Player Matchup

Loki
Loki
ALI5ANDRO
Loki
Level 26
God Stats
9W - 6L
1,499 SR
Queue Stats
65W - 64L
1,293 Elo+
Party 1
Scylla
Scylla
GUCCIIIIIII
Scylla
Level 7
God Stats
4W - 3L
1,565 SR
Queue Stats
9W - 16L
1,312 Elo+
Party 1
Artemis
Artemis
JUANIUS1
Artemis
Level 12
God Stats
1W - 2L
1,489 SR
Queue Stats
12W - 22L
1,318 Elo+
Party 1
Artio
Artio
Jamilll123
Artio
Level 18
God Stats
1W - 4L
1,199 SR
Queue Stats
64W - 60L
1,446 Elo+
Party 1
Janus
Janus
boujebirr
Janus
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 48L
1,356 Elo+
Party 1
Team Averages
Level 16
1,450 SR
1,345 Elo+

VS

Team Averages
Level 15
1,525 SR
1,575 Elo+
Baron Samedi
Baron Samedi
FirstBloodPrince
Baron Samedi
Level 18
God Stats
3W - 1L
1,843 SR
Queue Stats
49W - 44L
1,610 Elo+
Solo
Anubis
Anubis
PotOfNoodles
Anubis
Level 11
God Stats
7W - 7L
1,470 SR
Queue Stats
12W - 13L
1,435 Elo+
Solo
Hercules
Hercules
deki23
Hercules
Level 20
God Stats
4W - 4L
1,315 SR
Queue Stats
97W - 92L
1,498 Elo+
Solo
Medusa
Medusa
meimeiqi
Medusa
Level 11
God Stats
3W - 1L
1,497 SR
Queue Stats
40W - 28L
1,604 Elo+
Solo
Loki
Loki
minimozz
Loki
Level 14
God Stats
3W - 0L
1,500 SR
Queue Stats
25W - 32L
1,730 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
16
6 / 9 / 4
11,750
560
14,439
20,404
5,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
13
1 / 10 / 4
8,215
391
3,356
13,963
3,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
JUANIUS1
Artemis
15
4 / 7 / 4
9,486
452
11,229
14,840
6,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artio
17
5 / 5 / 7
11,484
547
11,550
26,287
21,785
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Janus
boujebirr
Janus
12
0 / 11 / 3
7,678
366
7,463
11,738
2,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FirstBloodPrince
Baron Samedi
18
2 / 4 / 4
11,393
543
14,322
15,512
6,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Anubis
19
16 / 6 / 3
13,152
626
21,662
16,718
9,119
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
deki23
Hercules
17
11 / 1 / 9
12,211
581
13,584
19,551
16,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Medusa
meimeiqi
Medusa
18
13 / 6 / 12
12,202
581
23,185
19,889
7,750
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
3
0 / 0 / 0
6,354
303
0
0
0

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
70
16
Kills
42
42
Deaths
17
22
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Loki
6
9
4
0.89
W
Baron Samedi
FirstBloodPrince
Baron Samedi
2
4
4
1
L
Scylla
1
10
4
0.3
L
Artemis
JUANIUS1
Artemis
4
7
4
0.86
L
Artio
5
5
7
1.7
W
Anubis
16
6
3
2.92
L
Janus
boujebirr
Janus
0
11
3
0.14
W
Hercules
deki23
Hercules
11
1
9
15.5
W
Medusa
meimeiqi
Medusa
13
6
12
3.17
W
Loki
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,037
Damage
72,753
87,232
Taken
71,670
39,598
Mitigated
39,957
10,422
Healing
27,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
14,439
2,836
0
2,094
20,404
5,989
0
7,158
13,246
0
46,220
W
Baron Samedi
FirstBloodPrince
Baron Samedi
14,322
1,508
2,680
6,683
15,512
6,475
1,331
5,201
10,167
88,858
0
L
Scylla
3,356
404
0
255
13,963
3,150
0
7,871
6,092
31,543
0
L
Artemis
JUANIUS1
Artemis
11,229
5,418
0
539
14,840
6,406
0
2,748
12,092
0
49,337
L
Artio
11,550
1,365
2,060
5,474
26,287
21,785
0
16,558
9,729
38,602
0
W
Anubis
21,662
1,390
0
7,000
16,718
9,119
2,842
5,671
10,773
101,904
0
L
Janus
boujebirr
Janus
7,463
118
0
0
11,738
2,268
0
4,299
7,439
34,451
0
W
Hercules
deki23
Hercules
13,584
2,255
0
6,778
19,551
16,613
1,923
5,092
14,255
10,044
38,873
W
Medusa
meimeiqi
Medusa
23,185
9,898
0
4,394
19,889
7,750
4,152
5,387
14,106
0
80,580
W
Loki
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,613
Gold Earned
55,312
331
Minions Killed
503
0
Camps Cleared
0
1,928,025
Distance Traveled
1,368,263
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
11,750
560
75
4
0
364,276
1
W
Baron Samedi
11,393
543
164
8
0
322,946
2
L
Scylla
8,215
391
59
3
0
356,576
0
L
Artemis
9,486
452
84
4
0
352,226
2
L
Artio
11,484
547
65
3
0
443,035
0
W
Anubis
13,152
626
149
7
0
288,823
8
L
Janus
7,678
366
48
2
0
411,912
1
W
Hercules
12,211
581
80
4
0
398,445
5
W
Medusa
12,202
581
110
5
0
354,675
1
W
Loki
6,354
303
0
0
0
3,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role