795 Elo+
Party 3
Medusa
Medusa
KeenLeon
Medusa
Level 25
God Stats
2W - 1L
1,946 SR
Queue Stats
4W - 3L
1,639 Elo+
Party 1
Ra
Ra
XavierWellington
Ra
Level 10
God Stats
3W - 0L
1,823 SR
Queue Stats
17W - 5L
2,019 Elo+
Party 3
Artemis
Artemis
iio Inceptionzz
Artemis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,467 Elo+
Solo
Athena
Athena
prob1
Athena
Level 23
God Stats
1W - 0L
1,731 SR
Queue Stats
4W - 3L
1,639 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AkumaSauce
Mercury
10
1 / 8 / 1
6,673
417
1,730
15,252
4,803
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
AldoEvers
Cerberus
8
0 / 5 / 1
6,167
385
3,147
11,544
5,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 3 / 0
7,960
498
3,141
7,095
2,572
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
ElSesnei
Baron Samedi
11
1 / 5 / 0
6,705
419
7,469
12,597
5,232
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 5 / 0
8,236
515
14,669
16,208
10,072
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DaveyHuntington
Sun Wukong
17
6 / 2 / 6
10,111
632
14,806
18,536
14,430
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
KeenLeon
Medusa
15
5 / 1 / 0
9,022
564
6,270
6,970
2,348
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
11 / 0 / 4
10,778
674
16,157
11,778
5,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
2 / 3 / 3
7,365
460
3,022
7,319
3,217
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Athena
prob1
Athena
11
2 / 0 / 9
7,987
499
3,936
5,492
3,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
48
6
Kills
26
26
Deaths
6
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Mercury
AkumaSauce
Mercury
1
8
1
0.19
L
Cerberus
AldoEvers
Cerberus
0
5
1
0.1
L
1
3
0
0.33
W
Sun Wukong
DaveyHuntington
Sun Wukong
6
2
6
4.5
L
Baron Samedi
ElSesnei
Baron Samedi
1
5
0
0.2
W
Medusa
KeenLeon
Medusa
5
1
0
5
W
11
0
4
13
L
3
5
0
0.6
W
2
3
3
1.17
W
Athena
prob1
Athena
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,156
Damage
44,191
62,696
Taken
50,095
28,545
Mitigated
29,381
13,276
Healing
21,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
AkumaSauce
Mercury
1,730
652
0
2,322
15,252
4,803
0
4,154
10,831
0
38,663
L
Cerberus
AldoEvers
Cerberus
3,147
608
0
2,193
11,544
5,866
126
4,043
7,399
14,557
0
L
3,141
907
0
329
7,095
2,572
344
1,224
5,831
0
43,623
W
Sun Wukong
DaveyHuntington
Sun Wukong
14,806
4,305
0
7,755
18,536
14,430
1,092
1,291
17,245
0
67,010
L
Baron Samedi
ElSesnei
Baron Samedi
7,469
286
716
5,367
12,597
5,232
0
6,477
5,867
40,505
0
W
Medusa
KeenLeon
Medusa
6,270
3,580
0
2,803
6,970
2,348
260
1,062
5,908
0
61,696
W
16,157
2,504
2,693
5,749
11,778
5,594
1,403
5,294
6,484
81,671
0
L
14,669
4,213
0
2,349
16,208
10,072
0
3,374
12,550
89
55,456
W
3,022
1,678
0
1,419
7,319
3,217
0
317
7,002
0
34,206
W
Athena
prob1
Athena
3,936
863
0
1,438
5,492
3,792
0
2,726
2,766
11,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,741
Gold Earned
45,263
372
Minions Killed
491
0
Camps Cleared
0
1,518,509
Distance Traveled
1,471,882
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,673
417
67
4
0
293,987
1
L
Cerberus
6,167
385
35
2
0
290,030
1
L
Medusa
7,960
498
96
6
0
316,950
5
W
Sun Wukong
10,111
632
143
9
0
286,810
2
L
Baron Samedi
6,705
419
71
4
0
287,557
2
W
Medusa
9,022
564
98
6
0
299,919
6
W
Ra
10,778
674
168
11
0
319,251
3
L
Nike
8,236
515
103
6
0
329,985
3
W
Artemis
7,365
460
61
4
0
235,877
0
W
Athena
7,987
499
21
1
0
330,025
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role