Player Matchup

Ares
Ares
Diamond II
McfreiiCk
Ares
Diamond II
Level 159
God Stats
7W - 3L
1,865 SR
Queue Stats
127W - 131L
2,259 MMR
Solo
Nemesis
Nemesis
Diamond I
Mαgnus
Nemesis
Diamond I
Level 160
God Stats
1W - 8L
1,246 SR
Queue Stats
180W - 164L
2,609 MMR
Solo
Zhong Kui
Zhong Kui
Diamond III
RootyCat
Zhong Kui
Diamond III
Level 144
God Stats
5W - 1L
1,749 SR
Queue Stats
205W - 172L
2,308 MMR
Solo
Nike
Nike
Diamond III
TheSmiteGodder
Nike
Diamond III
Level 147
God Stats
71W - 63L
1,675 SR
Queue Stats
652W - 653L
2,352 MMR
Solo
Apollo
Apollo
Diamond II
lJerkzl
Apollo
Diamond II
Level 159
God Stats
7W - 0L
1,684 SR
Queue Stats
83W - 62L
2,500 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 154
1,644 SR
2,406 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 145
1,540 SR
2,228 MMR
Xing Tian
Xing Tian
Diamond II
Pílot
Xing Tian
Diamond II
Level 159
God Stats
3W - 4L
1,393 SR
Queue Stats
379W - 334L
2,252 MMR
Solo
Fenrir
Fenrir
Diamond II
Xander557
Fenrir
Diamond II
Level 153
God Stats
7W - 9L
1,652 SR
Queue Stats
242W - 228L
2,375 MMR
Solo
Heimdallr
Heimdallr
Diamond II
Zurst
Heimdallr
Diamond II
Level 129
God Stats
66W - 91L
1,609 SR
Queue Stats
366W - 370L
2,348 MMR
Solo
Janus
Janus
Diamond I
lSilas
Janus
Diamond I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Diamond I
wabux
Tyr
Diamond I
Level 127
God Stats
22W - 30L
1,548 SR
Queue Stats
507W - 442L
2,664 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
18
2 / 4 / 10
13,303
554
16,143
21,433
21,792
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
Mαgnus
Nemesis
20
5 / 3 / 10
14,033
585
12,966
18,594
11,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
RootyCat
Zhong Kui
20
4 / 3 / 9
15,293
637
21,475
21,358
16,588
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
2 / 3 / 10
12,792
533
11,756
19,186
15,702
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Apollo
lJerkzl
Apollo
20
4 / 1 / 8
15,149
631
11,397
14,663
8,269
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
GilgameshSetTsukuyomiAthenaGuan Yu

VS

Bans
AnhurScyllaRavanaTiamatSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Pílot
Xing Tian
16
1 / 5 / 12
10,920
455
9,941
24,645
23,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fenrir
Xander557
Fenrir
20
3 / 4 / 8
12,332
514
9,594
20,822
14,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heimdallr
Zurst
Heimdallr
20
2 / 3 / 5
13,705
571
17,828
16,950
7,810
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
lSilas
Janus
20
3 / 3 / 6
13,174
549
13,136
13,716
5,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tyr
wabux
Tyr
20
5 / 2 / 5
13,175
549
13,489
20,845
24,613
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
50
17
Kills
14
14
Deaths
17
47
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Ares
2
4
10
1.75
W
Nemesis
Mαgnus
Nemesis
5
3
10
3.33
L
Xing Tian
Pílot
Xing Tian
1
5
12
1.4
W
Zhong Kui
RootyCat
Zhong Kui
4
3
9
2.83
W
2
3
10
2.33
L
Fenrir
Xander557
Fenrir
3
4
8
1.75
L
Heimdallr
Zurst
Heimdallr
2
3
5
1.5
W
Apollo
lJerkzl
Apollo
4
1
8
8
L
Janus
lSilas
Janus
3
3
6
2
L
Tyr
wabux
Tyr
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,737
Damage
63,988
95,234
Taken
96,978
73,645
Mitigated
75,914
27,810
Healing
29,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
16,143
303
0
3,159
21,433
21,792
134
6,700
14,733
40,052
0
W
Nemesis
Mαgnus
Nemesis
12,966
5,551
0
3,503
18,594
11,294
760
3,254
15,340
0
109,416
L
Xing Tian
Pílot
Xing Tian
9,941
635
325
3,068
24,645
23,480
203
14,268
10,377
28,787
0
W
Zhong Kui
RootyCat
Zhong Kui
21,475
2,986
0
8,796
21,358
16,588
3,569
7,780
13,212
121,876
0
W
11,756
2,026
0
3,373
19,186
15,702
395
3,073
15,884
7,135
75,699
L
Fenrir
Xander557
Fenrir
9,594
2,631
0
9,964
20,822
14,389
577
6,710
14,112
0
94,387
L
Heimdallr
Zurst
Heimdallr
17,828
11,438
0
6,786
16,950
7,810
2,101
4,310
12,640
0
109,716
W
Apollo
lJerkzl
Apollo
11,397
7,928
0
8,979
14,663
8,269
6,892
1,891
12,772
0
124,891
L
Janus
lSilas
Janus
13,136
890
0
574
13,716
5,622
1,042
6,062
7,654
120,309
0
L
Tyr
wabux
Tyr
13,489
1,957
0
8,831
20,845
24,613
485
7,553
13,292
0
92,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,570
Gold Earned
63,306
776
Minions Killed
755
0
Camps Cleared
0
2,435,457
Distance Traveled
2,547,025
34
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
13,303
554
39
2
0
505,174
9
W
Nemesis
14,033
585
167
7
0
543,655
8
L
Xing Tian
10,920
455
32
1
0
497,368
7
W
Zhong Kui
15,293
637
189
8
0
451,904
10
W
Nike
12,792
533
145
6
0
434,439
2
L
Fenrir
12,332
514
137
6
0
489,203
8
L
Heimdallr
13,705
571
178
7
0
447,220
8
W
Apollo
15,149
631
236
10
0
500,285
5
L
Janus
13,174
549
220
9
0
535,242
6
L
Tyr
13,175
549
188
8
0
577,992
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role