Player Matchup

Hera
Hera
Arshin
Hera
Level 159
God Stats
5W - 5L
1,810 SR
Queue Stats
700W - 626L
1,598 Elo+
Party 1
Chernobog
Chernobog
Gnomocops
Chernobog
Level 52
God Stats
2W - 2L
1,527 SR
Queue Stats
219W - 213L
1,533 Elo+
Solo
Danzaburou
Danzaburou
Loiki
Danzaburou
Level 119
God Stats
2W - 10L
1,490 SR
Queue Stats
396W - 349L
1,566 Elo+
Party 1
Chronos
Chronos
Moist Fold
Chronos
Level 158
God Stats
0W - 2L
1,415 SR
Queue Stats
67W - 68L
1,624 Elo+
Solo
Ullr
Ullr
MrWoodyIsBad
Ullr
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 126
1,548 SR
1,564 Elo+

VS

Team Averages
Level 130
1,528 SR
1,579 Elo+
Zeus
Zeus
EsCe
Zeus
Level 129
God Stats
5W - 4L
1,698 SR
Queue Stats
386W - 369L
1,529 Elo+
Solo
Apollo
Apollo
ImAlbinoAndy
Apollo
Level 146
God Stats
5W - 6L
1,215 SR
Queue Stats
285W - 303L
1,573 Elo+
Solo
Artio
Artio
Invisible5
Artio
Level 120
God Stats
2W - 2L
1,700 SR
Queue Stats
271W - 274L
1,593 Elo+
Solo
Anhur
Anhur
KingZack
Anhur
Level 129
God Stats
3W - 2L
1,689 SR
Queue Stats
264W - 252L
1,617 Elo+
Solo
Sun Wukong
Sun Wukong
Tahrles
Sun Wukong
Level 126
God Stats
2W - 3L
1,339 SR
Queue Stats
266W - 284L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Arshin
Hera
16
4 / 5 / 5
8,985
899
12,978
7,461
2,706
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chernobog
Gnomocops
Chernobog
13
2 / 6 / 4
7,482
748
5,578
10,832
4,005
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
Loiki
Danzaburou
12
1 / 6 / 3
7,074
707
5,920
9,415
3,359
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
Moist Fold
Chronos
15
2 / 5 / 6
9,064
906
7,062
13,516
4,571
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 3 / 6
7,623
762
9,980
6,415
2,236
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
EsCe
Zeus
16
4 / 2 / 18
9,643
964
17,132
9,118
3,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
15
6 / 3 / 10
9,149
915
8,470
9,371
4,752
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Artio
16
1 / 1 / 17
8,708
871
4,300
17,744
14,951
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Anhur
KingZack
Anhur
15
4 / 2 / 10
9,077
908
6,176
10,464
4,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
Tahrles
Sun Wukong
15
10 / 2 / 11
9,977
998
8,976
10,420
8,493
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
91
10
Kills
25
25
Deaths
10
24
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Hera
Arshin
Hera
4
5
5
1.3
W
Zeus
EsCe
Zeus
4
2
18
6.5
L
Chernobog
Gnomocops
Chernobog
2
6
4
0.67
W
Apollo
6
3
10
3.67
W
Artio
1
1
17
9.5
W
Anhur
KingZack
Anhur
4
2
10
4.5
L
Danzaburou
Loiki
Danzaburou
1
6
3
0.42
L
Chronos
Moist Fold
Chronos
2
5
6
1
L
1
3
6
1.33
W
Sun Wukong
Tahrles
Sun Wukong
10
2
11
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,518
Damage
45,054
47,639
Taken
57,117
16,877
Mitigated
36,149
10,889
Healing
24,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
Arshin
Hera
12,978
2,323
0
203
7,461
2,706
0
3,974
3,487
26,837
0
W
Zeus
EsCe
Zeus
17,132
1,236
2,258
2,589
9,118
3,574
1,381
4,137
4,981
39,136
0
L
Chernobog
Gnomocops
Chernobog
5,578
3,007
1,250
1,852
10,832
4,005
441
4,314
6,518
0
16,127
W
Apollo
8,470
3,649
1,537
2,279
9,371
4,752
656
2,699
6,672
0
17,267
W
Artio
4,300
502
2,211
6,414
17,744
14,951
84
6,088
11,656
11,973
0
W
Anhur
KingZack
Anhur
6,176
3,915
1,709
2,704
10,464
4,379
2,430
4,414
6,050
0
21,420
L
Danzaburou
Loiki
Danzaburou
5,920
2,882
951
1,771
9,415
3,359
378
5,331
4,084
0
10,332
L
Chronos
Moist Fold
Chronos
7,062
1,961
930
3,700
13,516
4,571
0
5,822
7,694
15,473
0
L
9,980
1,248
0
232
6,415
2,236
0
1,991
4,424
0
20,451
W
Sun Wukong
Tahrles
Sun Wukong
8,976
1,675
1,776
1,345
10,420
8,493
679
2,702
7,718
0
11,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,228
Gold Earned
46,554
103
Minions Killed
109
0
Camps Cleared
0
887,549
Distance Traveled
949,891
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,985
899
38
4
0
158,678
0
W
Zeus
9,643
964
42
4
0
176,833
3
L
Chernobog
7,482
748
18
2
0
157,891
2
W
Apollo
9,149
915
22
2
0
188,924
0
W
Artio
8,708
871
10
1
0
196,747
1
W
Anhur
9,077
908
32
3
0
190,383
1
L
Danzaburou
7,074
707
10
1
0
178,341
0
L
Chronos
9,064
906
18
2
0
193,411
1
L
Ullr
7,623
762
19
2
0
199,228
5
W
Sun Wukong
9,977
998
3
0
0
197,004
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role