Player Matchup

Cthulhu
Cthulhu
Caillou2236
Cthulhu
Level 28
God Stats
57W - 31L
1,679 SR
Queue Stats
136W - 97L
1,665 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
iGobtholemew
Ah Muzen Cab
Level 17
God Stats
35W - 19L
1,870 SR
Queue Stats
152W - 115L
1,589 Elo+
Solo
Pele
Pele
shidmiestermike
Pele
Level 101
God Stats
27W - 22L
1,681 SR
Queue Stats
166W - 132L
1,709 Elo+
Party 1
Team Averages
Level 49
1,743 SR
1,654 Elo+

VS

Team Averages
Level 54
1,602 SR
1,540 Elo+
Pele
Pele
GuhuuhMan
Pele
Level 27
God Stats
2W - 1L
1,761 SR
Queue Stats
181W - 116L
1,653 Elo+
Party 2
Baron Samedi
Baron Samedi
WCBC_Menxce
Baron Samedi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 50L
1,364 Elo+
Solo
Gilgamesh
Gilgamesh
ZBRA Drizzle
Gilgamesh
Level 129
God Stats
15W - 12L
1,546 SR
Queue Stats
508W - 379L
1,602 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Caillou2236
Cthulhu
16
6 / 6 / 10
13,317
783
9,581
16,978
16,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ah Muzen Cab
iGobtholemew
Ah Muzen Cab
16
3 / 4 / 11
12,113
713
13,944
8,770
3,289
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
9 / 7 / 7
12,695
747
17,516
18,397
7,714
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
16
9 / 6 / 7
13,058
768
16,790
17,543
10,411
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
WCBC_Menxce
Baron Samedi
14
1 / 9 / 13
10,775
634
8,531
14,942
5,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
ZBRA Drizzle
Gilgamesh
16
7 / 3 / 9
12,593
741
11,750
20,111
18,990
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
46
18
Kills
17
17
Deaths
18
28
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Caillou2236
Cthulhu
6
6
10
1.83
L
Pele
9
6
7
2.08
L
Baron Samedi
WCBC_Menxce
Baron Samedi
1
9
13
0.83
L
Gilgamesh
ZBRA Drizzle
Gilgamesh
7
3
9
3.83
W
Ah Muzen Cab
iGobtholemew
Ah Muzen Cab
3
4
11
2.13
W
9
7
7
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,041
Damage
37,071
44,145
Taken
52,596
27,427
Mitigated
35,021
9,533
Healing
12,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Caillou2236
Cthulhu
9,581
285
909
1,729
16,978
16,424
341
3,389
13,589
24,098
0
L
Pele
16,790
4,688
0
2,927
17,543
10,411
129
3,200
14,343
0
61,915
L
Baron Samedi
WCBC_Menxce
Baron Samedi
8,531
1,339
505
2,761
14,942
5,620
375
3,250
11,692
42,135
0
L
Gilgamesh
ZBRA Drizzle
Gilgamesh
11,750
2,967
1,310
4,906
20,111
18,990
718
3,494
16,617
0
40,511
W
Ah Muzen Cab
iGobtholemew
Ah Muzen Cab
13,944
4,109
0
1,285
8,770
3,289
1,075
2,840
5,930
0
57,758
W
17,516
4,969
243
5,367
18,397
7,714
1,458
2,331
16,066
0
59,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,125
Gold Earned
36,426
180
Minions Killed
200
0
Camps Cleared
0
905,526
Distance Traveled
883,662
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,317
783
32
2
0
305,360
2
L
Pele
13,058
768
76
4
0
300,307
3
L
Baron Samedi
10,775
634
67
4
0
262,286
4
L
Gilgamesh
12,593
741
57
3
0
321,069
5
W
Ah Muzen Cab
12,113
713
79
5
0
276,624
2
W
Pele
12,695
747
69
4
0
323,542
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role