Player Matchup

Pele
Pele
Gold V
 
Pele
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Gold IV
Froggylocdawg
Ullr
Gold IV
Level 138
God Stats
2W - 1L
1,661 SR
Queue Stats
47W - 44L
1,504 MMR
Solo
Chronos
Chronos
Bronze III
Lawoftheland65
Chronos
Bronze III
Level 69
God Stats
1W - 0L
1,489 SR
Queue Stats
29W - 54L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
SANGBasSchec
Sun Wukong
Gold III
Level 146
God Stats
11W - 10L
1,513 SR
Queue Stats
534W - 520L
1,491 MMR
Solo
Ymir
Ymir
Bronze III
SHAKE-N-BAKE-514
Ymir
Bronze III
Level 101
God Stats
4W - 8L
1,355 SR
Queue Stats
18W - 27L
1,460 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 123
1,504 SR
1,491 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 90
1,525 SR
1,491 MMR
Chiron
Chiron
Bronze III
DarthNikka
Chiron
Bronze III
Level 86
God Stats
0W - 1L
1,643 SR
Queue Stats
1W - 2L
1,500 MMR
Party 2
Bellona
Bellona
Bronze III
Distroyer99101
Bellona
Bronze III
Level 72
God Stats
0W - 1L
1,223 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Ares
Ares
Gold III
Jairsus
Ares
Gold III
Level 160
God Stats
31W - 28L
1,701 SR
Queue Stats
178W - 180L
1,456 MMR
Solo
Janus
Janus
Bronze III
OhhKrew_
Janus
Bronze III
Level 43
God Stats
1W - 1L
1,708 SR
Queue Stats
2W - 2L
1,600 MMR
Party 2
Loki
Loki
Bronze III
xGRIMREAPER187x
Loki
Bronze III
Level 89
God Stats
0W - 1L
1,349 SR
Queue Stats
0W - 2L
1,400 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
20
18 / 2 / 5
17,266
719
21,239
21,103
10,074
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
1 / 3 / 7
13,465
561
14,391
20,722
8,951
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
3 / 2 / 8
12,839
535
10,374
16,293
6,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
SANGBasSchec
Sun Wukong
20
10 / 0 / 8
16,429
685
20,403
20,861
23,730
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 2 / 11
11,686
487
11,957
18,322
22,246
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
SetAthenaScyllaNoxChang'e

VS

Bans
MedusaTsukuyomiHerculesGilgameshKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
DarthNikka
Chiron
18
3 / 4 / 2
11,201
467
12,979
24,472
9,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
0 / 8 / 3
9,007
375
8,562
19,049
15,747
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ares
Jairsus
Ares
11
0 / 4 / 0
8,093
337
3,993
14,596
11,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Janus
OhhKrew_
Janus
15
0 / 9 / 4
9,798
408
9,660
16,994
5,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
6 / 10 / 1
11,096
462
9,795
23,858
7,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
19
34
Kills
9
9
Deaths
35
39
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
18
2
5
10.25
L
Chiron
DarthNikka
Chiron
3
4
2
1
L
0
8
3
0.19
W
1
3
7
1.5
L
Ares
Jairsus
Ares
0
4
0
0
W
3
2
8
3.5
L
Janus
OhhKrew_
Janus
0
9
4
0.22
W
Sun Wukong
SANGBasSchec
Sun Wukong
10
0
8
14
W
2
2
11
3.75
L
6
10
1
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,364
Damage
44,989
97,301
Taken
98,969
71,257
Mitigated
50,186
35,851
Healing
21,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
21,239
6,442
0
8,525
21,103
10,074
5,007
3,007
17,888
0
151,282
L
Chiron
DarthNikka
Chiron
12,979
7,540
679
8,915
24,472
9,536
98
6,765
17,707
0
59,798
L
8,562
2,207
306
1,715
19,049
15,747
481
4,854
14,195
0
47,863
W
14,391
7,759
0
9,131
20,722
8,951
6,064
2,476
18,236
0
141,605
L
Ares
Jairsus
Ares
3,993
78
0
1,561
14,596
11,508
0
1,949
12,647
36,472
0
W
10,374
1,177
219
8,674
16,293
6,256
1,487
4,899
11,104
72,169
0
L
Janus
OhhKrew_
Janus
9,660
437
0
2,194
16,994
5,565
0
5,509
11,485
61,441
0
W
Sun Wukong
SANGBasSchec
Sun Wukong
20,403
3,573
0
8,229
20,861
23,730
2,453
1,467
19,322
0
128,389
W
11,957
1,435
0
1,073
18,322
22,246
131
3,432
14,833
45,356
0
L
9,795
1,699
1,178
5,424
23,858
7,830
0
3,254
20,604
0
43,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,685
Gold Earned
49,195
836
Minions Killed
430
0
Camps Cleared
0
2,297,967
Distance Traveled
1,796,863
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
17,266
719
247
10
0
495,077
2
L
Chiron
11,201
467
107
4
0
378,351
0
L
Bellona
9,007
375
91
4
0
384,459
4
W
Ullr
13,465
561
181
8
0
428,377
2
L
Ares
8,093
337
37
2
0
268,071
2
W
Chronos
12,839
535
120
5
0
467,981
3
L
Janus
9,798
408
129
5
0
396,991
3
W
Sun Wukong
16,429
685
218
9
0
481,430
1
W
Ymir
11,686
487
70
3
0
425,102
0
L
Loki
11,096
462
66
3
0
368,991
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role